DayZ Standalone Update 0.54.126545 (Experimental)
Zu experimental Updates gibt es nie öffentliche Changelogs, alle Infos kommen von anderen Spieler.
Größe: 542.8 MB
As the work with BattlEye on 0.53 update continues to evolve, the 0.54 patch show up a bit more. Developers already announced that they aim at a full persistence implementation with this update. That means an integration of per building loot distribution with centralized economy, fixed items respawn and mandatory integration accross all servers (public & private hives).
Beyond the animal side of the A.I. changes, infected A.I. redesign is aimed at introducing proper stealth gameplay and evasion in order to survive against the infected. However, the new A.I. system is not confirmed yet for this build, but since we had a preview of it in the 0.53 experimental, we can hope to see a new implementation during next weeks. There are also chances to discover a new high school building, along with a Black & Willow lakes, Kozlov Peak redesign. In fact, A. Smirnov teased the community at multiple times in the past weeks. Above all, please keep in mind that this game is still very work in progress and plans can change at any time!
Confirmed:
[Animations] Relaxed Sitting and Military Salutes are in the keybinds
[UI]New Menus, Settings
[img width=700 height=437]http://i.imgur.com/RQZs9R4.jpg[/img]
[img width=700 height=437]http://i.imgur.com/Zd3fl3P.jpg[/img]
[img width=700 height=437]http://i.imgur.com/OpYUi8o.jpg[/img]
[img width=700 height=437]http://i.imgur.com/7yCGsyY.jpg[/img]
[img width=700 height=437]http://i.imgur.com/5TxG6S6.jpg[/img]
[UI]New Loading Screen
[img width=700 height=437]http://i.imgur.com/igKwbWA.jpg[/img]
[img width=700 height=437]http://i.imgur.com/L3JJMFj.jpg[/img]
-Police car spawn rate increased from 3 to 10.
-V3S Civilian is not available yet.
Gamefiles:
[img width=700 height=476]http://i.imgur.com/IjB80Yf.jpg[/img]
[img width=700 height=476]http://i.imgur.com/bNlIyc4.jpg[/img]
[img width=700 height=476]http://i.imgur.com/C6dmJnT.jpg[/img]
[img width=700 height=476]http://i.imgur.com/pYU1BLv.jpg[/img]
Changes to Server stuff:
Old animal names:
typesWildAnimals = {"WildBoarNew", "RedDeer", "RabbitV2"};
typesDomesticAnimals = {"HenV2_01", "HenV2_02", "HenV2_03", "GoatV2_01", "GoatV2_02", "GoatV2_03"};
types = {"CowV2_01", "CowV2_02", "CowV2_03"};
New animal names:
typesWildAnimals = {"Animal_CervusElaphus", "Animal_SusScrofa", "Animal_LepusEuropaeus", "Animal_GallusGallusDomesticusFeminam_Brown", "Animal_GallusGallusDomesticusFeminam_Spotted", "Animal_GallusGallusDomesticusFeminam_White"};
typesDomesticAnimals = {"Animal_SusDomesticus", "Animal_CapraHircus_Brown", "Animal_CapraHircus_Black", "Animal_CapraHircus_White", "Animal_GallusGallusDomesticusFeminam_Brown", "Animal_GallusGallusDomesticusFeminam_Spotted", "Animal_GallusGallusDomesticusFeminam_White"};
types = {"Animal_BosTaurusFeminam_Brown", "Animal_BosTaurusFeminam_White", "Animal_BosTaurusFeminam_Spotted"};
New type of compass? There are now entries for both:
"Compass"
and
"OrienteeringCompass"
Quelle: reddit.com