DayZ Origins Update 1.7.8
[img width=329 height=193]http://www.gamersplatoon.net/images/178/178logo.png[/img]
http://www.youtube.com/watch?v=oIqCCg4WV6U#ws
HIGHLIGHTS:
[li]Unterwasser-Gameplay ( U-Boote, Unterwasserbasen? )[/li]
[li]Neues Bau-System "Nested buildings" (beinhaltet auch baubare Helikopter Hallen)[/li]
[li]Fahrzeuge können nun weiter personalisiert bzw. verbessert werden.[/li]
[li]Neue (seltene) Items (Loot, Werkzeug, Waffen)[/li]
[img width=700 height=568]http://www.gamersplatoon.net/images/178/Screenshot2.jpg[/img]
[img width=700 height=521]http://www.gamersplatoon.net/images/178/Screenshot10.jpg[/img]
[img width=604 height=362]http://www.gamersplatoon.net/images/178/screen13.jpg[/img]
[img width=700 height=441]http://www.gamersplatoon.net/images/178/Screenshot12.jpg[/img]
[img width=700 height=418]http://www.gamersplatoon.net/images/178/Screenshot9.jpg[/img]
[img width=700 height=341]http://www.gamersplatoon.net/images/178/Screenshot8.jpg[/img]
CHANGE LOG 1.7.8:
NEW:
[li]Introduction of underwater gameplay[/li]
[li]Added Ladder on side of battleships to enable access from water.[/li]
[li]Added Reinforced fence gate[/li]
[li]New portion of Novistrana Island added[/li]
[li]Taviana / Novistrana New Enterable Factories added[/li]
[li]Taviana / Novistrana new enterable buildings[/li]
[li]Nested Buildings, "Electro Nest" hero and bandit levels added[/li]
[li]Customization : Ability to paint all vehicles[/li]
[li]Customization : - Ability to apply special designs to selected to vehicles using stencils[/li]
[li]Customization : Ghillie suit surrounding environment camouflage customization[/li]
[li]US Army/UN base added to Novistrana[/li]
[li]Added lone wolf Safes[/li]
[li]Added New variety of civilian backpacks, new school backpacks[/li]
[li]Lone wolf 1 seat Unicopter added.[/li]
[li]Survivor made Nautilus submarine added.[/li]
[li]Aggressive SUV with machine gun added.[/li]
[li]Kamaz truck added.[/li]
[li]Ka60 helicopter added.[/li]
[li]HC3 Merlin helicopter added.[/li]
GAMEPLAY Changes, Balances and improvements:
[li]Tank garages in Zuta Gora barracks moved apart to prevent abuse.[/li]
[li]Stronghold clan members can now keep their houses, build new houses.[/li]
[li]Survivors heroes and bandits can now demolish their own houses for reallocation or adopting new nested buildings.[/li]
[li]Bandaging: Ability to move or run from danger cancelling bandaging process[/li]
[li]Fences need to be maintained, otherwise they disappear after 15 days.[/li]
[li]Surrender action moved to number 0 button, can be changed in controls settings.[/li]
[li]AH6X engine sound now heard at 200 meters.[/li]
[li]MHJ engine sound now heard at 200 meters.[/li]
[li]Littlebird engine sound now heard at 100 meters.[/li]
[li]Changing seats in helicopter mechanics improved.[/li]
[li]Gatling Capri speed and durability tweaked.[/li]
[li]Houses cannot be penetrated with normal machine guns.[/li]
[li]Jerry can now only occupies 3 inventory slots.[/li]
[li]Mossing rifle damage buffed.[/li]
[li]Scrap APC inventory reduced to 70 magazines, 15 weapons and 6 backpacks.[/li]
[li]Praga Copter inventory reduced to 50 magazines, 10 weapons, 5 backpacks.[/li]
[li]Praga Copter speed reduced.[/li]
[li]Ability to add ammunition to helicopter machineguns[/li]
[li]Tents can be permanently destroyed with hatchets.[/li]
[li]Wooden fences can be permanently destroyed with hatchets.[/li]
Bug Fixes
[li]Fences/watchtowers disappearing after 15 days issue fixed.[/li]
[li]Inventory accessible from outside of level 1 bandit house issue fixed.[/li]
[li]1.7.7 Stronghold issue inventory bugged preventing it from being finished issue fixed.[/li]
[li]Stronghold stages disappearing issue fixed.[/li]
[li]Ability to bypass 10 second abort timer fixed.[/li]
[li]Stronghold stages disappearing issue fixed.[/li]
[li]Back wall of stronghold missing when viewed from distance issue fixed.[/li]
[li]Dr. Ivan excessive spawning issue fixed.[/li]
[li]Wobbly fire truck movement fixed.[/li]
[li]"pack tent" when packing a storage box issue fixed.[/li]
[li]Watchtower flickering with black colour from distance issue fixed.[/li]
[li]Lublin truck getting stuck on Bratislav bridge issue fixed.[/li]
[li]Scrap bus getting stuck on Bratislav bridge issue fixed.[/li]
[li]Rodina missing engine on bonnet issue fixed.[/li]
[li]Flying loot in school building issue fixed.[/li]
[li]Not able to shoot trough police station, bar and school windows issue fixed.[/li]
[li]Various stretching issues on stronghold clan skins fixed.[/li]
[li]Barracks on island Piran inside ground issue fixed.[/li]
[li]Cables removed from electric poles.[/li]
[li]Missing collision around fence on the front of big garage issue fixed.[/li]
[li]Glitch in light house on island Kres issue fixed.[/li]
[li]Electric pylons near Bratislav bridge fixed.[/li]
[li]Sunken house in Postojna issue fixed.[/li]
[li]Sunken tents in Dalnogorsk issue fixed.[/li]
[li]Glitch in battleships issue fixed, helicopters can land / take off safely, player does not fall trough.[/li]
[li]Quarry not working in Novistrana issue fixed.[/li]
ARMA X
[li]Users of ArmA X Anniversary edition are now able to construct all kinds of houses/fences/strongholds[/li]
New materials and loot
[li]Stencils[/li]
[li]Spray cans[/li]
[li]Crane[/li]
[li]Short planks[/li]
[li]Long planks[/li]
[li]Scrap connector[/li]
[li]Aluminium[/li]
[li]Chipboard[/li]
[li]Light bulbs[/li]
[li]Screws[/li]
[li]Metal supports[/li]
[li]Reinforced wood[/li]
New tools:
New Weapons:
[li]Saiga 12K[/li]
[li]SCAR-H CQC CCO[/li]
[li]SCAR-H CQC CCO SD[/li]
[li]SCAR-H STD EGLM Spect[/li]
[li]SCAR-H LNG Sniper[/li]
[li]SCAR-H LNG Sniper SD[/li]
[li]MG36[/li]
[li]RPK 74[/li]
[li]SCAR-L CQC CCO SD[/li]
[li]SCAR-L CQC Holo[/li]
[li]SCAR-L CQC EGLM Holo[/li]
[li]SCAR_L STD EGLM RCO[/li]
[li]SCAR_L STD Mk4CQT[/li]
Quelle: gamersplatoon.com
Update: DayZ Origins 1.7.8 Download wurde in unserem Download-Bereich hinzugefügt
http://board.germandayz.de/dow…gins/dayz-origins-178/209