Epoch Update???

  • So sieht der vorläufige Changelog für 1.0.5 aus:


      [li][ADDED] More enterable buildings thanks to @Tansien and the DayZero crew.[/li]
      [li][ADDED] Latest version of Napf 1.0.1 by Momo[/li]
      [li][ADDED] Classname C130J_US_EP1_DZ Weapon: 50 Magazine: 400 Backpack: 10 Fank[/li]
      [li][ADDED] Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator Fank[/li]
      [li][ADDED] Switch seats in all vehicles. @icomrade[/li]
      [li][ADDED] Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade[/li]
      [li][ADDED] Default player skin for fresh spawns, selected randomly DZE_defaultSkin = [["Male skin1","Male skin2"],["Female skin1","Female skin2"]]. @icomrade[/li]
      [li][ADDED] The USEC CH53 Super Stallion to the dynamic vehicle lists & trader. @Namindu @raginruffalo[/li]
      [li][ADDED] The BAF Merlin has been added to the neutral aircraft trader under Unarmed Helicopters. @raginruffalo[/li]



      [li][FIXED] Instance already initialized error in server_monitor.sqf @vbawol[/li]
      [li][FIXED] Fixed infinite chainsaw fuel when put into vaults/lockboxes. @SilvDev[/li]
      [li][FIXED] Cargo Check overlapping. @SilvDev[/li]
      [li][FIXED] The Makarov SD now only accepts SD clips @raginruffalo[/li]
      [li][FIXED] Load patient into vehicle now working. @SilvDev[/li]
      [li][FIXED] Fix invalid str format for player skin class. @Sandbird https://github.com/vbawol/DayZ…3d3802bfe4fdf55f2335f8f47[/li]
      [li][FIXED] Check trade requirements before animation. @Cornyfisch[/li]



      [li][CHANGED] Lootsystem based on DayZ 1.8 @Skaronator Fank @vbawol[/li]
      [li][CHANGED] Consume Eat/Drink in vehicle will add empty food/drink cans into vehicle inventory. @SilvDev Fank[/li]
      [li][CHANGED] SQL Removed empty fuel barrel from vehicle parts trader and moved to wholesaler as increased buy/sell price. Fank[/li]
      [li][CHANGED] You may again switch skins while wearing a backpack. @icomrade[/li]
      [li][CHANGED] Replaced variable DefaultBackpackWeapon = ""; with DefaultBackpackItems = [""]; which accepts both weapons and magazines. @icomrade[/li]



      [li][INFO]Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.[/li]
      [li][INFO] Models/textures by Paul Tomany. @Sequisha.[/li]
      [li][INFO] Special thanks to http://verthosting.com for hosting our development server.[/li]


    http://epochmod.com/forum/inde…8-rolling-change-log-105/