Beiträge von xXMindagainstXx

    moinsen, hab ne frage zum Thema Airdrop hab Dayz-Expansions Notification Mod drauf und den Airdrop Mod hab bei der airdrop json Datei Message von 0 auf 1 umgestellt muss man sonst noch wo was einstellen das die Meldung kommt das der Airdrop unterwegs ist? Bei Dayz-Expansions Notification hab ich nur den Mod drauf und nichts weiter eingestellt.

    Sehr geehrte Community,

    unser Server ist online :)
    Den Server könnt ihr unter folgendem Namen in Dayz_Launcher finden: [GER]BloodRain/3PP/Summer/Fidov/SquadMSFC/PVP/ActiveAdmins/Cars+/moreLoot/noStamina
    Auf unserem Server handelt es sich um einen PVP Server, nach Absprache könnt ihr auch gerne RP betreiben, dazu werden wir auch Regeln aufstellen an die sich jeder Spieler halten sollte. Server IP: 152.89.107.47:2302

    Map Veränderung: Brücke zum PrisonIsland, Veränderung von Balota_Airfield, NEAirfield, sowie eine versteckte Wald Militärbase, die nicht auf der Karte makiert ist.

    Mods: CF, ZomBerry Admin Tool, BuildAnywhere, CrSk GAZ 3309, CrSk VAZ 2107, Advanced Weaponry, BaseRaid, CamosPlus, Code Lock, DayZ Expansion-Chat, FIDOv Pack 4, GoreZ, Mass'sManyItemOverhaul, MoreGuns, MunghardsItempack, Squad MSF-C, Squad MSF-C (Compatibility Weapon Redux), Summer Chernarus, TacticalWear, Trader, Unlimited Stamina. VanillaPlusPlusMap, WeaponReduxPack, GEIST-DAYZ - Armbands, WindstridesClothingPack, Gerohelius, BuilderItems, Arma Weapon Pack, MoreGrass, Simply Roof, SIX-DayZ-Auto-Run.

    Mod Vorschläge könnt ihr uns gerne im Teamspeak oder in Discord mitteilen. Die Serverregeln, Raidregeln, Baseregeln und den Strafenkatalog findet ihr ebenfalls im Teamspeak.

    Discord: https://discord.gg/KYGz9JW
    Teamspeakdaten:213.202.206.190:10145

    Bei Fragen stehen wir euch sehr gerne zur Verfügung

    MfG,
    Miliz/BloodRain

    folgendendes Problem bei legts den export ordner nicht an


    //Spawn helper function

    void SpawnObject( string type, vector position, vector orientation )

    {

    auto obj = GetGame().CreateObject( type, position );

    obj.SetPosition( position );

    obj.SetOrientation( orientation );

    obj.SetOrientation( obj.GetOrientation() ); //Collision fix

    obj.Update();

    obj.SetAffectPathgraph( true, false );

    if( obj.CanAffectPathgraph() ) GetGame().GetCallQueue( CALL_CATEGORY_SYSTEM ).CallLater( GetGame().UpdatePathgraphRegionByObject, 100, false, obj );

    }


    void main()

    {

    //Your custom spawned objects

    SpawnObject( "Land_Mil_Barracks5", "2780.169922 31.616699 1186.609985", "40.999996 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks_Round", "2810.919922 27.198000 1203.770020", "132.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks_Round", "2815.649902 27.205299 1209.319946", "132.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks_Round", "2820.459961 27.226200 1214.530029", "132.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks4", "2797.810059 27.534000 1191.069946", "-138.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks3", "2764.110107 28.160400 1212.699951", "-78.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "2772.770020 27.169201 1216.869995", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "2776.909912 27.166700 1215.640015", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "2781.189941 27.160999 1211.910034", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "2785.020020 27.160299 1207.099976", "56.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "2792.620117 27.113899 1220.619995", "32.000004 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "2788.429932 27.161200 1224.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_UH1Y", "2806.070068 27.856899 1220.199951", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Volha_Police", "2649.360107 23.834000 1324.560059", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Volha_Police", "2651.969971 23.925501 1324.530029", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "2646.090088 25.377399 1312.489990", "100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Small", "2634.580078 23.632401 1320.650024", "100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Big", "2717.689941 24.387899 1305.790039", "100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Well_Pump_Yellow", "2794.530029 26.597900 1213.729980", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Dead_MassGrave", "2625.580078 22.532499 1307.589966", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Dead_MassGrave", "2627.030029 22.614201 1314.589966", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_Mi8", "2611.260010 23.342300 1306.819946", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2659.659912 6.438730 1421.979980", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2654.790039 5.993110 1449.760010", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2649.800049 6.051760 1477.890015", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2639.790039 6.236620 1534.430054", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2644.770020 6.004160 1506.150024", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2634.850098 6.408310 1562.140015", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2629.870117 6.378880 1590.430054", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2620.149902 6.205680 1645.709961", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2610.300049 6.016850 1702.069946", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2615.189941 6.469450 1674.079956", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2625.070068 6.318220 1617.660034", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2600.129883 6.212520 1759.479980", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2590.590088 6.034410 1815.150024", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2595.389893 6.218600 1787.000000", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2605.219971 6.132780 1730.880005", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2585.929932 6.003060 1841.680054", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2581.040039 6.057240 1868.739990", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionB", "2576.229980 6.070110 1896.599976", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_Pier_Crane_B", "5817.009766 19.291599 807.583008", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Factory_Lathes", "1823.910034 9.564770 2070.020020", "74.000000 0.000000 0.000000" );

    SpawnObject( "Land_Pipe_Big_Ground2", "2661.629883 5.125210 1408.030029", "170.000015 0.000000 0.000000" );

    SpawnObject( "Land_Pipe_Big_Ground2", "3154.909912 4.042660 618.151001", "-10.000002 0.000000 0.000000" );

    SpawnObject( "Land_Ladder", "2713.100098 4.368690 705.456970", "170.000015 0.000000 0.000000" );

    SpawnObject( "Land_CementWorks_ExpeditionC", "4982.660156 13.586200 2398.120117", "-95.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "2591.149902 3.097760 1932.880005", "59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "2576.080078 8.609240 1917.989990", "70.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "2571.479980 2.926220 1928.390015", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "2599.979980 3.297620 1933.660034", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "2566.479980 2.756510 1927.119995", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Construction_House2", "2562.189941 5.805930 1942.910034", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Farm_WaterTower_Small", "2550.810059 8.953350 1945.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Factory_Small", "4902.160156 15.314200 2596.449951", "49.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tank_Medium_Stairs", "2576.129883 5.029750 1941.739990", "0.000000 0.000000 0.000000" );

    SpawnObject( "Dam_Concrete_20_Floodgate", "2636.639893 0.000000 18989.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Dam_Concrete_20_Floodgate", "0.000000 0.000000 0.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tower_TC3_Red", "2572.139893 21.458500 1314.770020", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_UH1Y", "2595.989990 13.256900 1910.719971", "130.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mine_Building", "4855.129883 14.898100 2445.060059", "-20.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ATC_Small", "5017.970215 19.599300 2403.229980", "-40.999996 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks5", "4905.370117 15.174700 2552.760010", "-126.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "5555.029785 4.063820 1595.770020", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "5069.089844 11.568700 2458.280029", "-100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Tisy_Garages", "0.000000 0.000000 0.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tisy_Barracks", "4932.700195 13.790800 2519.050049", "52.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ReinforcedTank1", "5004.950195 9.648280 2529.419922", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ReinforcedTank1", "5143.390137 8.970990 2366.199951", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Office2", "4819.490234 17.433599 2596.550049", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_C130J", "5175.419922 14.684100 2257.840088", "-40.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_Mi8", "5030.100098 11.227900 2360.290039", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_Mi8", "5055.450195 11.226200 2335.870117", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Volha_Police", "4990.589844 10.232600 2432.969971", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Volha_Police", "4872.799805 10.100200 2477.719971", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Volha_Police", "4880.660156 10.476000 2586.219971", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks6", "4889.200195 9.495300 2510.739990", "-39.000000 0.000000 0.000000" );

    SpawnObject( "Land_Garage_Big", "4952.450195 12.416500 2579.290039", "54.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Airfield_HQ", "4983.660156 15.292900 2452.879883", "-39.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_C130J", "5074.109863 14.679100 2393.989990", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Airfield_Hangar_Green", "5101.290039 15.464600 2423.590088", "52.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Big", "4864.750000 10.243400 2482.899902", "143.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tower_TC4_Mid", "0.000000 0.000000 0.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_AircraftShelter", "5024.819824 9.499100 2483.350098", "50.000004 0.000000 0.000000" );

    SpawnObject( "Land_Mil_AircraftShelter", "11889.299805 140.000000 12504.599609", "-67.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ReinforcedTank2", "11987.400391 140.000000 12479.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Office2", "11960.200195 148.710999 12553.500000", "22.999998 0.000000 0.000000" );

    SpawnObject( "Land_Office2", "12009.400391 148.710999 12533.500000", "22.999998 0.000000 0.000000" );

    SpawnObject( "Land_Tower_TC3_Grey", "11956.900391 140.000000 12503.900391", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_C130J", "11922.200195 145.184006 12583.799805", "-59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_C130J", "12331.700195 145.184006 12430.700195", "-50.000004 0.000000 0.000000" );

    SpawnObject( "Wreck_UH1Y", "12006.700195 155.856995 12538.200195", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_UH1Y", "11890.400391 141.856995 12469.900391", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11944.000000 141.209000 12487.900391", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11896.099609 141.209000 12510.099609", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11941.000000 141.209000 12490.299805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11900.700195 141.209000 12513.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11877.000000 141.209000 12477.599609", "89.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11877.000000 141.209000 12480.700195", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11878.799805 141.209000 12487.299805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "11875.200195 141.212997 12453.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "12050.599609 141.209000 12511.200195", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "12046.000000 141.209000 12513.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "12008.599609 141.209000 12507.299805", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "11993.900391 141.209000 12502.799805", "65.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "12011.700195 141.209000 12494.700195", "59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "12041.599609 141.209000 12516.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "11998.599609 141.209000 12509.200195", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "12035.200195 141.209000 12517.900391", "-29.999998 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Bo", "12004.799805 141.209000 12500.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks2", "11818.299805 141.367996 12573.900391", "115.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks2", "11839.299805 141.367996 12564.500000", "115.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks2", "11858.299805 141.367996 12555.299805", "115.000000 0.000000 0.000000" );

    SpawnObject( "Land_Airfield_Hangar_Green", "11845.200195 145.955002 12630.099609", "-68.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks3", "11899.500000 142.199997 12538.599609", "-65.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks5", "11921.200195 145.675003 12522.700195", "112.999992 0.000000 0.000000" );

    SpawnObject( "Land_Construction_Building", "12136.200195 146.858002 12668.500000", "25.000002 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ATC_Small", "12177.500000 150.181000 12615.099609", "-3.000030 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ATC_Big", "12050.299805 155.740005 12483.000000", "110.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "12070.099609 141.595993 12469.599609", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "12056.400391 141.602997 12497.900391", "59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "12016.000000 141.602997 12503.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "12054.700195 141.320007 12516.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "12054.700195 141.320007 12516.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "11860.299805 141.602997 12578.400391", "70.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11933.700195 140.843002 12565.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11887.599609 140.843002 12504.900391", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11890.900391 140.871994 12445.599609", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11798.599609 140.837006 12564.900391", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11869.700195 140.843002 12577.900391", "100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11910.900391 140.843002 12537.700195", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "11920.299805 140.843002 12496.500000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_UH1Y", "12171.799805 141.856995 12640.099609", "0.000000 0.000000 0.000000" );

    SpawnObject( "Ruins", "0.000000 0.000000 0.000000", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks6", "12029.599609 140.000000 12591.299805", "-4.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Barracks5", "484.717010 427.419006 11064.799805", "134.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "503.845001 425.480011 11035.099609", "140.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "524.521973 425.557007 11052.099609", "140.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "569.164001 425.239990 11095.799805", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Small", "502.393005 422.731995 11031.400391", "-45.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tisy_Garages", "569.924988 424.598999 11120.599609", "45.999996 0.000000 0.000000" );

    SpawnObject( "Land_Tisy_Barracks", "510.300995 426.010986 11095.000000", "-45.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tower_TC3_Red", "465.078003 421.730011 11078.200195", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_UH1Y", "514.530029 423.544006 11063.299805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "492.250000 422.587006 11064.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "504.618988 422.376007 11022.099609", "59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "527.163025 423.299011 11099.799805", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "527.424988 423.277008 11082.700195", "80.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "2775.699951 26.915501 1264.660034", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "2768.540039 27.141600 1287.189941", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "2737.679932 25.735399 1290.189941", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Aoh", "2732.570068 25.340900 1290.199951", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Construction_House2", "2597.090088 7.040940 1947.219971", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Pipe_Big_Ground1", "2734.340088 3.959670 76.357498", "170.999969 0.000000 0.000000" );

    SpawnObject( "Dam_Concrete_20_Floodgate", "3126.399902 8.774470 -908.317017", "81.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Radar_Mobile1", "2730.540039 2.157740 1350.459961", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_City_FireStation", "2583.129883 2.400000 1917.119995", "170.000015 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "374.645203 441.209198 10657.859375", "-119.999992 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "279.564911 442.903809 10629.784180", "160.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "312.913574 438.045959 10500.510742", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "407.094055 429.885101 10524.239258", "-59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big4", "330.976318 440.133118 10557.989258", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big4", "335.608582 437.750427 10520.098633", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big4", "311.022278 439.797729 10526.671875", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tisy_Garages", "254.643051 436.584229 10465.063477", "-159.999969 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ReinforcedTank1", "281.811035 437.959198 10594.548828", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Shed_W5", "338.416565 439.189117 10544.638672", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Shed_W5", "338.204651 438.964905 10539.391602", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Shed_W5", "338.254181 438.667633 10533.647461", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wall_Gate_Fen2_R", "307.766693 436.682465 10496.347656", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wall_Gate_Fen2_R", "304.727295 436.579010 10496.452148", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "304.312897 441.209961 10554.233398", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "306.705292 441.149139 10554.069336", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "320.218933 439.918213 10541.828125", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "322.723297 441.276550 10576.315430", "70.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "297.129578 439.963074 10590.558594", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_Mi8", "353.403931 438.519928 10568.354492", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "344.061646 437.878967 10537.255859", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "317.384155 440.517303 10542.898438", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "313.575653 440.617706 10540.717773", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "301.189545 438.652710 10514.834961", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "294.793091 438.473083 10515.197266", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "321.087036 444.668396 10581.322266", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "376.638275 435.090546 10500.810547", "100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big3", "314.088501 442.047394 10572.842773", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "347.504852 438.111328 10542.494141", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Sawmill_Illuminanttower", "309.692444 449.542084 10540.236328", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big2_5", "323.367371 440.306488 10532.002930", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big2_2", "328.243103 440.616486 10544.895508", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Camp_House_brown", "298.199463 442.284912 10546.736328", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Dead_MassGrave", "331.466278 436.339752 10509.040039", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Dead_MassGrave", "305.582062 440.410095 10549.062500", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "264.733490 434.376617 10483.822266", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "294.330597 440.513306 10529.220703", "59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big1_3", "312.926392 440.023560 10553.625977", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Toilet_Mobile", "322.274780 438.475647 10517.343750", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Toilet_Mobile", "323.543884 438.412292 10517.457031", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Toilet_Mobile", "324.920044 438.334198 10517.488281", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_TrailRoof_Small", "320.436157 440.685242 10550.485352", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "374.645203 441.209198 10657.859375", "-119.999992 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "279.564911 442.903809 10629.784180", "160.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "312.913574 438.045959 10500.510742", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "407.094055 429.885101 10524.239258", "-59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big4", "330.976318 440.133118 10557.989258", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big4", "335.608582 437.750427 10520.098633", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big4", "311.022278 439.797729 10526.671875", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Tisy_Garages", "254.643051 436.584229 10465.063477", "-159.999969 0.000000 0.000000" );

    SpawnObject( "Land_Mil_ReinforcedTank1", "281.811035 437.959198 10594.548828", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Shed_W5", "338.416565 439.189117 10544.638672", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Shed_W5", "338.204651 438.964905 10539.391602", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Shed_W5", "338.254181 438.667633 10533.647461", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wall_Gate_Fen2_R", "307.766693 436.682465 10496.347656", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wall_Gate_Fen2_R", "304.727295 436.579010 10496.452148", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "304.312897 441.209961 10554.233398", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "306.705292 441.149139 10554.069336", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "320.218933 439.918213 10541.828125", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_Uaz", "322.723297 441.276550 10576.315430", "70.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "297.129578 439.963074 10590.558594", "0.000000 0.000000 0.000000" );

    SpawnObject( "Wreck_Mi8", "353.403931 438.519928 10568.354492", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "344.061646 437.878967 10537.255859", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "317.384155 440.517303 10542.898438", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Mo", "313.575653 440.617706 10540.717773", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "301.189545 438.652710 10514.834961", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Container_1Moh", "294.793091 438.473083 10515.197266", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "321.087036 444.668396 10581.322266", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tower_Small", "376.638275 435.090546 10500.810547", "100.000008 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big3", "314.088501 442.047394 10572.842773", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "347.504852 438.111328 10542.494141", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Sawmill_Illuminanttower", "309.692444 449.542084 10540.236328", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big2_5", "323.367371 440.306488 10532.002930", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big2_2", "328.243103 440.616486 10544.895508", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Camp_House_brown", "298.199463 442.284912 10546.736328", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Dead_MassGrave", "331.466278 436.339752 10509.040039", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Dead_MassGrave", "305.582062 440.410095 10549.062500", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "264.733490 434.376617 10483.822266", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Wreck_V3S", "294.330597 440.513306 10529.220703", "59.999996 0.000000 0.000000" );

    SpawnObject( "Land_Mil_Tent_Big1_3", "312.926392 440.023560 10553.625977", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Toilet_Mobile", "322.274780 438.475647 10517.343750", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Toilet_Mobile", "323.543884 438.412292 10517.457031", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_Toilet_Mobile", "324.920044 438.334198 10517.488281", "0.000000 0.000000 0.000000" );

    SpawnObject( "Land_Misc_TrailRoof_Small", "320.436157 440.685242 10550.485352", "0.000000 0.000000 0.000000" );


    GetCEApi().ExportProxyData( "7500 0 7500", 10000 ); //Center of map, radius of how far to go out and find buildings.


    //INIT WEATHER BEFORE ECONOMY INIT------------------------

    Weather weather = g_Game.GetWeather();


    weather.MissionWeather(false); // false = use weather controller from Weather.c


    weather.GetOvercast().Set( Math.RandomFloatInclusive(0.4, 0.6), 1, 0);

    weather.GetRain().Set( 0, 0, 1);

    weather.GetFog().Set( Math.RandomFloatInclusive(0.05, 0.1), 1, 0);


    //INIT ECONOMY--------------------------------------

    Hive ce = CreateHive();

    if ( ce )

    ce.InitOffline();

    "$CurrentDir:\\mpmissions\\YourNameMission.chernarusplus\\AeroKragnosApocaliptic.c"

    void SpawnObject( string type, vector position, vector orientation )

    {

    auto obj = GetGame().CreateObject( type, position );

    obj.SetPosition( position );

    obj.SetOrientation( orientation );

    //Force collision update

    vector roll = obj.GetOrientation();

    roll [ 2 ] = roll [ 2 ] - 1;

    obj.SetOrientation( roll );

    roll [ 2 ] = roll [ 2 ] + 1;

    obj.SetOrientation( roll );

    }

    void main()

    {

    AeroKragnosApocaliptic();

    GetTesting().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings.

    }


    #include "$CurrentDir:\\mpmissions\\YourNameMission.chernarusplus\\BalotaApocalipticCity.c"

    void SpawnObject( string type, vector position, vector orientation )

    {

    auto obj = GetGame().CreateObject( type, position );

    obj.SetPosition( position );

    obj.SetOrientation( orientation );

    //Force collision update

    vector roll = obj.GetOrientation();

    roll [ 2 ] = roll [ 2 ] - 1;

    obj.SetOrientation( roll );

    roll [ 2 ] = roll [ 2 ] + 1;

    obj.SetOrientation( roll );

    }

    void main ()

    {

    BalotaApocalipticCity();

    GetTesting().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings.

    }

    oh was vertauscht habs ausgebessert danke


    GetTesting().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings was meinst du damit ich starte den server und dann kommt ja n ordner bei storage_1


    dannach muss ich die zeile umändern //GetTesting().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings


    soweit wärs doch richtig oder?

    moinsen und zwar will ich die mod aerokrasnostav reinbringen und wollt mal fragen ob des so stimmt


    "$CurrentDir:\\mpmissions\\YourNameMission.chernarusplus\\BalotaApocalipticCity.c"

    void SpawnObject( string type, vector position, vector orientation )

    {

    auto obj = GetGame().CreateObject( type, position );

    obj.SetPosition( position );

    obj.SetOrientation( orientation );

    //Force collision update

    vector roll = obj.GetOrientation();

    roll [ 2 ] = roll [ 2 ] - 1;

    obj.SetOrientation( roll );

    roll [ 2 ] = roll [ 2 ] + 1;

    obj.SetOrientation( roll );

    }

    void main()

    {

    BalotaApocalipticCity();

    GetTesting().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings.

    }


    so sieht bei mir die init.c datei aus


    Die Datei AeroKragnosApocaliptic.c ist im mpmission folder wo auch init.c drinnen ist

    hallo, kann mir vll. einer erklären von anfang an wie bec auf meinen Server drauf bekomme, sodass er die schedulder textnachrichten anzeigt und wie viele minuten noch zum Restart sind

    hab nen RootServer


    danke schonmal im voraus

    moinsen zusammen,

    wollte unseren neuen Server mal vorstellen :)


    [GER]BloodRain/3PP/Summer/Fidov/SquadMSFC/RP/PVP/NoStamina/NewCars/ActiveAdmins/AdminTool

    IP:185.137.123.31:2602


    Besetzung des Servers: 5 Admins, 4 Supporter uns 2 Moderatoren


    egal ob Rp oder PVP es sind alle herzlichst wilkommen

    Raidzeiten Montag-Freitag von 15:00pm - 00:00am

    Samstag-Sonntag von 12:00pm-00:00am


    Abbauzeit einer Wand: 30min

    Zersägen eines Schlosses: 30min


    habt ihr noch fragen zum Thema Baseraid,Serverregeln etc. schaut doch einfach mal im TS vorbei 213.202.206.190:10145

    vll schießt man sich ja mal