UPDATE 1.10.153593 (released on 26.11.2020)
FIXED
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A server crash related to actions
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Attachments of the Gas Stove were disappearing upon reconnect
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In specific cases, the character could not regain the ability to jump and sprint after healing a broken leg
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Issues with the unconsciousness state when falling on steep terrain
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Damaged M3S truck wheels were indistinguishable from the pristine variant
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Occasional graphical glitch that appeared when interacting with the M3S truck side plates
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Glass in the windows of the M3S truck turned into pristine state after destroying
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The Fire Barrel could not be attached to the barrel slots to the M3S truck
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Empty gaps and ghost inventory slots when attaching a barrel or crate to the M3S truck
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It was not possible to stop the car engine in specific cases
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The engine damage point from water level on the M3S engine was too low, causing the vehicle to be damaged in more cases than it should be
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An occasional issue where the screen could get darker after respawning
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The player was able to deploy some items on sea water at certain places
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Temperature on food was fluctuating when cooked on direct cooking slots
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An exploit for fast cooking, using smoking slots
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Broken reflectors on the Sarka 120 did not change their texture properly
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The radiator of the Sarka 120 could not be seen unless you opened the trunk of the car
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Liquid could be poured or drained to/from closed barrels
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The actions for draining and pouring liquids could not be switched while in prone
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It was possible to build the territory flag pole with 3 long wooden sticks
CHANGED
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Improved server performance by optimizing the variable synchronization
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Improved server performance by optimizing the OnCEUpdate call on each item
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Wetness of an item no longer affects its weight
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Improved the off-road performance of the ADA 4x4
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Lowered the transfer of damage from reflectors to the surrounding zones on the Sarka 120
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The player should not look at the car to be able to stop the engine
MODDING
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Added: CanHaveTemperature to enable an item in the world to cool down
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Added: CanHaveWetness to enable an item in the world to dry
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Fixed: Client crash when parsing an invalid JSON file (https://feedback.bistudio.com/T155225)
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Changed: ProcessItemWetnessAndTemperature split into ProcessItemTemperature and ProcessItemWetness
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Changed: WorldWetTempUpdate and FoodDecay can now be enabled and disabled separately (db/globals.xml)
KNOWN ISSUES
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Items wont get wet during rain