Ich hab die Regeln im Pinned-Thread gelesen, aber es bleibt noch so viel offen und ungeklärt. Wo steht das bei euch im Zeitplan? Tatsache ist das ich laut Regelwerk als Indy nach wie vor unarmed Civs erschießen darf.
Wann werden die Regeln für den Server vervollständigt?
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Ich weiß es ehrlichgesagt nicht, aber balancing ist ein sehr langer Prozess, allerdings habe ich die Regeln jetzt direkt auf die Map in den "Regeln" Tab geschieben, also werden entlich mehr Leute die Regeln lesen.
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Mal so als Denkanstoß
Zitat1. You must read over this document AT LEAST 1 TIME all the way through before playing.
2. If you have never played before or are new to the server, please join as a civilian. This role requires the least amount of knowledge regarding the mission and all of its particular rules.
3. Know the difference between laws and server rules.
>>Break a law: go to jail in Takistan.
>>Break a server rule:
>>Once: Verbal Warning
>>Twice: Kick (You lose all of your money and items)
>>Repeated: Temporary Ban / Permanent Ban (Depending on Offense):: Class Overview ::
Civilians: Civilians are the citizens of Takistan. They must follow all of the laws that the Takistan government has in place, break them and you risk getting a fine or doing time in jail!
PMCs: PMCs are Private Military Company personnel. They are like civilians in the sense that they cannot arrest or restrain anyone, and must follow all of the same laws as civilians, most of the time. PMCs are supposed to be paid to carry out jobs. These jobs can range from capturing a wanted civilian for the police, killing a mass murderer for the police, transporting people around, personal body guards.
It is important that you understand that PMCs cannot rob banks, rob gas stations, commit terrorist actions, run/process drugs, etc. This is a kickable offense.Cops: Cops enforce the laws in Takistan and can ticket OR arrest people who do not follow them. Any cop who breaks a cop rule will be asked to go civilian until an admin feels that the player is able to play cop well again. Being a cop requires more involved role playing and how the game plays out depends on your best judgment. For example, a cop shouldn’t arrest someone who was speeding for 25 minutes (max jail time, reserved only for the worst crimes), because that would never happen in real life.
**ALL CLASSES MUST FOLLOW SERVER RULES**
:: General Server Rules ::
1. No cheating, glitching, or hacking; doing so will result in an instant ban.
2. No spamming global chat; this includes complaining about other players.
(Report any incident on the forums or speak to an admin on teamspeak)
3. Cops and PMC's must be in teamspeak. However, it’s recommended all players join it.
>>>TS3 can be downloaded here: http://www.teamspeak.com/?page=downloads
4. Players must follow all general class-specific rules.
5. No respawning while restrained or being stunned. Don’t be a sore loser.
6. NO DEATHMATCHING
7. Strictly forbidden to crash aviation vehicles into other vehicles, does not matter if they are flying or driving, this may be given leniency if during a roleplay scenario: Example: (Crashing a C-130 into a political target)
8. You may only run someone over if your life is in danger.:: Communication Rules ::
1. No using teamspeak to spy on the other classes; instant-ban. Joining an opponent’s teamspeak channel to gather information about an opponent is cheating.
2. No giving out important information like enemy positions or where you died while you are dead. However, saying something like "nice shot” is acceptable and sportsman-like.
3. No spamming any TS or global channel. Try to use global chat only when absolutely needed. Players who spam global chat will be warned; if the player does not stop they will be kicked or banned.
4. No annoying voice transformations; they are not creative, but plain annoying.
5. Civilians can be an informant for police and vice versa. That does not give the informant the right to join another teamspeak channel. The informant must use a mobile phone or meet hit contacts in game. Anything the informant hears in teamspeak cannot be given. The informant must see the act they are reporting or be told about an event that is going to happen through game chat.**Suggestion: Having a microphone can enhance role playing and can save your ass quite often, due to the quick response time of your communication. **
:: Cop Rules ::
A. Weapons:
1. Lethal Weapons (everything besides stun pistols) should only be used if the officer’s life is immediate danger.
2. Stun-spamming, over-stunning, or unnecessary stunning is not allowed.
3. All cops must carry a non-lethal weapon or have a partner with a non lethal weapon; no exceptions.
4. Any weapon used in a crime must be taken as evidence.
5. If a civilian has an un-holstered LICENSED weapon in the city and is not using it in a crime the cops may take the weapon away and give a 3k fine, jail time is not appropriate. If the weapon is unlicensed but not being used in a crime a 5k fine or 1 minute in jail is the punishment.B. Searches:
1. Cops may never random search. An officer must have probable cause to search.
2. Police can search/follow people on suspicion because they have left Terror or Assassination.
3. Police cannot search people on suspicion because they have left a gang area.C. Places where cops can search a civilian:
1. At the scene of a crime, when the cops are unsure of who committed the crime.
2. If a civilian is found outside of their vehicle IN (not near) a drug field, or if a civilian is out of their vehicle at a drug selling point.D. Vehicle rules:
1. Cops must obey traffic laws, unless responding to a call. Police must have their lights and sirens on for legitimate reasons in order to speed.
2. If a vehicle is illegally parked or blocking an area, you must ask the civilian to move it, if the civilian does not move the vehicle the police can impound it. Always ask over global before impounding, if no one claims the vehicle, then you have clearance to impound it. The exception to this rule is if the vehicle is blocking a vehicle spawn for over 60 seconds, then you should impound it immediately.
3. Any vehicle used in a crime must be impounded. (All illegal items in a vehicle are removed when it’s impounded)
4. During a routine traffic stop, police should never search a civilian or ask a civilian to put their hands up. Tickets can be given by pressing "E,” even if the recipient's hands are not up.E. Raids:
1. Cops must have 5 or more officers to raid Terrorist Base or any of the gang areas.
2. Cops must announce they are raiding a location and offer anyone inside the opportunity to surrender before opening fire or going to said location. Cops should give anyone inside 60 seconds to come out with their hands up.
3. Cops can fire into the said location before entering, but must enter afterwards. Raiding means you actually GO INSIDE the location and apprehend/eliminate anyone still inside, not bomb it to shit then leave.:: Civilian Rules ::
Factory Robbing/Killing
1. Do not rob/kill civilians in or around a factory within 100m
A. Armor Rules:
1. Civilians may not bring any armored vehicle across the border without a legitimate gang of 5 or more people. Also, war must be declared on the northern Takistan police before crossing up north with said armor.
B. Gang Rules:
1. Gangs should not fight each other unless war has been declared between the gangs.
2. Neutralizing or capturing another gangs gang area, killing/attempting to kill or stealing from another gang are considered declarations of war. But straight declaration of war works too.
3. A gang member can't kill a member of another gang if they are unarmed. HOWEVER, if a member of another gang is in your gang area you may kill them, unarmed or not. Even if a gang is at war, that does not give players the right to shoot enemy gang members when they are unarmed, unless they are in your gang area.
4. The terror camp counts as a gang area when gangs are at war. You may treat an enemy gang member at terror like he was in your gang area. However camping terror is not allowed. Get your gear and leave.C. Terrorism Rules:
1. You must have a terrorist license to commit terrorist acts.
2. Terrorism is an occasional bomb or coordinated attack. Terrorism IS NOT shooting a cop in the back with a revolver.
3. Terrorism is no excuse for deathmatching, but it can be good role-play.
4. Bombing important buildings like the mosque or general factory is against the rules.
5. No camping terror-base. Get your gear and leave.
6. Setting off IED's while restrained will result in a kick or ban.D. Robbing Rules:
1. Civilians are the only ones that can rob others.
2. Stun-spamming, over-stunning, or unnecessary stunning is not allowed.
3. You must first tell the person to put their hands up and surrender their money or item over direct chat. If they run, or refuse, you can then stun them with "shift+f.” However, killing them is not acceptable and will be seen as deathmatching.E. Weapons Laws:
1. Per the law of Takistan, Weapons must be holstered inside the city, even if you have a license.
2. Per the law of Takistan, If a civilian has an un-holstered LICENSED weapon in the city and is not using it in a crime the cops may take the weapon away and give a 3k fine, jail time is not appropriate. If the weapon is unlicensed but not being used in a crime a 5k fine or 1 minute in jail is the punishment.:: PMC Rules ::
1. PMCs are like civilians, however, they cannot commit crimes/ terrorism/ join gangs.
2. PMCs are to be hired as mercenaries; they are to carry out jobs such as body guards, transportation, area protection, assassinating a civilian wanted for a murder.
3. PMCs are not to kill any police officers or other PMCs, UNLESS the police/ other PMCs are opening fire on their client they are paid to protect.
4. The minimum payment a PMC can accept is 10k.>> Update under progress <<
: General Rules ::
A. Traffic Laws:
1. Per the law of Takistan, Speed limits are: 50kph in town , 90kph outside of town.
2. Per the law of Takistan, Civilians must pull off the road if a cop with sirens is coming down the road.
3. Per the law of Takistan, All civilian armored vehicles are illegal north of the border.B. Deathmatching Rules:
1. Deathmatching is killing without reason. For example, looking for cops to kill, just to kill them, or if a civilians kills another civilians for no legitimate reason. Civilians and cops should only get into firefights for reasons relating to crimes.C. Aviation Laws:
1. Only Police aircraft involved in an operation or chase are allowed to fly or land inside the city limits. UNLESS given permission by the police chief. City limits are marked by a striped blue rectangular marker on the map.
2. If a civilian aircraft is permitted to land in the no fly zone police may check the pilot for an air license. If the pilot does not have an air license, the aircraft must stay grounded until the pilot can show the proper license to police. However, if a civilian aircraft lands outside of city limits, police may not check the pilot for his air license.
3. If an UNARMED aircraft flies through city limits they may be asked to land and the pilot can be fined by the police and may be checked for his/her air license (but cannot be searched for anything else).
4. If the UNARMED aircraft does not land when asked, the pilot can be arrested. The police must wait until it lands in order to arrest the pilot. The aircraft cannot be shot down.
5. If a wanted person is flying the UNARMED aircraft, they will be asked to land (even if they are outside of city limits). If they do not land warning shots may be fired. If the aircraft does not land after the warning shots are fired the aircraft may be shot down by police.
6. Any armed aircraft may be shot down by police at any time. Armed aircraft are ALWAYS illegal for civilians to own.D. Government:
1. The mayor must be a civilian who is on teamspeak.
2. The mayor may not be in a gang when in office.
3. Cops should not be elected mayor.
4. A police chief can be appointed by an admin.
5. The police chief's job is to represent the police department.E. New Life:
**The New Life rule is:**
1. If killed by a cop or enemy gang member you get unwanted. If you are killed by anyone else you are still wanted. However, you have a 2 minute grace period from when you respawn. Committing suicide via bombing or purpose death does not give you a new life.
2. You cannot seek a revenge kill if you are killed. You are supposed to be a new civilian, a blank slate.F. Compensation:
1. If an unwanted civilian is killed by police the officer at fault must compensate for the civilian's losses.
2. If the officer and civilian are unable to agree about how much that civilian should be paid in damages the officer should pay 25k plus the amount of damage done to lost or damaged property such as vehicles, legal weapons, etc.
3. If a civilian is killed by another civilian for no legitimate reason the civilian at fault must pay compensation to the victim.
4. If a civilian or cop is killed by accident but it was the victim's fault, compensation does not have to be paid. For example, if a civilian OR cop runs in the middle of the street and gets hit by a car, on accident, the civilian who was hit is at vault and does not need to be paid compensation. However the civilian is at fault, they must tell the police to remove the wanted of the person who killed them by accident.G. Money Glitching
Any form of money glitching or hacking will get you banned!!!!!
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Danke für die Vorschläge, sehen gut aus, werden wohl demnächst eine "Versammlung" einberufen um über neue Regeln nachzudenken, natürlich kann jeder der möchte daran teilnehmen.