Devblog 171

  • https://rust.facepunch.com/blog/devblog-171/


    Changelog:


    Added Task List
    Added new ore nodes visuals
    Launch Site Office furniture
    Added mountain splat transfer
    Added icebergs
    Added entity pooling to ore hotspots
    Added effect pooling to ore hotspot flares
    Learnable Recoil for LR300/MP5
    Fixed 500 Player Limit
    Fixed some UI being blurry
    Fixed Collider/lift issues on rocket crane
    Fixed Rocket factory lift shaft issues
    Fixed demo errors
    Fixed rare ArgumentOutOfRangeException spam
    Terrain grass height reduced
    Updated multiple item descriptions
    Increased junkpile spawn attempts
    No longer load skins into ram with itemskins 0
    Updated EAC (Linux fix)
    Excluded some prefabs from asset warmup
    Adjusted texture resolution curve on the quality presets
    Optimized ore hotspot flare update
    Static Quarry stone yield drastically increased
    Removed renderer_invalidate and collider_invalidate convars (exploit fix)

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.