DayZ Standalone Patch 0.36.115535
(Experimental)
New:
[li]Actions: Vomiting have associated sound effects[/li]
[li]Actions: Can check pulse on unconscious players[/li]
[li]Actions: Searching for berries will now add berries to your inventory[/li]
[li]Actions: Eat All now supported for consumables[/li]
[li]Animations: New Ruger 10/22 reload animations[/li]
[li]Animations: Player now can sit with gun/weapon[/li]
[li]Environment: New rock textures[/li]
[li]Food: Sambucus berry item added[/li]
[li]Food: Canina berry item added[/li]
[li]Graphics: Adding lights to currently rendered scene changed[/li]
[li]Map: Olsha has been updated[/li]
[li]Map: Khelm has been updated[/li]
[li]Map: New rock formations outside Svetlo have been created[/li]
[li]Map: New Orthodox Chapel has been created[/li]
[li]Map: Police Stations & Medical Centers have been placed across the map[/li]
[li]Map: New villages surrounding Svetlo[/li]
[li]Medical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)[/li]
[li]Weather: Rain, Clouds, Wind, calculated on server and distributed to clients[/li]
[li]Weather: Rain now causes items and player to become wet[/li]
Fixed:
[li]Actions: Added 'inUseItem' back to action on target function[/li]
[li]Actions: Proper nutritional value will be added when eating near empty food[/li]
[li]Actions: Berry picking script messages to player improved.[/li]
[li]Graphics: SSAO in options saved[/li]
[li]Graphics: Rain effect settings changed[/li]
[li]Graphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)[/li]
[li]Graphics: Spot light culling fixed[/li]
[li]Graphics: Fix of terrain intersections [/li]
[li]Graphics: Fix of geometry trace for flares[/li]
[li]Login: Failure during new character creation could cause player to get stuck as unconscious[/li]
[li]Map: Optimizations for Svetlo performance[/li]
[li]Map: Forests surrounding Svetlo bugfixes[/li]
[li]Medical: Would never actually die from zero health or blood due to medical conditions[/li]
[li]Medical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very low[/li]
[li]Medical: Defibrillator used for restarting the heart of players who have a heart attack[/li]
[li]Medical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)[/li]
[li]Medical: Melee damage application system changed to better balance[/li]
[li]Medical: Chance of bleeding from fists reduced significantly[/li]
[li]Medical: Disconnected players avatars did not take shock or blood damage[/li]
[li]Zombies: Zombies aims mostly for chest area now when attacking[/li]
Quelle: dayzgame.de
Bilder dazu:
Polizeistation in Krasnostav
http://www.pic-upload.de/view-…-20-04-38-53-931.jpg.html
Polizeistation in Gorka
http://www.pic-upload.de/view-…-20-05-13-23-554.jpg.html
Der kam nicht sehr weit mit seinem Auto
http://www.pic-upload.de/view-…-20-04-25-38-298.jpg.html
Orthodoxe Kirche in Olsha
http://www.pic-upload.de/view-…-20-04-21-38-341.jpg.html
Olsha selbst,hat sich sehr verändert
http://www.pic-upload.de/view-…-20-04-23-41-664.jpg.html
http://www.pic-upload.de/view-…-20-04-24-36-033.jpg.html
Olsha von oben
Neue Statusmeldungen:
http://www.pic-upload.de/view-…-20-04-56-25-315.jpg.html
http://www.pic-upload.de/view-…-20-04-56-52-941.jpg.html