http://playrust.com/devblog-84/
Changelog:
Jack O Lanterns are researchable and cost 2 pumpkins to craft
Wooden signs higher socket precision
New types of signs: hanging, frame, posts, banners
Rock, hatchet, stone hatchet & stone pickaxe are throwable
New autoturret sounds
New landmine sounds
Door sound fixes
Helicopter sound tweaks
Player water movement sounds
New large fire sound for helicopter napalm and debris
Distant rocket launcher attack sounds
First pass at stone construction sounds
Hatchet/Pickaxe thrown flight sound
Cupboards cannot be placed near other cupboards
Doors use animations internally
Server deletes entities on shutdown
Fixed server.cfg and serverauto.cfg being read from the wrong folder
Fixed fallen corpses being unlootable/unharvestable
Removed half-block
Removed slanted half-block
Filestorage is now cached
Fixed uiscale not working
Fixed numpad keys changing graphics setting in chat etc
Tweaked ak47 recoil
Tweaked bolt rifle recoil
Fixed ironsighted weapons not getting fov effects
Barricades Improvements
Improved guide meshes for pumpjack/quarry/autoturret
Thrown weapons become physics objects on impact
Added halloween items
Holosight doesn't lose condition
High external walls cost 2x more