Beiträge von Adebar
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Die drei musketiere!..."Wisst ihr was ich hier sehe? Ne Menge ungeschliffenes Talent!
Style, Überheblichkeit. Die Leute haben Angst vor euch. Die denken ihr seid gefährlich.
Aber ihr habt etwas zu sagen und das muss die Welt hören!" -
Nana Mariechen nicht bescheißen hier,du solltest es vorher auflösen,bevor du was neues Postest.
Die drei musketiere!..."Wisst ihr was ich hier sehe? Ne Menge ungeschliffenes Talent!
Style, Überheblichkeit. Die Leute haben Angst vor euch. Die denken ihr seid gefährlich.
Aber ihr habt etwas zu sagen und das muss die Welt hören!"Und dann Löse ich mal auf:
Straight Outta Compton
Und deines Mariechen ist aus: Die Ritter der Kokosnuss
Dann mal nächstes Zitat:
Ein Mann"Wie lange sagtest du arbeitest du für Minni"
Anderer Mann " 4 Monate"
Ein Mann "Hmm weist du,wärst du vor Zweieinhalb Jahren hier gewesen,dann wäre dir ein Schild aufgefallen,dass immer dort über der Bar hing.Hat dir Minni nie davon erzählt?
Anderer Mann" Nein"
Ein Mann " Willst du wissen,was drauf gestanden hat Senor Bob.Hunde und Mexicaner verboten" -
v235.9
Unversioned Hotfix: ~10% rendering performance improvement! And now crash fixed too
Unversioned Hotfix: ARK added Simplified Chinese Translation! Thank you www.playarkcn.com !!!
* Ended ♥ARK Valentine's Day Event♥
* Added hooks for International "fast-pipe" official servers (VPX)v235.8
Unversioned Hotfix: Updated Translations for Russian, German, French, Italian, Spanish, and added Brazilian Portugese! Thank you to all ARK translators, keep it up -- you rock! Please remember to fill in your Credits label at the top of the localization file
* Added ♥ ARK Valentine's Day Event ♥, which will run until 5pm EST Monday. Get new "Box o' Chocolates" Item randomly dropped by mating tamed Dinos, eating it will insta restore full HP, or knock 40% off a Dino's Tame Bar (Remote Use). Also during the Event, 2x Mating/Mateboost Range, 3x Mating Speed/Mating Recovery, 3x Baby/Egg Maturation Speed, 1/3rd Baby Food Consumption!
Custom servers can activate the event with "-vday" commandline!
* Fixed "Unassigned" key bindings on localized languagesv235.7
* Fixed Localization Font uasset overrides that were not working
* Improved Ground Clutter Draw Distance and performance
* Added Main Menu "credits" label for Localizationsv235.6
* BattlEye Clients: Mac and Linux!
* Fixed a Gallimimus passenger unboarding issue.
* Fixed some servers displaying as BattlEye that weren't actually.
* French Translation v1! (Translated by Shadow, from arkfrancegaming.com , Myami and Abara)
* Fixed rain vfx not appearing on clients (Requires Server Update)v235.5
Server-side changes:
* Fixed rare localization issue that caused a server hangv235.4
Client-side changes:
* BattlEye protected servers are now indicated with an icon on the server list
* Made text labels 'overrun' rather than clip, better for displaying longer strings in translated languages.
* Updated master localization archive to have more strings! (multi line texts etc)v235.3
Unversion Hotfix: Added community Spanish translation Translation by Neizan, IsCariote Youtuber and his team! Also updated the "Localization Manager" to have a "Update Archives from Manifest" button which allows you to update the latest localization strings from "English" into your selected language archives!.
* BattlEye Anti-Cheat System!BattlEye Notes: The new executable to properly play on Official Servers is ShooterGame\Binaries\ShooterGame_BE.exe, which we've updated the Steam Launch options to include (if you launch ShooterGame.exe directly, you will be redirected to ShooterGame_BE.exe if you connect to any Official Server running BattlEye). If you wish to run your Unofficial Server with BattlEye, you can do so with -BattlEye (however, only functions with Windows servers currently). Note that BattlEye is currently not ready for Mac or Linus, so we have temporarily disabled the capability of Mac/Linux clients to connect to BattlEye servers. We hope to have this resolved within the coming few days. Thank you for your patience!
v235.2
* Added community German Translation, courtesy of Thomas Kowalzik - Owner of Arkforum.de! Thank you Thomas
Launch game with command argument:
-culture=de
(or use new Steam launch menu option)v235.1
* Fixed infinite-jumping players issue. Requires server restart.
v235.0
* New Dino: Terror Bird
* New Weapon: Grappling Hook! (scale cliffs, grapple other players or small creatures to you and drag them around, this one is a game-changer
* Tribe Alliances (PvE and PvP). They are done! Yipeeeeeee!
* All current Items added to the Master Items ID array
* Fully Localizable Game Text (now you can crowd-source translation and dynamic fonts for any language without Modding/TC's! please help us translate )
* Coel are now different sizes (and give different amount of resources depending on the size... rare chance of super-large catch!)
* Allowed 'stuck' players to jump out of being stuck! -
https://playrust.com/devblog-96
Changelog:
Added sounds for all the new building parts
Fixed cupboard gib errors
Item icons + data now build to the right folder
Removed cui.test
Network backend optimizations
New floor frames (grill and hatch)
Fixed water rendering error when screen size is reported as zero
Fixed warehouse floor decal
Reduced video memory overhead by 144 MB
All collectables now use the load balanced LOD system
Updated some remaining physics calls to the new Unity physics API
Removed a worst-case second raycast in the game trace code
Fixed foundation stair placement being blocked next to triangle foundations
Fixed triangle foundation placement being blocked beneath floors
Added building stability serialization (faster server restarts and stability refreshes)
Fixed potential signage NRE when server database was deleted
Tweaked distribution of rocks and bushes -
Hey Survivalists,
Alpha 13.8 Patch is out and ready for consumption. This patch addresses many important fixes.Changed: Create RG City Spawning Method
Fixed: Throwing rock just falls to
Fixed: Workstations not catching up
Fixed: POIs never spawning zombies in RWG
Fixed: Gaps in skill returns
Fixed: Changed skill effect curves to match internal chart balancing
Fixed: NRE on scrapping a now empty inventory slot
Fixed: craft preview time was not matching actual craft time in recipe queue
Fixed: Cannot craft a recipe when it is not showing in the recipe list.
Fixed: OutOfMemory on water particles
Fixed: Recipe Stack resetting upon closing forge and reopening -
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