Hallo zusammen habe das Problem das, wenn ich die Datei aus dem DayZCommunityOfflineMode hinzufüge und den Server dann starte, läuft der zwar und ich kann joinen aber das umgebaute Gebiet von mir ist nicht auf dem Server mit drauf was kann ich tun habe die Datei in dem Mpmission
Ordner in die init.c Datei
Habe Probleme mit dem einfügen der Mapdatei von dem DayZCommunityOfflineMode
- Thelittleschumi
- Erledigt
-
-
Du kannst überprüfen, ob du einen Fehler gemacht hast.
Du kannst den Inhalt deiner init.c in einem SPOILER hier zeigen.
Mehr Informationen sind hilfreich. -
//Spawn helper function
void SpawnObject( string type, vector position, vector orientation )
{
auto obj = GetGame().CreateObject( type, position );
obj.SetPosition( position );
obj.SetOrientation( orientation ); //Collision fix
}
void main()
{
//INIT WEATHER BEFORE ECONOMY INIT------------------------
Weather weather = g_Game.GetWeather();
weather.MissionWeather(false); // false = use weather controller from Weather.c
weather.GetOvercast().Set( Math.RandomFloatInclusive(0.4, 0.6), 1, 0);
weather.GetRain().Set( 0, 0, 1);
weather.GetFog().Set( Math.RandomFloatInclusive(0.05, 0.1), 1, 0);
//INIT ECONOMY--------------------------------------
Hive ce = CreateHive();
if ( ce )
ce.InitOffline();
//Your custom spawned objects
SpawnObject( "Land_Mil_Barracks6", "12133.799805 140.000000 12688.000000", "22.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12169.099609 140.000000 12673.099609", "22.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12203.599609 140.000000 12658.599609", "22.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "12061.450195 155.434998 12476.552734", "112.000000 0.000000 0.000000" );
SpawnObject( "bldr_rds_runwayold_40_main", "12070.000000 140.000000 12467.000000", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_rds_runwayold_40_main", "12040.400391 140.000000 12479.099609", "-68.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks3", "11887.200195 142.199997 12516.599609", "-157.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "11613.299805 144.003998 12602.299805", "-70.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ControlTower", "12093.900391 147.632996 12600.200195", "-4.999999 0.000000 0.000000" );
SpawnObject( "Land_Mil_AircraftShelter", "12249.263672 140.000000 12567.534180", "47.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_AircraftShelter", "12124.799805 140.000000 12604.400391", "175.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_AircraftShelter", "12287.701172 140.000000 12526.242188", "47.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Airfield_HQ", "12011.198242 145.792877 12481.919922", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Wreck_C130J", "12009.500000 145.184006 12561.500000", "-79.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_V3S", "11909.900391 141.602997 12549.599609", "-9.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_t72_chassis", "11678.299805 142.317993 12597.799805", "40.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_t72_turret", "11685.500000 141.931000 12598.900391", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_hmmwv", "11606.099609 144.804993 12543.299805", "-137.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_brdm", "11654.200195 142.901993 12671.200195", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_bmp2", "11948.700195 140.832001 12506.900391", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Mil_AircraftShelter_Grass_R", "12125.599609 139.727997 12604.000000", "177.999969 0.000000 0.000000" );
SpawnObject( "bldr_Mil_AircraftShelter_Grass_L", "12126.149414 139.950012 12604.900391", "176.999985 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "11852.599609 141.856995 12696.900391", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Forest_HumanSkeleton", "11934.599609 140.031006 12484.000000", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Forest_HumanSkeleton", "11941.299805 140.031006 12471.099609", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Forest_HumanSkeleton", "11605.700195 143.957001 12545.200195", "-38.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_barbedwire", "11610.900391 143.192001 12592.200195", "32.000004 0.000000 0.000000" );
SpawnObject( "bldr_misc_barbedwire", "11606.099609 143.690002 12596.799805", "49.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "12224.599609 140.460999 12422.799805", "-140.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12219.400391 140.483994 12425.299805", "-158.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "12231.299805 140.447006 12414.000000", "-98.999992 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "12228.799805 140.423996 12418.900391", "-121.000008 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big4", "12217.200195 141.190994 12386.799805", "19.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_5", "12221.799805 142.197006 12399.599609", "14.999999 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_4", "12181.700195 141.738007 12388.599609", "-29.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_3", "12178.299805 141.955994 12399.200195", "-6.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_2", "12178.599609 141.996994 12409.700195", "8.000002 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_3", "12223.900391 139.927002 12411.200195", "74.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_2", "12215.000000 140.000000 12419.500000", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "12205.299805 140.000000 12423.299805", "20.000000 0.000000 0.000000" );
SpawnObject( "bldr_mil_camonet_tent2", "12197.099609 141.384003 12377.299805", "-79.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "12189.799805 139.589005 12382.599609", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "12188.299805 139.559006 12382.500000", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "12189.000000 141.046997 12382.599609", "-18.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_pallets", "12189.599609 139.434006 12384.299805", "-14.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_boxwooden", "12189.099609 139.570999 12380.099609", "-14.999999 0.000000 0.000000" );
SpawnObject( "bldr_tent_table", "12184.700195 140.399002 12404.700195", "-105.999992 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "12184.000000 140.490997 12403.900391", "-126.999992 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "12183.700195 140.494995 12404.900391", "-89.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "12184.500000 140.496002 12406.200195", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_boxwooden", "12187.799805 139.953995 12384.099609", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_boxwooden", "12184.400391 140.487000 12411.500000", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_chair", "12191.200195 140.014999 12384.200195", "-66.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12231.099609 140.429001 12402.700195", "-72.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "12232.099609 140.466995 12408.299805", "-81.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "12217.200195 139.858002 12372.299805", "-21.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "12221.599609 140.414993 12376.099609", "-45.999996 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12224.099609 140.403000 12381.200195", "-71.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12227.599609 140.380005 12391.900391", "-72.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12225.900391 140.388000 12386.500000", "-72.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_4m", "12194.500000 140.309006 12434.200195", "-69.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12208.799805 140.479004 12429.599609", "21.999998 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12203.500000 140.429001 12431.700195", "21.999998 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12214.099609 140.479004 12427.500000", "21.999998 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "12198.200195 140.429001 12433.700195", "21.999998 0.000000 0.000000" );
SpawnObject( "bldr_Wall_CncBarrier_4Block", "11683.670898 144.683884 12728.884766", "-28.000004 0.000000 0.000000" );
SpawnObject( "bldr_Wall_CncBarrier_Block", "11681.900391 145.703003 12744.799805", "-28.000004 0.000000 0.000000" );
SpawnObject( "bldr_Wall_CncBarrier_Block", "11680.299805 145.681412 12743.941406", "-27.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_RoadBarrier", "11632.700195 142.432999 12614.000000", "28.000004 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "11665.700195 141.832993 12597.000000", "178.000000 0.000000 -1.000000" );
SpawnObject( "bldr_misc_concretepanels", "11907.900391 140.787003 12446.200195", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rds_mud_30_25", "12178.500000 140.000000 12438.700195", "-43.000000 0.000000 0.000000" );
SpawnObject( "bldr_rds_mud_30_25", "12185.400391 140.000000 12426.799805", "138.000000 0.000000 0.000000" );
SpawnObject( "bldr_rds_mud_25", "12191.799805 140.000000 12410.000000", "-19.000000 0.000000 0.000000" );
SpawnObject( "bldr_rds_mud_30_25", "12195.599609 139.903000 12391.400391", "169.000000 -1.000000 0.000000" );
SpawnObject( "bldr_wreck_decal_big", "12195.700195 139.953003 12391.500000", "4.999999 3.000000 0.000000" );
SpawnObject( "bldr_wreck_ural", "12195.900391 141.119003 12391.500000", "2.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_hmmwv", "12200.900391 139.992996 12376.200195", "-160.000000 -6.000000 0.000000" );
SpawnObject( "Land_Ruin_Shed_Closed2", "12379.200195 141.591995 12581.700195", "57.000004 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "12387.299805 142.557007 12576.200195", "124.000008 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12239.400391 140.843002 12417.900391", "-27.000000 0.000000 0.000000" );
SpawnObject( "Wreck_Mi8", "12125.299805 141.697998 12591.400391", "-170.999969 0.000000 0.000000" );
SpawnObject( "Land_Repair_Center", "12079.280273 142.520645 12451.750977", "-158.000000 0.000000 0.000000" );
SpawnObject( "Land_Tank_Medium_Stairs", "12225.400391 141.360001 12645.599609", "22.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "11871.000000 141.317993 12556.799805", "114.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "11890.247070 141.367996 12548.350586", "114.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "11851.499023 141.367996 12565.348633", "114.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "11831.503906 141.367996 12573.800781", "114.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12078.497070 140.843185 12452.596680", "22.000011 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12182.040039 140.843185 12419.068359", "64.999985 0.000000 0.000000" );
SpawnObject( "bldr_wreck_brdm", "12170.260742 140.547333 12541.708984", "-22.000013 0.000000 0.000000" );
SpawnObject( "bldr_wreck_brdm", "12449.892578 141.421738 12545.270508", "12.000008 0.000000 -3.999999" );
SpawnObject( "Land_Mil_Guardhouse1", "12493.133789 143.129074 12501.356445", "129.000153 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tower_Small", "12342.195313 143.770920 12678.456055", "99.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Small", "12350.129883 141.291122 12687.827148", "-69.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCncBarrier", "12352.019531 140.574066 12683.416992", "110.999969 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCncBarrier", "12355.261719 140.570282 12677.690430", "99.000015 0.000000 0.000000" );
SpawnObject( "bldr_Sign_EnochMil_NoEntry_Small_ENPL", "12355.562500 141.365036 12676.302734", "-72.000000 0.000000 0.000000" );
SpawnObject( "bldr_mil_reinforcedtank1", "12239.053711 140.000000 12606.752930", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Ruin_Mil_ControlTower", "12273.943359 142.600189 12547.161133", "-133.999954 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Lada_Red", "12357.005859 141.106247 12680.627930", "73.999977 3.000000 1.000000" );
SpawnObject( "bldr_wreck_ural", "12327.747070 141.191040 12685.795898", "74.000000 0.000000 -3.999998" );
SpawnObject( "bldr_Wall_MilCncBarrier", "12510.022461 141.833084 12503.062500", "127.999939 0.000000 4.000002" );
SpawnObject( "bldr_Wall_MilCncBarrier", "12510.855469 141.906113 12509.708008", "67.000015 0.000000 -3.000001" );
SpawnObject( "bldr_Wall_MilCncBarrier", "12505.438477 141.623657 12500.610352", "-6.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12016.147461 141.711823 12467.801758", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12019.793945 141.711823 12466.322266", "22.000013 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12023.488281 141.711823 12464.826172", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12027.185547 141.711823 12463.327148", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12030.867188 141.711823 12461.836914", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12034.570313 141.711823 12460.342773", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12038.285156 141.711823 12458.842773", "22.000015 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12041.964844 141.711823 12457.351563", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_Corner", "12014.963867 141.700272 12469.159180", "-111.999969 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12045.511719 141.711823 12455.878906", "22.000015 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12056.571289 141.711823 12451.416016", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12060.254883 141.711823 12449.937500", "22.000015 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12063.944336 141.711823 12448.442383", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12067.641602 141.711823 12446.946289", "22.000013 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12071.317383 141.711823 12445.452148", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12081.287109 141.711823 12443.546875", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12078.689453 141.711823 12442.467773", "22.000006 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12049.223633 141.711823 12454.385742", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12052.886719 141.711823 12452.897461", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12074.986328 141.711823 12443.961914", "22.000011 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12082.777344 141.711823 12447.235352", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12084.268555 141.711823 12450.925781", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12085.747070 141.711823 12454.595703", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12087.241211 141.711823 12458.289063", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12088.737305 141.711823 12461.978516", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12090.225586 141.711823 12465.649414", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12093.141602 141.711823 12472.909180", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12091.712891 141.711823 12469.350586", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12094.585938 141.711823 12476.472656", "-68.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12005.857422 141.711823 12493.350586", "111.999969 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12008.845703 141.711823 12500.751953", "112.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12030.965820 141.711823 12503.907227", "-158.000031 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12010.319336 141.711823 12504.393555", "112.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12011.820313 141.711823 12508.105469", "112.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12007.355469 141.711823 12497.035156", "111.999969 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12027.286133 141.711823 12505.402344", "-158.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12023.583984 141.711823 12506.897461", "-158.000031 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12019.927734 141.711823 12508.387695", "-158.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_4", "12016.240234 141.711823 12509.877930", "-158.000000 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_Corner", "12013.569336 141.700272 12510.668945", "113.999969 0.000000 0.000000" );
SpawnObject( "bldr_Wall_MilCnc_Corner", "12013.049805 141.700272 12510.472656", "113.999977 0.000000 0.000000" );
SpawnObject( "Land_Mil_Radar_Mobile1", "12014.812500 140.000000 12500.153320", "111.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tower_Small", "12032.607422 143.720917 12463.419922", "-158.000031 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tower_Small", "12031.213867 143.670914 12501.876953", "22.000011 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tower_Small", "12014.128906 143.670914 12508.635742", "-21.000008 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tower_Small", "12059.931641 143.670914 12451.811523", "-158.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "12170.925781 142.068649 12433.306641", "24.000019 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "12105.963867 145.924667 12671.102539", "112.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "11919.216797 141.078003 12532.306641", "114.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "11914.434570 141.078003 12521.496094", "114.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "11908.601563 141.078003 12508.420898", "113.999977 0.000000 0.000000" );
SpawnObject( "bldr_mil_camonet_side_nato", "11913.154297 141.255630 12514.513672", "18.000017 0.000000 0.000000" );
SpawnObject( "bldr_mil_reinforcedtank1", "12409.333984 140.000000 12550.946289", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_mil_reinforcedtank1_grass", "12409.055664 140.000000 12551.033203", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_mil_reinforcedtank1_grass", "12428.167969 140.014252 12533.271484", "154.000031 0.000000 0.000000" );
SpawnObject( "bldr_mil_blastcover1", "12165.383789 141.748917 12597.341797", "176.000031 0.000000 0.000000" );
SpawnObject( "bldr_mil_blastcover1_grass", "12165.113281 140.000000 12601.735352", "176.000031 0.000000 0.000000" );
SpawnObject( "bldr_Decal_Heli_Army", "12165.214844 140.000000 12601.375977", "-4.000000 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "12165.005859 141.856918 12600.762695", "148.000031 0.000000 0.000000" );
SpawnObject( "bldr_mil_blastcover2", "12360.433594 141.713516 12619.125000", "57.999981 0.000000 0.000000" );
SpawnObject( "bldr_mil_blastcover2_grass", "12360.145508 140.000000 12618.794922", "57.999992 0.000000 0.000000" );
SpawnObject( "Land_Airfield_ServiceHangar_R", "12370.072266 140.000000 12464.645508", "137.999985 0.000000 0.000000" );
SpawnObject( "Land_Airfield_ServiceHangar_L", "12337.264648 140.000000 12501.111328", "138.000000 0.000000 0.000000" );
SpawnObject( "bldr_Mil_AircraftShelter_Grass_R", "12248.954102 140.000000 12568.242188", "48.000004 0.000000 0.000000" );
SpawnObject( "bldr_Mil_AircraftShelter_Grass_R", "12287.677734 139.962387 12526.155273", "45.999992 0.000000 0.000000" );
SpawnObject( "bldr_Mil_AircraftShelter_Grass_L", "12287.959961 139.913849 12526.242188", "45.999996 0.000000 0.000000" );
SpawnObject( "bldr_Mil_AircraftShelter_Grass_L", "12249.210938 140.000000 12567.592773", "48.000004 0.000000 0.000000" );
SpawnObject( "bldr_Misc_BoxWooden", "12355.581055 140.486649 12623.371094", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_BoxWooden", "12356.751953 140.486649 12622.628906", "-34.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_BoxWooden", "12356.243164 141.436707 12623.131836", "-39.000015 0.000000 0.000000" );
SpawnObject( "bldr_Misc_BoxWooden", "12361.231445 140.486649 12614.896484", "-24.000015 0.000000 0.000000" );
SpawnObject( "bldr_Misc_BoxWooden", "12353.158203 140.486649 12622.293945", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_BoxWooden", "12361.991211 140.486649 12613.752930", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_roadblock_pillbox", "12510.827148 142.248978 12495.731445", "5.000009 0.000000 -8.000001" );
SpawnObject( "bldr_misc_pallets3", "12360.172852 140.180191 12612.250977", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_pallets2", "12358.644531 140.420944 12611.937500", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_pallet", "12360.065430 141.049423 12612.306641", "-53.000015 0.000000 0.000000" );
//GetTesting().ExportProxyData( "7500 0 7500", 10000 ); //Center of map, radius of how far to go out and find buildings.
//DATE RESET AFTER ECONOMY INIT-------------------------
int year, month, day, hour, minute;
int reset_month = 9, reset_day = 20;
GetGame().GetWorld().GetDate(year, month, day, hour, minute);
if ((month == reset_month) && (day < reset_day))
{
GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
}
else
{
if ((month == reset_month + 1) && (day > reset_day))
{
GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
}
else
{
if ((month < reset_month) (month > reset_month + 1))
{
GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
}
}
}
}
class CustomMission: MissionServer
{
void SetRandomHealth(EntityAI itemEnt)
{
if ( itemEnt )
{
int rndHlt = Math.RandomInt(55,100);
itemEnt.SetHealth("","",rndHlt);
}
}
override PlayerBase CreateCharacter(PlayerIdentity identity, vector pos, ParamsReadContext ctx, string characterName)
{
Entity playerEnt;
playerEnt = GetGame().CreatePlayer(identity, characterName, pos, 0, "NONE");//Creates random player
Class.CastTo(m_player, playerEnt);
GetGame().SelectPlayer(identity, m_player);
return m_player;
}
override void StartingEquipSetup(PlayerBase player, bool clothesChosen)
{
EntityAI itemTop;
EntityAI itemEnt;
ItemBase itemBs;
float rand;
itemTop = player.FindAttachmentBySlotName("Body");
if ( itemTop )
{
itemEnt = itemTop.GetInventory().CreateInInventory("Rag");
if ( Class.CastTo(itemBs, itemEnt ) )
itemBs.SetQuantity(4);
SetRandomHealth(itemEnt);
itemEnt = itemTop.GetInventory().CreateInInventory("RoadFlare");
SetRandomHealth(itemEnt);
rand = Math.RandomFloatInclusive(0.0, 1.0);
if ( rand < 0.35 )
itemEnt = player.GetInventory().CreateInInventory("Apple");
else if ( rand > 0.65 )
itemEnt = player.GetInventory().CreateInInventory("Pear");
else
itemEnt = player.GetInventory().CreateInInventory("Plum");
SetRandomHealth(itemEnt);
}
}
};
Mission CreateCustomMission(string path)
{
return new CustomMission();
}
-
Achte auf meine Spoiler !
Ersetze deinen Inhalt vor void main ()
//Spawn helper function
void SpawnObject( string type, vector position, vector orientation )
{
auto obj = GetGame().CreateObject( type, position );
obj.SetPosition( position );
obj.SetOrientation( orientation ); //Collision fix
}
durch folgenden Inhalt
//Spawn helper function
void SpawnObject(string objectName, vector position, vector orientation)
{
Object obj;
obj = Object.Cast(GetGame().CreateObject(objectName, "0 0 0"));
obj.SetPosition(position);
obj.SetOrientation(orientation);
// Force update collisions
if (obj.CanAffectPathgraph())
{
obj.SetAffectPathgraph(true, false);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(GetGame().UpdatePathgraphRegionByObject, 100, false, obj);
}
}
und berichte mal...
-
Hat Funktioniert vielen dank für die hilfe jetzt mal ne andere frage wie kann ich dort jetzt eigentlich den loot aktivieren und und loot aus mods im loottabel hinzufügen
-
Moin,
Vielleicht hilft dir die Anleitung von Arkensor weiter.
https://github.com/Arkensor/Da…for-custom-placed-objects
mfg
Edit: Wo hast du was Hingebaut? würde ich mir gerne mal anschauen !