https://rust.facepunch.com/blog/devblog-186/
Changes:
Failsafe for occasional stuck bush rustle sounds
Fixed song shuffling
Fixed repeated phys impact sounds when an item is stuck inside something
Fixed occasional attempts to unload music clips that aren't loaded yet
Fixed projected decals not showing sometimes
Fixed player motion blur popping when swapping LODs
Fixed beard sometimes not showing
Fixed hair motion vectors; used in motion blur and TSSAA
Fixed hair-related memory leak
Fixed TSSAA on inventory player preview
Fixed TSSAA related black sludge
Fixed TSSAA related water shoreline flickering
EAC SDK update
Cave reverb tweaks
Beenie hat deforms hair when worn
Workbench can no longer be locked
Improved TSSAA performance and reduced GPU ram usage
Trees can be knocked down by explosions
Trees yield half res during harvesting and half as finishing bonus
Added Tree Minigame
Added Falling Trees