Dringend Hilfe benötigt!

  • Hoffentlich spawnen die Autos dann auch ;)

    Beschreibung events.xml für Autos in Englisch

    This should help with some of the events.xml definitions.

    nominal How many items should spawn on the map, effects restock 0 = no spawn

    lifetime How long (in seconds) something will be out before despawning, after being idle 3600 = 1 hour, 3888000 = until server restart

    restock How long (in seconds) something will be out before respawning, after being idle only restocks when nominal > min. 1800 = 30 minutes

    min Minimum count of item on map, effected by nominal 100 is average, above or below accordingly

    quantmin Percentage of minimum amount of item there is (in stack) 0 - 100%, magazines, water bottle fullness

    quantmax Percentage of maximum amount of item there is (in stack) 0 - 100%, magazines, water bottle fullness

    cost Priority during restock and cleanup 0-100

    flags Attributes if the item is available in map, by craft, or in cargo crafted="1"

    category Loot category for spawn locations to choose from Links to mapgroupproto.xml for loot locations

    tag Loot "location" within the group - only 1 per item name="shelves", name="floor"

    usage Loot "groups" that can spawn the item - multiple per item name="Military", name="Town", name="Industrial"

    value Rarity

    The min and max you have changed below nominal refer to the damage (I've been told) - not amount of vehicles.

    <nominal> is how many VEHICLE the server aims to keep on the map so set <nominal> to the maximum that you wish. Then change the children max to same as <nominal> then min to the minimum of vehicles you want the server to try and spawn.

    FYI lifetime 300, appears to cause them to disappear very fast if damaged it seems.

    This is the default events.xml for offraod hatchback below.This is telling the server to try and spawn 40 vehicles, with a minimum of 30 on the map at one time

    <event name="VehicleOffroadHatchback">

    <nominal>80</nominal>

    <min>50</min>

    <max>80</max>

    <lifetime>300</lifetime>

    <restock>0</restock>

    <saferadius>1000</saferadius>

    <distanceradius>500</distanceradius>

    <cleanupradius>200</cleanupradius>

    <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>

    <position>fixed</position>

    <limit>mixed</limit>

    <active>1</active>

    <children>

    <child lootmax="0" lootmin="0" max="80" min="50" type="OffroadHatchback"/>

    </children>

    </event>