http://playrust.com/devblog-154/
Changelog:
holosight world model lod updates
lasersight world model lod updates
Muzzleboost world model lod updates
Muzzlebrake world model lod updates
Silencer world model lod updates
Viewmodel FOV changes reverted
Updated wooden armor
Improved bloom effect quality
Improved vegetation rendering
Added custom invoke handler (server performance)
Optimized mesh building and fixed rare invisible grass issue on DX9
Added pooling support to collectable entities
Added pooling support to loot barrels
Fixed random ceiling lights being stuck around the world
Reenabled MaterialColorLerp script
Added Searchlight
Added Simple Sight