Zombie loot erhöht passiert aber nix

  • Guten Morgen,


    Ich habe den loot der in Zombies sein soll erhöht aber leider passiert nichts die zombies haben nichts dabei.


    Auch nach mehrfachen Restart

    Deaktivieren der zombies restart

    Aktivieren der zombies restart

    Immer noch nix, ich hoffe mit kann einer helfen.



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    <item name="SodaCan_Spite" chance="0.10" />

    <item name="SodaCan_Kvass" chance="0.10" />

    <item name="SodaCan_Franta" chance="0.10" />

    <item name="WaterBottle" chance="0.1" />

    </cargo>

    <cargo chance="0.20" name="food_T1">

    <item name="HumanSteakMeat" chance="0.03" />

    <item name="Guts" chance="0.03" />

    <item name="PotatoSeed" chance="0.1" />

    <item name="Zucchini" chance="0.1" />

    <item name="Tomato" chance="0.1" />

    <item name="GreenBellPepper" chance="0.1" />

    <item name="PowderedMilk" chance="0.1" />

    <item name="Pajka" chance="0.1" />

    <item name="Pate" chance="0.1" />

    <item name="BrisketSpread" chance="0.1" />

    <item name="SaltySticks" chance="0.2" />

    <item name="Crackers" chance="0.2" />

    <item name="Chips" chance="0.2" />

    </cargo>

    <cargo chance="0.20" name="toolsCommon_T1">

    <item name="Matchbox" chance="0.1" />

    <item name="SteakKnife" chance="0.2" />

    <item name="Rag" chance="0.15" />

    </cargo>

    <cargo chance="0.15" name="toolsIndustrial_T1">

    <item name="Rag" chance="0.1" />

    <item name="Crowbar" chance="0.1" />

    <item name="Hammer" chance="0.2" />

    <item name="Screwdriver" chance="0.15" />

    <item name="Hatchet" chance="0.05" />

    <item name="Paper" chance="0.2" />

    <item name="Pipe" chance="0.2" />

    </cargo>


    <!-- ------------------------- T1 Attachments ------------------------- -->

    <attachments chance="0.2" name="helmetsCommon_T1">

    <item name="SkateHelmet_Black" chance="0.1" />

    <item name="SkateHelmet_Blue" chance="0.1" />

    <item name="SkateHelmet_Gray" chance="0.1" />

    <item name="SkateHelmet_Green" chance="0.1" />

    <item name="SkateHelmet_Red" chance="0.1" />

    </attachments>

    <attachments chance="0.2" name="hatsCommon_T1">

    <item name="BoonieHat_Blue" chance="0.05" />

    <item name="BoonieHat_Orange" chance="0.1" />

    <item name="BoonieHat_Red" chance="0.1" />

    <item name="RadarCap_Black" chance="0.05" />

    <item name="RadarCap_Blue" chance="0.1" />

    <item name="RadarCap_Brown" chance="0.05" />

    <item name="RadarCap_Green" chance="0.1" />

    <item name="RadarCap_Red" chance="0.1" />

    </attachments>

    <attachments chance="0.17" name="backpacks_T1">

    <item name="CourierBag" chance="0.2" />

    <item name="TaloonBag_Blue" chance="0.2" />

    <item name="TaloonBag_Green" chance="0.1" />

    <item name="TaloonBag_Orange" chance="0.2" />

    <item name="TaloonBag_Violet" chance="0.2" />

    <item name="FurCourierBag" chance="0.1" />

    </attachments>

    </randompresets>

  • Bei mir ist es das selbe, Zeds haben nicht nur den Loot eingestellt, sondern auch die Attachments, wie Rucksäcke, usw.
    Jedoch bleiben diese Settings fruchtlos.
    Gleiches gilt für Container, die haben einen Preset zugewiesen, spawnen aber leer in der Loot Economy.

    Bei den Klamotten und Rucksäcke, die man findet klappt alles.


    Alle Files die ich bearbeitet habe, wurden über einen Validator geprüft und sind in Ordnung.

    Ähnlich ist es bei meinen HeliCrash Sites Loot Settings, siehe Hier

    I Give You Gum.

  • Ich konnte mein Problem selbst lösen, hatte einige Fehler in der cfgspawnabletypes.xml.
    Ein Beispiel:


    <type name="MilitaryGear_SmershVest_Splinter" chance="0.10" />
    <attachments chance="0.20">
    <item name="MilitaryGear_SmershBag_Splinter" chance="0.10" />
    </attachments>
    </type>


    Mal wieder ne Kleinigkeit.....

    I Give You Gum.