FIXED: Various walls in temple where players could walk through
FIXED: Various stairs which where ignored by AI
FIXED: Various rockformations in arctica where AI and Items clipped through
FIXED: "Frozen S.T.A.G" Zombies now have correct (slighty lowered) hunting speed
FIXED: a bug on the GPS Tracker to track crates in range from 3000 - 5000m
FIXED: a glitchy crypt entrance
FIXED: a glitchy temple entrance
CHANGED: 1 Bear for 1 BearSuit
CHANGED: Increased BearSuits rain protection
ADDED: S.T.A.G Clothings. Only lootable at S.T.A.G.-Zs or sunken crates. Those items may have:
- slightly increased Armor values
- reduced weight
- more slots
- better rain protection
- better heat isolation
- additional attachment slots
...compared to vanilla ones:
STAG_Clothing_6sh118
STAG_Clothing_Armband
STAG_Clothing_ArmyBackpack
STAG_Clothing_Cap
STAG_Clothing_Beret
STAG_Clothing_Boots
STAG_Clothing_CoyoteBag
STAG_Clothing_DryBag
STAG_Flag_Gespiegelt
STAG_Clothing_TacticalGloves
STAG_Clothing_PlateCarrierHolster
STAG_Clothing_M65_Jacket
STAG_Clothing_MountainBag
STAG_Clothing_Cargo_Pants
STAG_Clothing_Pouches
STAG_Clothing_Vest
STAG_Clothing_PlateCarrier
FIXED: Tuned mission files
- Reduced AI amount on some locations (last update was a bit to messy, will take some time tuning to correct settings)
- Slightly raised AMMO loot drops
Just some addition backgroundinfo to the new Z types in detail so we can share ideas/opinions for future tunings:
The amount spawning those is still under tuning and will change with further updates - yes, its currently a bit unbalanced but we are working on that ^^. The basic idea is making some core areas a bit harder and make players using a bit more of their aiming skill to GO FOR HEAD instead of full body shots.
Normal Military Hordes have currently a 5% chance to spawn 1 S.T.A.G Zombie. (Exp: Military Areas on "SpawnIsland" or near Stonington,...)
Hard Military Hordes have currently a 20% chance to spawn 1 S.T.A.G Zombie. (Exp: Area42, Alcatraz,...)
"S.T.A.G." Zombies much higher HP
weak spot: head (Head HP: 300 ~ 4 AKM Shots)
additional loot drop chances (Mags, Ammo,...)
"Frozen" Zombie-Hordes on arctica
much higher HP
weak spot: head (Head HP: 225 ~ 3 AKM Shots)
reduced running speed (...they are frozen ^^)
additional loot drop chances (Mags, Ammo,...)