Crash Log verstehen?!

  • Hallo,


    kann mir jemand sagen warum der server hier gecrashed ist ?


    ------------------------------------

    WIN-IGNM1A9FTBM, 30.08 2020 11:24:38

    NULL pointer to instance

    Class: 'Hologram'

    Function: 'EvaluateCollision'

    Stack trace:

    OP_BaseItems/scripts/4_World/moddedclasses\hologram.c:19

    ModularVestSystem/scripts/4_World/armorrack_hologram.c:31

    scripts/4_World/classes\useractionscomponent\actions\continuous\actiondeployobject.c:289

    scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:203

    scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousbase.c:12

    scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuoustime.c:53

    scripts/4_World/classes\useractionscomponent\animatedactionbase.c:60

    scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339

    scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28

  • Nein kann man meist nicht erkennen. Meist kündigt sich ein Crash viele Minuten vorher in der Log an.

    Die Errors stacken sich in den Logs und die Engine schaltet irgendwann ab.


    In deinem Fall:

    Hologram -> Jemand hat gerade ein Objekt mit Hologramvorschau aufgebaut.

    Betroffene Mods: OP BaseItems, VestSystem, DayZ Vanilla


    Heißt aber nicht das dies der Grund war wieso er abgestürzt ist.

  • SCRIPT : Registered 336 temporary action enum(s), UAN==336

    SCRIPT (W): @"JM/COT/Scripts/3_Game/communityonlinetools\config\configentry.c,163": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/3_Game/communityonlinetools\config\configclass.c,256": Missing ';' at the end of line

    SCRIPT : CreateGame()

    SCRIPT : ... Backlit Effects Enabled

    SCRIPT : DZM_Projects Map! by DaOne

    SCRIPT : VPPNotificationManager()

    SCRIPT : [VPPAT] Internal VPPNotifications module loaded!

    SCRIPT : [DayZ Game]:: DayZGame(): Initializing V++ Admin Tools.

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\classes\staticfunctions.c,81": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\entities\itembase\basebuildingbase.c,38": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\entities\itembase\basebuildingbase.c,46": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\classes\cotmodule.c,180": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\classes\webhook\jmwebhookmessage.c,10": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\classes\webhook\jmwebhookconstructor.c,22": Missing ';' at the end of line

    SCRIPT (W): @"JM/COT/Scripts/4_World/communityonlinetools\classes\webhook\jmwebhookconnectiongroup.c,56": Missing ';' at the end of line

    SCRIPT (W): @"MunghardsItems/scripts/4_world/entities\itembase\sleepingbag.c,160": Missing ';' at the end of line

    SCRIPT (W): @"CrSk_BMW_525i_E34/scripts/CrSk_BMW_525i_E34/playerbase.c,5": Missing ';' at the end of line

    SCRIPT (W): @"ModularVestSystem/scripts/4_World/mvs_taco.c,19": Missing ';' at the end of line

    SCRIPT (W): @"ModularVestSystem/scripts/4_World/animations.c,5": Missing ';' at the end of line

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actionpacktent.c,3": Unsafe down-casting, use 'TentBase.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actionpacktent.c,16": Unsafe down-casting, use 'TentBase.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actioninteractlockonfence.c,61": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actioninteractlockonfence.c,71": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actioninteractlockonfence.c,74": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actiontoggletentopen.c,4": Unsafe down-casting, use 'TentBase.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actioninteractlockontent.c,63": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actioninteractlockontent.c,73": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting

    SCRIPT (W): @"CodeLock\scripts\4_world/actions\interact\actioninteractlockontent.c,76": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting

    SCRIPT (W): @"MunghardsItems/scripts/4_world/entities\itembase\ballgrill.c,349": Unsafe down-casting, use 'Edible_Base.Cast' for safe down-casting

    SCRIPT (W): @"MunghardsItems/scripts/4_world/entities\itembase\ballgrill.c,361": Unsafe down-casting, use 'Edible_Base.Cast' for safe down-casting

    SCRIPT (W): @"MunghardsItems/scripts/4_world/classes\useractionscomponent\actions\continuous\actionbuildmungcabin.c,34": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting

    SCRIPT (W): @"MunghardsItems/scripts/4_world/entities\itembase\kv5.c,49": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting

    SCRIPT (W): @"ModularVestSystem/scripts/4_World/armorrack_actiondeployobject.c,11": No need to use 'Cast' for up-casting

    SCRIPT (W): @"ToxicZone/scripts/4_World/entities\grenade\toxicsmokegrenadebase.c,197": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting

    SCRIPT (W): @"JM/COT/Scripts/5_Mission/communityonlinetools\modules\esp\jmespmodule.c,177": Unsafe down-casting, use 'JMESPViewType.Cast' for safe down-casting

    SCRIPT (W): @"DayZExpansion/Scripts/5_Mission/dayzexpansion\gui\communityonlinetools\expansioncotmodulebase.c,66": Unsafe down-casting, use 'ExpansionSettingBase.Cast' for safe down-casting

    SCRIPT : Vanilla++ AdminTools Plugins Registering..

  • in welcehm LOG ? wo finde ich diesen?

  • %appdata% suchen dann in Local und Dayz dann hast du da die Logs


    C:\Users\User\AppData\Local\DayZ