Devblog 195

  • https://rust.facepunch.com/blog/devblog-195/


    Changes:


    New third person sounds for all handheld water containers
    New flare sounds
    Add burning fuse sound to survey charge
    New third person sounds for the medical syringe
    New third person deploy sound for the building planner
    Flare admire animation
    Flashlight admire animation
    Added 20 new contextual game tips
    Added printpos / printrot / printeyes admin console commands
    Added 25 loading screen tips
    Added eat / drink admin console commands
    Lower global max voice count on gunshots (perf fix w/ many scientists shooting at once)
    Fix for Patrol Helicopter floating in Junkyard
    Fixed barrels floating at site B (Hapis)
    Fixed players spawning in ocean (Savas Island)
    Fixed cheat report opening when typing in chat
    Fixed wind generator not been able to be removed by admins using "ent kill"
    Fixed having hat skins not allowing the root item to be craftable
    Fixed physics.steps exploit
    Fixed memory leak in vending machine UI
    Fixed crash on exit
    Misc minor sound tweaks & polish
    Guitar admire animation updated
    Machette is now default blueprint and needs WB1
    Note and Building Plan now require wood to craft
    SMG Costs reduced by 1 spring and 5 HQM
    Optimized player network updates
    Optimized reflection probe refresh
    Removed paper

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.