https://rust.facepunch.com/blog/devblog-193/
Changes:
new first person deploy sounds for a handful of items
Most items have third person deploy sounds now
Added Bone Arrows
Added Fire Arrows
Fixed washed out sky at clear weather conditions
Fixed missing sound refs on a few SoundPlayers
Fixed stars being barely visible at night
Fixed only 100 key combinations (nerfed key raiding)
Fixed Christmas light exploits
Fixed road grass decor not aligning to ground
Fixed odd junk pile placement
Fixed Hapis Sky Dome
Bone knife auto admiring on deploy
Beancan grenade auto admiring on deploy
Fixed Harbor mine entrance (Hapis)
Optimized elevator volumes (server perf)
Fog and wind are now randomized every 18 hours
Slightly darker sky at midnight
EAC SDK update
Optimized tool cupboard queries (client perf)
Fog density no longer changes per biome
Improved fog algorithm
Pickaxe admire animation updated
Bandage admire animation updated
Bota bag admire animation updated
Water bottle admire animation updated
Big cleaver admire animation updated
Crossbow admire animation updated
Hammer admire animation updated
Mace admire animation updated
Salvaged axe admire animation updated
Salvaged Icepick admire animation updated
Torch admire animation updated
Longsword admire animation updated
Owner can always open key lock
Added final art for tool crate (purple box)