DeerIsle Update 4.5
Mit dem neuen Update mussten wir leider auch einen Wipe durchführen.
Hier die Changelog:
JohnMcLane — gestern um 13:38 Uhr
After ~6 Month Deerisle is back with its 4.5 Update on 7th/Aug. I wont go into too much detail (with screenshots) of what has changed, since i don't want to spoil every little detail. So this time wo just do a rough summarize. As always new locations will be introduced as some rework of some old locations.
WHAT HAS CHANGED from 4.4b > 4.5:
Here's a short summary of the most important changes:
- Added: Swansisland
- Added: Northhaven
- Added: Threepwood
- Added: Pear Plantation
- Added: Montville
- Added: Eastbrook
- Added: Fairfield
- Added: Duskar
- Added: "Fiber-Plantation"
- Changed: ReWork of former "Wolfsisland"
- Changed: ReWork of "Warrencove"
- Changed: ReWork of "Milo"
- Changed: ReWork of "ParisIsland"
- Changed: ReWork of "Sunny Bay"
- Changed/Added: "Darkness Min. Light Value", to Server .json file (by Helkhiana)
- Added: "FiberPlant"
- Added: "Abandoned Building"
- Added: "Sandgirl"
- Added: Local Area Environment temperature change: Will change the average temperature at: "Archipelago" env. temperature increased (new temperature = average map temperature +15°) "Temple" env. temperature increased (new temperature = average map temperature +20°)
- Fixed: Lighthouse (by Helkhiana)
- Fixed: Wrong Collision and "lonely vertexes" on Arma Hut
- Fixed: You can now climb down the ladder on one of the swamp buildings again
- Fixed: Raised some roads at Warrencove which got under water on tides sometimes
- Fixed: Caveentrance near Oceanville
- Fixed: Slightly raised road at ships crash (area 42) out of high tide water
- Fixed: Collision at Ambulance_Van
- Fixed: Closed the "Open to the void" Tunnel at Underground Prison / Warrencove
- Fixed: Missing Collision at Wall 1st Floor - "Panelak"
- Fixed: Eastern Swamp Road cleaned a bit of nasty car stuck trunks in the middle of the road
- Fixed: SpawnObject() script to reduce client crashes
- Changed: Slightly raised average map envoirment temperature
- Changed: Height Temperature reduction set to -2.5° for every 100m of TerrainHeight
- Changed: Removed the "The gods have arrived on deerisle" when altar to temple is active. Instead you will now get optical feedback through some flames burning within the candles of the statues when active.
- ...other minor stuff "I cant remember..."
SERVER WIPES:Unfortunately its essential for 4.5 update: Since due to the massive amount of edited/changed terrain, a server-wipe is heavily recommended. The wipe mustn't be done for players character & gear data - just for types (bases etc.).
NOTES & KNOWN ISSUES: "ARCTICA" is not part of this Update. Arctica is ETA for the Update end of this year. There are some spots (esp. KMUC) where I sufferd under some heavy FPS drops (will be adressed later).
>> During the last 6 month of dev, i've encountered some really bad TerrainEditor crashes which corrupted the Deerisle Map irreversible, about 3-4 times. There might be a chance that some stuff got mixed up while merging older backups with new stuff which i did not noticed. Please report all bugs found at the Deerisle Discord. Hotfix(es) may follow.
SERVER MAP & MISSION FILES & KEY DOWNLOAD
Will be available during 7th Aug for download at http://www.deerisle.de
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Changed: Removed the "The gods have arrived on deerisle" when altar to temple is active. Instead you will now get optical feedback through some flames burning within the hand/candles of the statues when active.