Der Patch zur 1.29 kommt am 27.11. Alle unser Server werden gewiped!
Die neue Season startet am 27.11. auf Vanilla und auf Modded vorraussichtlich am 1.12. (Infos)
  • SOUND

    (SOUND IS SOMETHING THAT WILL BE COMPLETELY REDONE AT A LATER DATE)

    Can knock on doors

    Gut and redo the zombie sounds (needs to be more terrifying)

    Overhaul of weapon sound with bettering echoing

    Fly sound not so obtrusive, must be a little closer

    Better injury sounds (ie dying or limping away)

    More animal sounds

    Door opening/closing sounds

    Improved movement sounds

    Church bells don't ring unless a player rings it

    Insects

    Better sea sound transition from water areas

    Wind

    Better ambient noise/events to indicate player/zed activity (think visible birds flying away when alerted)

    Sound slider for ambient noises, that way devs don't hear complaints as to whether sounds are too loud or low

    Hearing zeds eating survivors

    If a player is unconcious you hear their breathing when you get within say a meter

    ^ Piggy back off of, maybe you get near any player within a meter you hear their breathing

    Improvements to the sound of rain....the sound of it should reflect your surroundings

    More sounds from my character, to replace the HUD.

    Groans for pain, stomach growls for hunger, etc.

    Screen feedback/funny walking for other effects like broken bones, trauma, etc.

    Ears ringing for explosions/loud noises.

    Sticks break underfoot if running in forest

    Sound when opening inventory/backpack

    Quelle: http://www.reddit.com/r/DayZ/wiki/suggestions

    Einmal editiert, zuletzt von Adebar (29. Januar 2014 um 16:18)

  • Bis jetzt ist noch nichts davon Ingame,es wird erst Später eingebaut.

    Einmal editiert, zuletzt von Adebar (30. Januar 2014 um 12:37)