Devblog 193

  • https://rust.facepunch.com/blog/devblog-193/


    Changes:


    New first person deploy sounds for a handful of items
    Most items have third person deploy sounds now
    Added Bone Arrows
    Added Fire Arrows
    Fixed washed out sky at clear weather conditions
    Fixed missing sound refs on a few SoundPlayers
    Fixed stars being barely visible at night
    Fixed only 100 key combinations (nerfed key raiding)
    Fixed Christmas light exploits
    Fixed road grass decor not aligning to ground
    Fixed odd junk pile placement
    Fixed Hapis Sky Dome
    Bone knife auto admiring on deploy
    Beancan grenade auto admiring on deploy
    Fixed Harbor mine entrance (Hapis)
    Optimized elevator volumes (server perf)
    Fog and wind are now randomized every 18 hours
    Slightly darker sky at midnight
    EAC SDK update
    Optimized tool cupboard queries (client perf)
    Fog density no longer changes per biome
    Improved fog algorithm
    Pickaxe admire animation updated
    Bandage admire animation updated
    Bota bag admire animation updated
    Water bottle admire animation updated
    Big cleaver admire animation updated
    Crossbow admire animation updated
    Hammer admire animation updated
    Mace admire animation updated
    Salvaged axe admire animation updated
    Salvaged Icepick admire animation updated
    Torch admire animation updated
    Longsword admire animation updated
    Owner can always open key lock
    Added final art for tool crate (purple box)

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.