Beiträge von ZeroSeven

    Ich update mal...


    TL;DR:
    * [NEW] - Ability to flip ATV's.
    * [NEW] - Infection changes when eating cooked food and drinking water. (tin and canned items don't count)
    * [NEW] - Epeen monitor added to display player stats. (Zombies Killed, Headshots, Murders, Bandits Killed, Humanity) - Press f12 to use
    * [NEW] - Peripheral Dots removed fully.
    * [NEW] - 5 New types of food ("FoodmuttonCooked","FoodchickenCooked","FoodBaconCooked","HIDDEN","FooedRabbitCooked").
    * [NEW] - 4 New Raw food. ("FoodbaconRaw","FoodchickenRaw","FoodmuttonRaw","foodrabbitRaw")
    * [NEW] - Bloodbags now has an infection chance.
    * [NEW] - Added moving combat roll (KK's Volt).
    ** [NEW] - Basic Anti teleport script.
    * [UPDATED] - Limted amount of ammo found with weapons.
    * [UPDATED] - Updated infection chance during zed attacks from 1/1000 to 1/500.
    * [UPDATED] - UH1 Crash sites no longer all spawn on server start but throughout the game.
    * [UPDATED] - Loot chance reworked, Result should now be instant spawn loot.
    * [UPDATED] - Combat Logging is now active during Zombie chase.
    * [FIXED] - Fixed infection chance when giving blood.(No longer applys to player giving blood) :(
    * [REMOVED] - Axes now have a small chance to fail due to them being blunt (others later) 9% Chance. ** Can still be used as weapon **
    * [REMOVED] - Matches can now run out (others later) 9% Chance. (at this time this is a random chance)
    * [REMOVED] - Knife will now have a chance to go blunt causing it to give less food from gutting animals 9% chance(Blunt), 50% less food(Guting)
    * [REMOVED] - You can now longer apply more then one bloodbag per 10 mins per player
    * [REMOVED] - You can no longer regain blood from cooked food for 1 hour after eating. (ie spamming cooked meat to regain hp)
    * [REMOVED] - You can no longer consume food while your not hungry (within 3 mins of eating)