Beiträge von Adebar

    v234.1


    * Greenhouse structures Engram requirements are Stone structures now, enabling them to be learned on Primitive Servers
    * Improved server performance with multi-threaded replication


    v234.0


    * Fixed some Structures not appearing on clients after teleporting to new area
    * Fixed networking issue with Linux Servers (sadly required Major Version change)


    v233.1


    * Re-added the Beer Barrell and Industrial Cooking Pot Structures. Requires server and client update! Any servers that were launched with v233.0 will need to have these structures rebuilt!


    v233.0


    * New Dino: Gallimimus with 3-Seater Passenger Saddle
    * New Weapon: Electric Prod stunner weapon
    * New Armor: SWAT-style Assault Armor tier
    * New Structures: Greenhouse/Glass tileset with plant-growing benefits
    * Initial Deep-Sea Loot Crates
    * Improved savegame save-and-load times
    * Added new special nametags and custom hat skins for: Wildcard Admin Team, Wildcard Non-Admin Team, Authorized External Testers, and Dev Kit Masters. Get yours by joining the crew!
    Note: Metal Armor is now crafted at the Workbench, not the Fabricator. It will also be made available on Primitive Servers shortly.

    http://playrust.com/devblog-95/


    Changelog:


    Dungeons LODs and lower batches improvements
    Rocks LOD distance optimizations
    New wall frames and wall frame blocks
    Fixed bug reporter errors
    Spectating admins are no longer networked
    Enabled low vertex compression on all models
    Fixed bind so that the second argument no longer needs quotes
    Updated steamworks to fix a problem with win32
    Updated to Unity 5.3.2.p1
    Fixed occasional single frame UI text corruption
    Fixed some UI elements being out of line
    Pumpkin plants live a max 7 seasons
    Pumpkin plants live a max 3 harvests
    Optimized pumpkin plant LODs more aggressively
    RCon is started immediately on server startup
    Item icons and info are now dumped into Bundles/items/
    Fixed some LookingAt inaccuracy issues
    RPC Cache memory optimizations
    Network + Save cache memory optimizations
    Made player movement more direct by removing horizontal camera smoothing
    Server collider batches split when their vertex count gets too high
    Added refresh_renderers console command (refreshes client renderer batches)
    Added refresh_colliders console command (refreshes server collider batches)
    Added various batching convars to customize client and server mesh batching
    Added mesh batching to static quarry and pumpjack
    Fixed missing or incorrect animal footsteps on a number of surface types
    Fixed raid tower exploit using shelves
    Fixed sleeping bag deployable and foundation exploits
    Improved laser and flashlight beam
    Fixed transparent surface and particle atmospheric scattering
    Fixed ambient lighting for particles and low quality speedtree fallbacks
    Added scope
    Fixed being able to put codelock on airdrops
    Made flashlight beam invisible when looking dead at it
    Flashlight beam has shadow texture
    Narrowed flashlight beam in 1p/3p to 45 degrees

    Was ist Arma 3 Desolation,werdet ihr euch jetzt bestimmt fragen.Ganz einfach erinnert ihr euch noch an Arma 2 DayZ Mod,genau das ist Desolaton für Arma 3.Keine Unzerstörbaren Baseteile wie in Epoch oder Exile,keine Lockbox oder Safe zum Gear sicher einlagern,sonderen momentan nur Zelte,womit man sich ein kleiner Lager bauen kann,wie zum anfang der DayZ Mod.


    Wie Installiert man die Mod?


    Ganz einfach per Steam Workshop
    http://steamcommunity.com/shar…659&searchtext=Desolation


    Es gibt 6 Server mit 2 verschiedenen Maps:


    Chernarus und Podagorsk,wer Arma 2 DayZ Mod gespielt hat kennt vieleicht Podagorsk noch.


    Für mehr Informationen zu Desolation:


    http://worldofroleplay.enjin.com/

    Ich selber bin auf einen Altis Life Server Gebannt worden und kann problemlos Arma 3-Exile-Arma 2 und DayZ Standalone zocken.


    Was war es den nun Community Ban oder Admin Ban?Solltest du auf der Community Ban liste stehen z.B DayZ Standalone wirst auf den meisten Private Server nicht mehr zocken können,da sie die Communitys die Banliste untereinander zu schicken.

    Hey Survivalist,
    We have an Alpha 13 patch out now and here is a status update on 14.


    We’re working hard on Alpha 14 and it has some great new content. Here are the highlights: Navezgane has gotten a lot bigger and better with a brand new improved height map with higher mountains and deep water, a new smoothing algorithm that makes the land and water much more natural, a multitude of new locations including the largest city in the expanded plains, and a bandit like shanty town and a huge lake with islands just to name a few.


    Alpha 14 also has many new perks and improvements to our skills system, a great new damage and death system where zombies feed on your corpse, an introductory basics of survival quest, 15 repeatable quest note challenges, a radiant buried treasure quest system for infinite digging for treasure fun, many new improved world textures and block shapes, a major rebalancing of block damage, leveling and XP, some good optimizations, random gen improvements, and so many bug fixes. We’re making great progress on it folks so expect it to drop in February.


    Even with all this going on we took some time out to fix the most important user reported bugs from 13.6 and have an Alpha 13.7 patch ready. Tip of the fedora goes out to Gazz and Clockwork Orange for their xml fixes. You guys rock!


    Alpha 13.7 Patch notes


    Fixed: Dropped Blocks Damaging Terrain & Other Blocks, PVP Exploit
    => removed all item to block damage as this is the source of too many exploits
    Fixed: Various xml bugs, exploits
    Fixed: Night vision effect
    Fixed: Modifying XUI cfg to access cheat menu on remote games
    Fixed: NRef on dedi
    Fixed: Armor Modifier values
    Fixed: Items from aborted crafting queue spam server
    Fixed: WRN Missing Cleanup for XML: xui/styles
    Fixed: NRE Spamming Client Output
    Fixed: Wrong case for XUi filenames
    Fixed: Dupe with Exceeding Stack limit on full inventory
    Fixed: Toolbelt transform duping for placeable items
    Fixed: Campfire/forge duping – dedicated server
    Fixed: Crafting and timers have inaccuracies in the time
    Fixed: Broken onscreen debuff status icons
    Fixed: Cobblestone ramp frame no longer craftable
    Fixed: Items and blocks spaz out after explosions dedi only
    Fixed: NRE, missing chunks and pink items/objects after sucking items with full inventory
    Changed: temporary fix to invulnerability from armor skills


    Quelle: http://7daystodie.com/a13-7-patch-and-a13-status/

    1.Wenn der Server auf dem du warst TS hat,dann Joine mal auf das TS und versuch es dort zu klären.


    2.Der Ban gilt nur für Arma,aber nicht für andere Spiele die Battleye verwenden.


    3.Sowas kann dir zum Beispiel auf in Atlis-Takistan Life passieren solltest du trollen,dort wirst aber erst gekickt und-oder auf das TS gebeten.