DayZ Civilian 2.0
http://board.germandayz.de/ind…ownloads;sa=view;down=156
DayZ Civilian 2.0 Changelog
[NEW] Hk417 now customize-able with ASC
[NEW] HK416 now customize-able with ASC
[NEW] Asval not customize-able with ASC
[NEW] Mosin Nagant now customize-able with ASC
[NEW] Tar-21 now customize-able with ASC
[NEW] ACR Black now coustomize-able with ASC
[NEW] Masada Black now customize-able with ASC
[NEW] Ak-74 texture (applys to all variants)
[NEW]M4a1 SBR texture (applys to all variants)
[NEW] M4a1 magpul texture (applys to all variants)
[NEW] M14/DMR Texture (applys to all variants)
[REMOVED] Removed vilas weapon packs, was not satisfied
[REMOVED] Removed Sa russian architecture (buildings were really glitchy)
[REMOVED] Rh_SMG no use yet for it.
[NEW] Rk95 now compatabile with ASC
[NEW] West and East vilas weapon pack
[FIXED] Reduced loading times quite a lot
[NEW] Mk12 texture (applys to all variants)
[NEW] Crossbow texture
[NEW] Hatchet texture
[NEW] R700 Texture
[NEW] M16 Texture (applys to all variants)
[NEW M4 Texture (applys to all variants)
[NEW] Ak47 texture (applys to all variants)
[NEW] Colt 1911 Texture
[NEW] Kimber 1911 SD Texture
[NEW] Kimber 1911 Texture
[NEW] Colt Python Texture
[NEW] New textures for zombies (Doctor Dentist made them all)
[NEW]Added Epoch female skins (vbawol said it was okay)
[NEW] First person only (excluding air vehicles)
[NEW] M24 and R700 has new sounds - Credits to JSRS
[NEW] New Enviroment sounds to immerse the player more. - Credits to JSRS
[NEW] New military base on the hill right next to NEAF.
[NEW] NEAF is now a civilian airfield. (Yes it does look like a civilian airfield and not what the NWAF used to look like. No screenshot, only for you to find out :3)
(These were all modified by me, the mosin belongs to shinkicker and vila, I added the scope. The M24 and R700 are owned by BIS, I modified the m24 to be an R700)
All these weapons will be modifiable via ASC
[NEW] Mosin Nagant Sniper
[NEW]M24 Sniper SD
[NEW]M24 Acog SD
[NEW]M24 Acog
[NEW] M24 Iron Sights SD
[NEW] M24 Iron Sight
[NEW]R700 Sniper SD
[NEW]R700 Sniper
[NEW]R700 Aim SD
[NEW]R700 Aim
[NEW]R700 Acog SD
[NEW]R700 Acog
[NEW] R700 (Using Bohemia's sample models :3)
[img width=700 height=525]http://i.imgur.com/SS6AoNa.png[/img][br]
[NEW] 2 New batman backpacks I'm starting to like texturing
[NEW] New sounds for Lamber Over Under and Browning Maxus
[NEW] Added a lootable for paintbal arena (north of NWAF)
[NEW] Parachutes now steerable
[NEW] JTD Fire (Dynamic fire e.g. crash a plane into a tree and forest lites on fire
[NEW] 4 New textures for coyote backpacks (We made a black coyote, white Coyote, Hello Kitty Coyote, and Urban Czech backpack)
[img width=700 height=399]http://i.imgur.com/H5zs2le.jpg[/img][br]
[NEW] Added Lennard's backpacks,
[NEW] I will be retexturing some backpacks to look more civilian and less military
[NEW]Added Gazelle's
[NEW]Added some new Kamaz (fuel truck included :3)
[NEW]Added Paintball skins
[NEW]Added MBG Island buildings (will make NEAF look like a civilian aiport :D)
[FIXED] I believe I have finally fixed the broken bone glitch when changing skins... We have to find out
[FIXED] Huge body dupe
[WIP] I'm trying to open up an arma 1 interior, just need to texture it and add collision geometry.
[NEW] Added ST_Collision, improves CQB combat movement
[NEW] Removed the annoying evasive move (St_evasive)
[REMOVED] Removed combat roll, replaced with SMK animation (similar to how you jump over things in bf3)
[FIXED] Tents can now be placed
[NEW] Loading Screen
[NEW] Paintball additions, which also include skins.
[NEW] The arena near the NWAF is now a paintball park
[NEW] New movement sound
[FIXED] Fixed many rpt errors
[FIXED] Server startups should be much more faster now
[FIXED] Mk22 and Mk22v should now spawn fine and be able to be customized
[FIXED] M1911 should spawn fine now and be able to be customized
[FIXED] Fixed some "empty green bags"
[REMOVED] DayZero buildings, my apologies, I should of asked. ( All blame on me and not the rest of the Dev team.)
[REMOVED] Removed Zoidberg zombie sound completely (don't worry zoidberg will make another appearance later on)
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2.0 Beta Test
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[ADDED] BaseBuilding 1.2 by daimo21 + Improvements 0.1 by kikyou2 (better and editable Keycode, permanent Owner) - sharkking
[NEW] More weapons for ASC customization
[NEW] Loot table changes
[NEW] Bleeding now finally done and ready to be used.
[NEW] M4 Battlerifle can now be modified via ASC
[NEW] M4 Magpul can now be modified via ASC
[FIXED] DMr now has an SD mag so that when the sniper uses a silencer it will not attract zeds.
[NEW]UMP can now be modified via ASC Not working ATM
[NEW]MP5 can now be modified via ASC
[NEW]G3 can now be modified via ASC
[NEW]USP can now be modified via ASC
[NEW]Glock 17 can now be modified via ASC
[NEW] K98 can now be modified via ASC
[NEW]RH Smg's added (going to try to get them to be able to be modified using ASC)
[NEW] Map has had a lot of new additions
[NEW] Ghost town using the Russian Architecture
[img width=700 height=362]http://i.imgur.com/pv1drTM.jpg[/img][br]
[REMOVED] Xp and credit system. mmmyum made it and randomly disapeared from InvasionZ and he has not responded to us at all, sadly.
[NEW] Increased swimming speed
[NEW]Blood splatter when hurt (Still a WIP)
[img width=700 height=362]http://i.imgur.com/mYmFmkt.jpg[/img][br]
[NEW]Graffiti regarding the apocalypse
[NEW] Streetlights
[NEW]Randomly spawned infection camps edited to look more apocalyptic
[NEW] We finally got our act together and scrapped up some money for official dedicated servers, this will feature the pwnz0r build
[NEW] OFficial Vehicle spawnpoints - Sharkking
[NEW] Lootspawns for the new buildings
[NEW] Oilrigs will now spawn loot
[NEW] Removed IMG_Marine and added a new big boat looking Yacht
[REMOVED] IMG-Marine
[NEW] added small and medium bloodbags for selfbloodbag - sharkking
[NEW] New Enterable Barracks
[NEW] Destroyed City Apartment
[NEW] 2 Arma 2 Houses replaced with enterable arma 1 house
[FIXED] Acr's being invisible
[FIXED] Civilian weapons will spawn at military places
[NEW] A2Best has given me permission to use his map of chernarus which is greatly edited and I wil strip parts from it and use it for the next update
[NEW]LazyInc finally got his amazing military bases and arena done which will be in the next udpate ( they look amazing! )
[NEW]Some more new textures for the hunting knife, will be editing a few more objects to make them look like they have gone through some shit
[FIXED] Guitars working perfect as melee weapons
[NEW] Updated to 1.7.7.1 code
[NEW] City apartments may be enterable now..
[NEW] New Textures for buildings
[NEW] XP and Credit system (Been working on this with the invasionZ team, which I am apart of) --- Not yet, mmmyum disapeared from InvasionZ and he basically made that system.
[NEW]Vending machine textures
[NEW] Can shoot out the back of a pickup truck while it is driving Need to fix a few bugs with it until I release it.
[NEW] Rich person neighborhood in the middle of the map
[NEW] New Runway at balota airfield
[NEW] New sounds for most guns.
[FIXED] Makarov and PDW disappearing when putting silencer on
[FIXED] M107 removing backpack
[REMOVED] Building packages not used
[REMOVED] Addons not used
[REMOVED] F1 cars
[REMOVED] Nissan cars
[img width=700 height=496]http://i.imgur.com/pGiLOSj.jpg[/img][br]