• https://rust.facepunch.com/blog/devblog-186/


    Changes:


    Failsafe for occasional stuck bush rustle sounds
    Fixed song shuffling
    Fixed repeated phys impact sounds when an item is stuck inside something
    Fixed occasional attempts to unload music clips that aren't loaded yet
    Fixed projected decals not showing sometimes
    Fixed player motion blur popping when swapping LODs
    Fixed beard sometimes not showing
    Fixed hair motion vectors; used in motion blur and TSSAA
    Fixed hair-related memory leak
    Fixed TSSAA on inventory player preview
    Fixed TSSAA related black sludge
    Fixed TSSAA related water shoreline flickering
    EAC SDK update
    Cave reverb tweaks
    Beenie hat deforms hair when worn
    Workbench can no longer be locked
    Improved TSSAA performance and reduced GPU ram usage
    Trees can be knocked down by explosions
    Trees yield half res during harvesting and half as finishing bonus
    Added Tree Minigame
    Added Falling Trees

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.