https://playrust.com/devblog-126/
Changelog:
Muzzleflash smoke effect hidden when in ADS
ADS lowers near clip plane (less viewmodel clipping)
Weapon FOV lowered (stubbier guns)
Viewmodel sway is snappier and aims ahead of your look point
Much smaller muzzle flashes
Less bright muzzle flashes
Bone armor buffed 10%
Reduced diminishing xp for finding loot and harvesting
Tracers once again visible in first person
Reduced horizontal recoil of semi auto rifle
Candle/Miner hat use half as much fuel