Beiträge von Adebar
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Umpacken musst du es nicht,einfach nur ein Item rausnehmen und wieder reinpacken.Damit wird der 7 tage timer reset,mein Zelt auf Germandayz z.B steht seit 0.59 an ein und der selben stelle und ist bis jetzt nicht despawnt.
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v231.9
* Fixed issue with slow-loading/stalling Total Conversions
v231.8
* Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
* Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
* Fixed a few Dev Kit related things for these examples:http://steamcommunity.com/shar…filedetails/?id=598307664
http://steamcommunity.com/shar…filedetails/?id=598346681v231.7
* Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
* Fixed issue where you could unboard through house-boat/dino-platform walls
* Made Cages give no damage to punching prisoners
* Made "Accept Tribe Invitation" require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
* +25% Bronto base HP and +20% on its platform-saddle Armor Rating
* Base HP of Ptero and Arg +20% each
* Ptero attack damage +25% and its barrel roll damage by 40%
* Carno Head Butt Damage +25%
* Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)
* New server option to prevent spawning of Loot crates (artifact creates will still spawn):
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
bDisableLootCrates=truev231.6
* Fixed issues with boarding Procoptodon Pouch through walls, or being pushed through walls while on it (or any passenger seat).
v231.5
* Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.
v231.4
* More Tamed Dino balancing adjustments:
+35% Dino Harvesting Rate
2.5x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
1.5x Non-Bullet Projectile Damage vs Flyers
-30% HP Increase to Tamed Flyers/Quetz
-20k Tamed base HP on Giganotosaurus
+25% Direwolf Tamed HP* Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoTurretDamageMultiplier=1.0v231.3
* Further Dino Balance Adjustments:
+67% Tamed Melee Damage Per Level Increase
+33% Tamed Melee Damage Per Level Increase
+20% Affinity Boost Increase Health/Damage Tamed Dinos
+33% HP increase to Tamed Flyers/Quetz
+Remove Flyer Projectile Damage Multiplier
-60% Turrets Damage vs Dinosv231.2
* Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work
v231.1
- Fixed various potential server loading crashes
- Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
- 50% less explosive damage to dinos, 20% less player melee damage
- Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoHarvestingDamageMultiplier=3.0
PlayerHarvestingDamageMultiplier=1.0v231
- Improved Server Performance
- Ended Winter Wonderland Event! (earned santa hats, top hats, candy canes, and reindeer costumes stay of course)
- You can no longer build behemoth gates/gate-frames on dino platforms, and any such behemoth gates already built on platforms are destroyed
- Fixed PvP Friendly Fire causing fall/self damage not to occur- Tamed Dino Balance Adjustment
* INI Options for server admins to scale tamed dino stats:
Values we currently have defaulted, in content which server admins can override in their INI's (setting all the values to 0 will have it behave 'like it used to be'!):
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
;0: Health
;8: Damage
;Multiplier immediately added for tamed dino
PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.15f;
PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.15f;;Multiplier applied if perfect affinity
PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.375f;
PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.375f;;Multiplier applied for each TAMED level-up point
PerLevelStatsMultiplier_DinoTamed[0] = 0.15f;
PerLevelStatsMultiplier_DinoTamed[8] = 0.15f; -
Email ist raus ;D
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hmm dann weiß ich leider auch nicht weiter.
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Dann schalte mal Test halber den Virenscanner aus.
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@dayzoverwatch nicht ohne @ und dayz epoch 1051
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In welcher reinfolge hast den die Mod aktiviert?
Du musst die Mods wie folgt aktivieren:
Overwatch
@Epoch -
Du kannst auch einfach mal ins TS gehen ts.germandayz.de und dort höfflich in den Channeln fragen,ob sie noch jemanden zum Mitzocken suchen.
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Hast mal geschaut,ob du Ingame unter Expansion ( Erweiterungen) die richtigen Mods geladen hast.
Und solltest du sie richtig geladen haben,dann versuche mal Multiplayer-remote und die Server Ip auf den Server zu Joinen.
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V230.3
Unversioned Hotfix: Fixed issue with water-postprocessing in caves.
Unversioned Hotfix: Fixed client-side 'cubemap' crash.
* Fixed Procoptodon Speed Stat for real (requires server update)
* Fixed underwater ambience soundv230.2
* Fixed a case where Canteens could become 'broken' by Water Taps (requires server update)
* Fixed a server startup crash related to uninstalling modsv230.1
* Fixed Hat/Accessory Sockets on Procoptodon
* Fixed Server executable to not load old 'seekfree' content (server-side update). Fixes servers not seeing new dinos/Procoptodon saddle, etc.v230.0
* Fixed Procoptodon pouch dismounting thru walls
* Fixed some DC & Dino Spawn issues, Ended New Year Event
* Cut down on some inefficient media to improve memory usageV229.1
* Fixed ARK New Year Event particles
* Fixed ARK New Year Event being visible on Mac/Linux
* Fixed application of Speed Stat on Procoptodon (requires server update to v229.1)V229
* ARK: Happy First (Half) Year! Event (be logged into your Official server at Midnight Eastern time as the ball fully drops to get your rewards!). Server admins can initiate a 12 hour countdown with "cheat ce doball"
* New Creature: Procoptodon!
* Warmed Up Winter Wonderland by 25%
* Added 15 more slots to Smithy Inventory
* Fixed Map Extensions (Mods like Pandora Isles that extend the ARK Island) on Linux Servers -
Habt ihr mal getestet,ob es vieleicht hilft die Reifen ab und wieder dran zu bauen?
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Das mit der Armbrust nicht aufheben können,hatte ich bis jetzt noch nicht.Habt ihr mal versucht in Egoanischt die Option "take" ztu bekommen?
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Wie kann ich dir den behilflich sein?