Devblog 154

  • http://playrust.com/devblog-154/


    Changelog:


    holosight world model lod updates
    lasersight world model lod updates
    Muzzleboost world model lod updates
    Muzzlebrake world model lod updates
    Silencer world model lod updates
    Viewmodel FOV changes reverted
    Updated wooden armor
    Improved bloom effect quality
    Improved vegetation rendering
    Added custom invoke handler (server performance)
    Optimized mesh building and fixed rare invisible grass issue on DX9
    Added pooling support to collectable entities
    Added pooling support to loot barrels
    Fixed random ceiling lights being stuck around the world
    Reenabled MaterialColorLerp script
    Added Searchlight
    Added Simple Sight

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.