• https://playrust.com/devblog-140


    Changelog:


    Fixed water occasionally not visible when exiting caves
    Fixed billboard shadows in OSX/GL
    Added culling to projected cave decals (performance)
    Fixed some minor server side line of sight verification issues
    Fixed pumpkin and santa hat being invisible
    Fixed partially harvested ore nodes showing up as fully intact
    Fixed cave building exploits
    Reduced networking MTU size from 1430 to 1400
    Added periodic position updates with server side verification to projectiles
    Fixed projectile ricochet verification issues
    Fixed parts of the bear corpse not being harvestable
    Tweaked weapon reload verification
    Fixed endless vm bandage bug
    Fixed vm flamethrower flickering hand bug
    Added clothing world models
    Updated santa hat art
    Added Large Planter
    All plants must be placed atleast 0.5m of eachother
    Plants now have a placement guide
    Enabled Holiday Content

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.