ItemSeaChest123 spawnen leider nicht was ist da falsch?
cfgeventspawns
</event>
<event name="ItemBenzin">
<pos x="1448.95" z="11985.00" a="1" />
<pos x="4336.85" z="13046.18" a="1" />
<pos x="6291.29" z="12707.19" a="1" />
</event>
<event name="ItemSeaChest">
<pos x="5930.76" z="11342.36" a="0.0" />
</event>
<event name="ItemSeaChest123">
<pos x="5868.06" z="11532.92" a="1.0" />
</event>
<event name="ItemBretter">
<pos x="6016.32" z="11104.66" a="30" />
</event>
<event name="StaticBarracks">
<pos x="12280.685547" z="12475.663086" a="21.000000" />
events
<event name="ItemSeaChest">
<nominal>1</nominal>
<min>1</min>
<max>1</max>
<restock>0</restock>
<saferadius>1</saferadius>
<distanceradius>1</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="30" lootmin="5" max="1" min="1" type="SeaChest"/>
</children>
</event>
<event name="ItemSeaChest123">
<nominal>1</nominal>
<min>1</min>
<max>1</max>
<restock>0</restock>
<saferadius>1</saferadius>
<distanceradius>1</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="30" lootmin="5" max="1" min="1" type="SeaChest123"/>
</children>
</event>
<event name="StaticBrunnenABC">
<nominal>1</nominal>
<min>1</min>
<max>1</max>
<restock>0</restock>
<saferadius>0</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>10</cleanupradius>
<secondary>InfectedArmy</secondary>
<flags deletable="1" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="3" max="1" min="1" type="Land_Misc_Well_Pump_Blue"/>
</children>
</event>
<event name="ItemAKM">
<nominal>1</nominal>
<min>1</min>
<max>1</max>
<restock>0</restock>
<saferadius>1</saferadius>
<distanceradius>1</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="30" lootmin="5" max="1" min="1" type="AKM"/>
</children>
</event>
<event name="ItemBretter">
<nominal>1</nominal>
<min>1</min>
<max>1</max>
<restock>0</restock>
<saferadius>1</saferadius>
<distanceradius>1</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="30" lootmin="5" max="1" min="1" type="PileOfWoodenPlanks"/>
</children>
</event>
cfgspawnabletypes
<type name="SeaChest123">
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="NailBox" />
</cargo>
<cargo chance="1">
<item name="Hacksaw" />
</cargo>
<cargo chance="1">
<item name="Hatchet" />
</cargo>
<cargo chance="1">
<item name="Shovel" />
</cargo>
<hoarder />
</type>
<type name="SeaChest">
<cargo chance="1">
<item name="CarRadiator" />
</cargo>
<cargo chance="1">
<item name="SparkPlug" />
</cargo>
<cargo chance="1">
<item name="CarRadiator" />
</cargo>
<cargo chance="1">
<item name="CanisterGasoline" />
</cargo>
<hoarder />
ItemSeaChest123 und bretter spawnen leider nicht was ist da falsch