[size=16pt]DayZ Standalone Patch 0.33.114855 (Stable)[/size]
Zusätzlich zu den bekannten Änderungen von 0.33.114782 wurde dieser noch mit folgende Punkte erweitert. Der finale Patch soll am 5. Februar erscheinen.
New:
[li]Login: Players receive a login timeout when disconnect, increased if disconnect within 30 minutes of joining (max 5 minutes)[/li]
[li]Login: When players logout, their avatar sits on ground for 30 seconds. Players must make sure they logout somewhere safe[/li]
[li]Spawns: Healthcare Center now spawns loot[/li]
[li]Spawns: Police stations now spawn loot[/li]
[li]Systems: Fractures can now occur due to melee and shot damage, not just environmental[/li]
[li]Systems: Fractures (arms/legs) now saved and loaded correctly from database[/li]
[li]Translations: Added strings for all consumable items (Gas canisters, Batteries etc) and container items (First aid kit etc) for English, with some Spanish and Russian[/li]
Fixed:
[li]Actions: Actions on another player no longer have an unlimited distance (max 2 meters)[/li]
[li]Art: Bug allowing players to clip through geometry of the police station building.[/li]
[li]Animations: knocking down player now possible in prone states, (possibly fixing the issue with frozen characters)[/li]
[li]Animations: changed animation for equipping the compass[/li]
[li]Animations: Proper animation played when taking pistol in run[/li]
[li]Animations: Changing stances is faster now both for armed and unarmed player[/li]
[li]Animations: Skinning problem with armored zombies that caused the model to warp during some animations[/li]
[li]Animations: Standing with aimed weapon now allows for higher angle of tilt/bend[/li]
[li]Crafting: Spraypainting an M4 won't delete your carry handle[/li]
[li]Effects: Dazed effect plays again when a player is hit/damaged/shot[/li]
[li]Effects: Some effects were not active locally when a player was restrained[/li]
[li]Gear: Hoxton and Dallas masks where displayed in center of character, now display on face[/li]
[li]Gear: Splint position in hand was wrong now corrected[/li]
[li]Graphics: Tooltips are now not displayed for quickbar items, as it is a reference to type not specific item[/li]
[li]Login: Respawn button now works correctly[/li]
[li]Login: Various bugs fixed associated with connection errors that could cause a character to be deleted or killed by the server[/li]
[li]Spawns: Loot spawn tweaks in some civilian structures[/li]
[li]Weapons: It is no longer possible to attach longrange scope onto SKS[/li]
Hotfixed:
[li]Crash: Creating item using recipe system caused serious server crash when not enough space in inventory[/li]
[li]Crash: Client crash on exit, all systems 100% reproduction[/li]
[li]System: Previous build caused overzealous starvation to occur[/li]