Devblog 194

  • https://rust.facepunch.com/blog/devblog-194/


    Changes:


    Added third person aim down sight sounds
    Added third person grenade sounds
    Added third person bandage sounds
    New binocular sounds
    New flashlight sounds
    Admins can get combat log of other players
    Admins get warnings when anti hack is disabled
    Added new Hazmat suit
    Water jug admire animation updated
    Salvaged hammer admire animation updated
    Water bucket admire animation updated
    Wooden spear admire animation updated
    Stone spear admire animation updated
    Flamethrower admire animation updated
    Satchel charge admire animation updated
    C4 admire animation updated
    Bow admire animation updated
    Optimized workshop skin download processing
    Optimized game object memory usage
    Optimized skin icon memory usage
    Optimized skin icon loading
    EAC SDK update
    Combat log no longer takes count parameter (uses combatlogsize value instead)
    Increased junk pile respawn time from 20 to 30 minutes
    Eliminated GC from voice recorder
    Jack O Lantern can be picked up
    Jack O Lantern only accepts wood
    Small Furnace now emits heat
    Can rotate tool cupboard after placement with hammer
    Added Building Blocked zone around Helicopter crash site
    Must wait 30 seconds to repair a structure after it was damaged
    Hazmat suit now reserachable and craftable
    Fixed an exploit near Military Tunnels entrance allowing players to go out of bounds
    Fixed an exploit inside the Military Tunnels allowing players to build in unintended areas
    Fixed maximum anisotropic filtering not being set correctly for certain textures
    Fixed community UI exception
    Fixed weapon holster exception
    Fixed HTTP image exception
    Fixed various Unity exceptions
    Fixed network stream exception
    Fixed skin loading exception
    Fixed planner exception
    Fixed bloom exception
    Fixed exception in voice recorder
    Fixed terrain hole at launch site on Hapis
    Fixed shelves been placed on Roads
    Fixed Jack O Lantern can no longer be placed through walls
    Fixed Vending machine not been destroyed if construction no longer exists
    Fixed chairs been placed inside trees and clutter (Exploit fix)
    Fixed not being able to rotate workbenches when deploying
    Fixed AutoTurrets not losing any health upon pickup
    Dropbox can no longer be placed under water
    Fixed Small Refinery not generating charcoal
    Fixed arrowheads not showing up in outlines
    Fixed explosive bullet damage being too high
    Retired viewmodel layer (unused)

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.