v247.9991
Highly Recommend that Servers Hosts upgrade to this version!
* Changed Structures collision channels to fix issues with crop plots, elevators, etc. Requires Server Update.
* Improved Quetz platform flight-blocking traces (less rubber-banding).
* Lightning Wyvern beam now damages Raptors and other small Dinos it was missing
v247.999
* Prevented spike walls on Dino Platforms (retroactive, unless ?OverrideStructurePlatformPrevention=true)
* Prevented Quetz from moving when head is blocked by platform structures
* Prevented floating platform structures (non-retroactive)
* AutoTurrets shouldn't ever shoot where it can't hit anymore
* Prevented building near supply drop points on PvE (unless ?PvEAllowStructuresAtSupplyDrops=true)
* Overworld supply drops will now spawn near player structures in online PvP
v247.99
* Improvement to Server PhysX performance!
v247.97
* Further performance improvement to server-side timer logic.
v247.96
* Fixed serious performance issue with dedicated servers. Highly Recommend that all server hosts upgrade as soon as possible!
v247.95
* Significant server-side performance improvements of approximately 10% on average. Requires Server Update.
* Servers can now override their difficulty above 4.0, using "?OverrideOfficialDifficulty=5.0" or whatever number they want. Be careful not to go too high!
v247.93
* Made Dinos' current Following Target save.
* Fixed a case where Tamed Dinos could be erroneously destroyed on load/unstasis.
* Changed enemy-structure destruction log (for the victim tribe) to not display in Tribe Logs by default (instead, a generic structure destruction message is given). Use server setting "?TribeLogDestroyedEnemyStructures=true" to make it indicate the attacker tribe.
v247.91
* Fixed issue where Water Pipes & Electric Cables would not update their state correctly. Requires Server Update. Highly recomend that all servers upgrade for this fix!
v247.9
* Fixed critical performance problems with Water Pipes & Electric Cables! Requires Server Update.
* Fixed issue where stasised Wells wouldn't refill connected Taps. Requires Server Update.
* Fixed issue where water containers in Taps connected to wells would cause the pipes to flicker filled/unfilled. Requires Server Update.
* Homing Rocket now has max targeting range of 6800 units, and can be distracted by nearby Flares. Requires Server Update.
* Plant Species Y now has 300% larger activation radius, kills victims faster, lasts longer, degrades & pierces their armor more, and can now only be damaged by flame or explosives Requires Server Update.
* Whip now has 40% chance to disarm, rather than 25%. Requires Server Update.
* Fixed issue where Hotkey slots were getting shifted when transferring characters with items across ARK clusters. Requires Server Update.
v247.85
* Fixed issue where player collision could get stuck on pipes/cables. Requires Server Update.
* Added "-ClusterDirOverride=C:/TestStorage/" launch parameter to servers (use whatever path you want). This allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. (And you also still need to launch with "-ClusterId=SOMETHINGUNIQUE" in order to get your box's servers to allow cross-transfer.)
v247.81
* Fixed overspawning and physics/collision volume issues on TheCenter. Requires Server Update.
v247.8
* Fixed various misc level issues on TheCenter. Requires Server Update.
* Fixed Pillars accidentally preventing resource spawns around them. Requires Server Update.
* Fixed Giganotosaurus not being able to attack trees. Requires Server Update.
v247.7
* Fixed Archaeopteryx latching onto ScorchedEarth Joshua Tree. Requires Server Update.
* Fixed Mac text input crash.
v247.6
* Fixed case where players could get themselves pushed through world geometry! Requires Server Update.
* Fixed case where Survivors/Items could be lost on travelling between ARK's
v247.51
* Fixed Oculus Rift support for 1.0.0 Retail SDK!
v247.5
* Fixed a server-side crash with downloading Survivors on Unofficial Servers.
* Fixed a crash with the List Sessions UI
* Improved appearance of Landscape in Ansel Super Resolution captures
* Fixed an input locking issue with IME using Chinese characters.
v247.4
* Added Archaeopteryx and Tapejara to ScorchedEarth -- Archaeopteryx hangs around Joshua Trees, Tapejara can be found in mountainous areas.
v247.3
* Fixed Archaeopteryx spawn frequency on TheIsland, now common in Redwoods. Requires server update.
* Fixed client crash-on-exit that occured with certain mods
v247.21
* Fixed TheCenter spawning Archaeopteryx. Requires server update.
* Fixed crash that could occur when someone was a passenger on the Tapejara
* Fixed edge case of aiming weapons on the Tapejara.Requires server update.
v247.2
* Fixed issue with Structures not colorizing.
* Fixed issue with platform Beds not allowing spawn. Requires server update.
* Fixed crash with equipping weapons onto Mantis in singleplayer
* Improved TheCenter performance/RAM issue (still a remaining problem with this).
* Fixed Primitive+ Crash. Requires server update.
v247.1
* Fixed ability to use Torches/Spyglass/etc while Riding Dinos. Requires Server Update.
* Fixed Allosaurus Kibble requirements (uses Savoroot Veggie, not Savoroot Seed). Requires Server Update.
* Fixed Allososaurus & Pelagornis Fertilized Eggs making respective Kibble. Requires Server Update.
* Fixed singleplayer crash reloading with Mantis Equipment
* Fixed Primitive+ character animations & updated Primitive+ content. We highly recommend that all Prim+ servers update to this new version!
v247.0
* TheCenter mega-update!
* New Item: Night Vision Goggles!
* New Dino: Tapejara!
* New Dino: Archaeopteryx!
* Wind Turbines now function properly on TheCenter and TheIsland
* You can now name turrets and the turret name will show up in the Tribe Kill Log/HUD message.
* PvE Greenhouse auto-demolish timers are now 25% more than Stone
* Added Server Option to disable Dino Mate Boost
* 30% to 40% rendering performance improvement of Structures
* ~300 MB memory reduction by dynamically streaming the destruction meshes
* NVIDIA Ansel now supports TrueSky at Super Resolutions, and improved Super Resolution SSAO
* Fixed the colorizable regions of the Wood Chair and Bench (4 of them)
* In-Menu Options to disable Bloom and Light Shafts, respectively
* Fixed Korean Langauge setting to use the Steam language value
* Fixed various collision glitch/exploit cases