Hey
Sobald ich etwas neues Mappe und es einfüge geht mein Server nicht mehr und startet ständig neu.
Aber wieso? Vorher ging das eigentlich auch immer.
Code
//Your custom spawned objects
SpawnObject( "bldr_Prison_Wall_Small", "14361.500000 133.770996 14852.599609", "13.000000 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14378.599609 133.800995 14851.700195", "12.000000 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14395.700195 133.865005 14851.000000", "13.000000 1.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14404.599609 133.889999 14859.200195", "-76.000000 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14406.299805 134.014008 14882.299805", "-76.000000 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14398.099609 134.207001 14891.599609", "16.000002 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14381.200195 134.266006 14893.500000", "16.000002 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14370.500000 134.223999 14894.500000", "14.999999 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14360.200195 134.134003 14886.599609", "-67.000000 0.000000 0.000000" );
SpawnObject( "bldr_Prison_Wall_Small", "14355.000000 133.731003 14861.400391", "111.000000 0.000000 0.000000" );
SpawnObject( "bldr_container_2a", "14355.900391 133.617004 14877.900391", "-76.000000 0.000000 0.000000" );
SpawnObject( "bldr_container_2a", "14354.200195 133.514999 14871.500000", "-78.000000 0.000000 0.000000" );
SpawnObject( "bldr_container_1c", "14353.099609 135.007996 14874.799805", "14.000000 0.000000 0.000000" );
SpawnObject( "bldr_container_1c", "14355.700195 135.057999 14874.500000", "14.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Aoh", "14406.700195 132.977005 14866.299805", "-179.000000 -86.999969 -179.999985" );
SpawnObject( "Land_Container_1Aoh", "14407.299805 132.695007 14874.900391", "-179.000000 -90.000000 -179.999985" );
SpawnObject( "bldr_mil_camonet_tent2", "14398.500000 133.410004 14858.900391", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "14358.299805 131.016006 14871.299805", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "14359.799805 131.423996 14876.599609", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "14358.000000 130.869003 14870.000000", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "14360.200195 131.548996 14878.099609", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "14405.099609 132.419006 14875.000000", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "14404.500000 131.876007 14867.299805", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_gunrack", "14401.099609 130.916000 14854.400391", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_gunrack", "14403.599609 131.731995 14863.900391", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_table", "14395.900391 131.384995 14862.799805", "91.999992 0.000000 0.000000" );
SpawnObject( "bldr_tent_table", "14395.799805 131.380997 14860.900391", "-86.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_table", "14395.500000 131.363998 14859.000000", "-86.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_table", "14395.299805 131.378006 14857.099609", "-83.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "14396.000000 131.307007 14856.599609", "107.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "14396.200195 131.442001 14858.500000", "98.999992 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "14396.599609 131.710999 14861.500000", "95.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big4", "14361.900391 131.457001 14860.700195", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Fountain", "14380.099609 133.684998 14876.000000", "11.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Bo", "14406.799805 136.835999 14870.799805", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_St_besedka", "14401.500000 135.173004 14884.200195", "0.000000 3.000000 0.000000" );
SpawnObject( "bldr_roadblock_bags_curve", "14366.500000 133.927994 14890.900391", "-129.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "14381.299805 132.291000 14857.599609", "-178.000000 -3.000000 1.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "14374.500000 131.675995 14858.799805", "0.000000 0.000000 0.000000" );
Alles anzeigen
das sind die neuen Teile Habe in der Init.c die zeile #include "$CurrentDir:\mpmissions\dayzOffline.chernarusplus\spawn_buildings.c" Angelegt da dann alles eingefügt mit natürlich der Spawn Helper zeile"N"