DayZ Patch 1.7.3 (Community Edition)
Rocket hat heute Mittag einen neuen Patch angekündigt. v.1.7.3.
Der Patch soll HEUTE noch erscheinen! (29.10.12)
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Changelog:
Clients:
* [NEW] Tents can no longer be placed on concrete.
* [FIXED] Building checks for tent placement (No longer place tents in buildings).
* [FIXED] Tents now are one click place.
* [FIXED] Fixed function for checking if in buildings.
* [UPDATED] Vehicle repair menus now all replaced.
* [NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.
* [NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.
* [FIXED] Vehicle Damage is now fully working.
* [FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.
* [FIXED] Tents Now add and remove from db.
* [FIXED] Food can no longer be consumed if the player does not have in inventory.
* [FIXED] water can no longer be consumed if the player does not have in inventory.
* [UPDATED] Updated UI control.
* [NEW] Toolbox is now needed for all repairs.
* [NEW] New Combat System If you fire a weapon, someone fires a weapon near you, or a bullet/object impacts near you, then you go into combat. During combat, "ABORT" is disabled. If you ALT-F4/close anyway, your character is considered "combat logged" and instantly killed and leaves a body.
* [NEW] Alt-f4 is now locked and will only open your status menu.
* [Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.
* [FIXED] No longer possible to create axes out of thin air if you already have one
* [FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo
* [FIXED] Duping no longer possible through zombie corpses/backpacks/etc
* [FIXED] Tents Now add and remove from db.
* [FIXED] It should now be impossible for a new spawn to spawn unconscious.
* [FIXED] You can no longer cook infinite free meat from camp fires
* [FIXED] Survivors should no longer pickup a single item at the same time and both receive it.
* [FIXED] You can no longer generate multiple tents while packing up a deployed tent.
* [FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle
* [NEW] combat 30 sec timer.
* [FIXED] Zombie death animation is delayed (now it plays instantly)
Servers:
* [FIXED] Object Gear syncs happen based on radius not just on menu.
* [FIXED] Vehicle Position is now updated with client position.
* [FIXED] Vehicles save fuel properly
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Da sind wir alle mal gespannt was heute noch so passieren wird.
Deutsche Übersetzung wird noch folgen.
Quelle: dayzmod.com
Update:
v1.7.3 wurde so eben veröffentlicht!
Finaler Changelog:
Client:
[li][NEW] Tents can no longer be placed on concrete.[/li]
[li][FIXED] Building checks for tent placement (No longer place tents in buildings).[/li]
[li][FIXED] Tents now are one click place.[/li]
[li][FIXED] Fixed function for checking if in buildings.[/li]
[li][UPDATED] Vehicle repair menus now all replaced.[/li]
[li][NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.[/li]
[li][NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.[/li]
[li][FIXED] Vehicle Damage is now fully working.[/li]
[li][FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.[/li]
[li][FIXED] Tents Now add and remove from db.[/li]
[li][FIXED] Food can no longer be consumed if the player does not have in inventory.[/li]
[li][FIXED] water can no longer be consumed if the player does not have in inventory.[/li]
[li][UPDATED] Updated UI control bug.[/li]
[li][NEW] Toolbox is now needed for all repairs.[/li]
[li][NEW] Alt-f4 is now locked and will only open your status menu.[/li]
[li][Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.[/li]
[li][FIXED] No longer possible to create axes out of thin air if you already have one[/li]
[li][FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo[/li]
[li][FIXED] Duping no longer possible through zombie corpses/etc[/li]
[li][FIXED] It should now be impossible for a new players spawns to spawn unconscious.[/li]
[li][FIXED] You can no longer cook infinite free meat from camp fires[/li]
[li][FIXED] Survivors should no longer pickup a single item at the same time and both receive it.[/li]
[li][FIXED] You can no longer generate multiple tents while packing up a deployed tent.[/li]
[li][FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle[/li]
[li][UPDATED] ItemWire reduced from 0.06 to 0.01[/li]
[li][UPDATED] PartEngine updated from 0.01 to 0.06[/li]
[li][UPDATED] Version info is now displayed correct[/li]
[li][NEW] New Combat System If you fire a weapon, then you go into combat. During combat, "ABORT" is disabled. (Need to look at the effects with high player counts)[/li]
[li][NEW] Combat 30 sec timer on all combat actions.[/li]
[li][FIXED] Zombie death animation is delayed (now it plays instantly)[/li]
Server:
[li][NEW] HiveEXT.dll now replaced with our new version.[/li]
[li][NEW] Official Hive login is now hard coded into the .dll[/li]
[li][NEW] New Hive can now set ingame time to custom, local(local server time), static[/li]
[li][FIXED] Object Gear syncs happen based on radius not just on menu.[/li]
[li][FIXED] Vehicle Position is now updated with client position.[/li]
[li][FIXED] Vehicles save fuel properly[/li]
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