Devblog 188

  • https://rust.facepunch.com/blog/devblog-188


    Changes:


    Add ignite and extinguish sounds to campfire and furnace
    Add turn on and turn off sounds to the ceiling light
    Added worldmodel outlines
    Lots of misc sound tweaks and polish
    EAC SDK update
    Stricter dropbox placement
    Python is now skinnable
    Reduced aim sway on semi auto weapons
    Finalized recoil design for semi auto weapons
    Grenades pinpull and throw happens much faster
    Stance recoil only active when moving or after first shot
    Grenades always throw at max velocity (farther)
    Fix dark sign painting UI
    Fixed reflections on hair shader
    Fixed tree minigame X appearing too low
    Fixed thompson having too much aimcone
    Fixed delay/jitter of mounted objects
    Fixed weird satchel behavior

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.