• https://playrust.com/devblog-97/


    Changelog:


    New rock/concrete melee impact sounds
    Enabled server violation score kicking by default
    Re-enabled prefab pooling (performance)
    Made pool.prefabs and pool.assets console commands take an optional filter argument
    Fixed invisible external wall gate doors in the distance
    Tweaked external wall gate LOD ranges
    Fixed invisible barricades in the distance
    Converted all deployables to the planner system (quality of life)
    Fixed decay points on interior foundations being buggy and unreliable
    Improved server side building decay performance
    Fixed various deployable placement exploits on walls and rocks
    Allowed tree.quality and mesh.quality convars to be > 100
    Made mesh and tree qualities > 100 push back billboard and cull distances
    Wall frame inserts do the same construction layer checks as walls
    Removed hand snapping into view on hatchet vm attack & hit anims
    Fixed some shader bugs in large monuments
    Fixed low resolution terrain rocks
    Fixed runtime shader errors causing invisible objects on Linux
    Fixed culling not working properly on some objects
    Fixed helicopter windows and rotors now fade into fog properly
    Fixed horse hair to not fading into fog properly
    Improved and optimized rainfall shader
    Improved anti-aliasing
    Tweaked important textures to work with trilinear filtering and anisotropic
    Increased resolution on some props with extremely low resolution textures
    Improved skin shader
    Brought back and improved shore wetness
    Metal facemask protection levels lowered to that of chestplate
    Codelock does higher shock damage for wrong codes
    External wall health balance
    Removed traps deployables from common loot table (bp only)
    Added skins
    Fixed DDOS amplification exploit in steam query
    Updated weapon mod icons
    Added "ent who" command for admins (echos entity creator)
    Fixed calling some RPCs when dead
    Added command "clear" to clear the console
    Added command "copy" to copy the console to clipboard
    Updated EAC
    Updated to Unity 5.3.2p3

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.