Beiträge von Adebar

    v231.9


    * Fixed issue with slow-loading/stalling Total Conversions


    v231.8


    * Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
    * Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
    * Fixed a few Dev Kit related things for these examples:


    http://steamcommunity.com/shar…filedetails/?id=598307664
    http://steamcommunity.com/shar…filedetails/?id=598346681


    v231.7


    * Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
    * Fixed issue where you could unboard through house-boat/dino-platform walls
    * Made Cages give no damage to punching prisoners
    * Made "Accept Tribe Invitation" require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
    * +25% Bronto base HP and +20% on its platform-saddle Armor Rating
    * Base HP of Ptero and Arg +20% each
    * Ptero attack damage +25% and its barrel roll damage by 40%
    * Carno Head Butt Damage +25%
    * Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)
    * New server option to prevent spawning of Loot crates (artifact creates will still spawn):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bDisableLootCrates=true


    v231.6


    * Fixed issues with boarding Procoptodon Pouch through walls, or being pushed through walls while on it (or any passenger seat).


    v231.5


    * Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.


    v231.4


    * More Tamed Dino balancing adjustments:
    +35% Dino Harvesting Rate
    2.5x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
    1.5x Non-Bullet Projectile Damage vs Flyers
    -30% HP Increase to Tamed Flyers/Quetz
    -20k Tamed base HP on Giganotosaurus
    +25% Direwolf Tamed HP


    * Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoTurretDamageMultiplier=1.0


    v231.3
    * Further Dino Balance Adjustments:
    +67% Tamed Melee Damage Per Level Increase
    +33% Tamed Melee Damage Per Level Increase
    +20% Affinity Boost Increase Health/Damage Tamed Dinos
    +33% HP increase to Tamed Flyers/Quetz
    +Remove Flyer Projectile Damage Multiplier
    -60% Turrets Damage vs Dinos


    v231.2


    * Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work ;)


    v231.1
    - Fixed various potential server loading crashes
    - Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
    - 50% less explosive damage to dinos, 20% less player melee damage
    - Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoHarvestingDamageMultiplier=3.0
    PlayerHarvestingDamageMultiplier=1.0


    v231


    - Improved Server Performance
    - Ended Winter Wonderland Event! (earned santa hats, top hats, candy canes, and reindeer costumes stay of course)
    - You can no longer build behemoth gates/gate-frames on dino platforms, and any such behemoth gates already built on platforms are destroyed
    - Fixed PvP Friendly Fire causing fall/self damage not to occur


    - Tamed Dino Balance Adjustment
    * INI Options for server admins to scale tamed dino stats:
    Values we currently have defaulted, in content which server admins can override in their INI's (setting all the values to 0 will have it behave 'like it used to be'!):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    ;0: Health
    ;8: Damage
    ;Multiplier immediately added for tamed dino
    PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.15f;
    PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.15f;


    ;Multiplier applied if perfect affinity
    PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.375f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.375f;


    ;Multiplier applied for each TAMED level-up point
    PerLevelStatsMultiplier_DinoTamed[0] = 0.15f;
    PerLevelStatsMultiplier_DinoTamed[8] = 0.15f;

    Du kannst auch einfach mal ins TS gehen ts.germandayz.de und dort höfflich in den Channeln fragen,ob sie noch jemanden zum Mitzocken suchen.

    V230.3


    Unversioned Hotfix: Fixed issue with water-postprocessing in caves.
    Unversioned Hotfix: Fixed client-side 'cubemap' crash.
    * Fixed Procoptodon Speed Stat for real (requires server update)
    * Fixed underwater ambience sound


    v230.2


    * Fixed a case where Canteens could become 'broken' by Water Taps (requires server update)
    * Fixed a server startup crash related to uninstalling mods


    v230.1


    * Fixed Hat/Accessory Sockets on Procoptodon
    * Fixed Server executable to not load old 'seekfree' content (server-side update). Fixes servers not seeing new dinos/Procoptodon saddle, etc.


    v230.0


    * Fixed Procoptodon pouch dismounting thru walls
    * Fixed some DC & Dino Spawn issues, Ended New Year Event
    * Cut down on some inefficient media to improve memory usage


    V229.1


    * Fixed ARK New Year Event particles
    * Fixed ARK New Year Event being visible on Mac/Linux
    * Fixed application of Speed Stat on Procoptodon (requires server update to v229.1)


    V229


    * ARK: Happy First (Half) Year! Event (be logged into your Official server at Midnight Eastern time as the ball fully drops to get your rewards!). Server admins can initiate a 12 hour countdown with "cheat ce doball"
    * New Creature: Procoptodon!
    * Warmed Up Winter Wonderland by 25%
    * Added 15 more slots to Smithy Inventory
    * Fixed Map Extensions (Mods like Pandora Isles that extend the ARK Island) on Linux Servers

    Die Munition für die Blaze z.B liegt ohne verpackung rum,da musst schon etwa genauer schauen damit man sie sieht.


    9mm Muni z.B findest in den Polizei Stationen samt Mp5+Mags oder ne Red 9 für die du z.B kein Mag brauchst.