Devblog 133

  • https://playrust.com/devblog-133/


    Changelog:


    Environment volumes now eliminate ambient light when underground
    Eliminated UI canvas overhead from grass displacement camera
    Converted some component getters to pooled lists (less GC)
    Stripped deployable component from entity instances (reduced memory usage)
    Removed client missing gib warning when not running in dev mode
    Removed server building privilege warning when not running in dev mode
    Muzzle Brake has less of a aimcone penalty
    Fixed skin lighting related issues
    Added opacity anti-aliasing to grass when TSSAA is enabled
    Improved LR300 iron sights
    All Pistols have drastically reduced draw time
    Improved bolt action animations
    Added map worldmodel + LODS
    Now drops map model
    Planner/map player anims

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.