Größe: 1,2 GB
Offizielle Changelogs:
New items:
-7.62x54mmR Rounds (new texture)
-Butane Canister
-Candle
-City maps (re-added)
-Fish net trap
-Fox
-Fox pelt
-Hand drill kit
-Hunting jacket (Autumn, Winter, Summer, Spring, Brown)
-Hunting scope
-New ice hockey stick
-Improvised rope
-Izh 18 Rifle
-Sawed off Izh 18 Rifle
-Kashtan C-1 scope
-Long wooden stick (replaces Ashwood Stick)
-Meat tenderizer
-Medical scrubs (Blue, Green)
-Mess tin
-Oil barrel (Blue, Green)
-Pistol scope
-Pumpkin slices
-Radio
-Red 9
-Red 9 buttstock
-10 round magazine (9mm)
-SP-6 rounds (9x39mm)
-SVD
-SVD 10 round magazine
-Torch
-Tripwire (not yet functional)
-UMP45
-25 round UMP45 magazine
-VSS Vintorez
-10 round VSS magazine
-Winchester Model 70 Alaskan
-New school building
-New road barrier objects and structures
New mechanics:
-Infected can now have their legs broken
-Infected will crawl when they have broken legs
-Player limbs can now be "bumped" and "chipped" before becoming fractured or broken
-Putting something in your hands now removes it from that slot in inventory
-Inventory system has been remade; putting something in your inventory will place it on the top, the second equipment below it and so forth
-Rebalancing of infected damage threshold
-Meat, fruit, and vegetables are now able to be skewered and cooked over a fire
-Meat becomes cooked (and eventually burnt)
-Fruit and vegetables become dried
-Propane canisters now have a percentage
-LongHorn is now able to be used without a scope
-Crossbow holosight can now be placed on the LongHorn
-Placing a lit fireplace in your inventory will set the player on fire
-Fireplaces can now be lit using a Hand Drill Kit
-Pumpkins can now be cut into pumpkin slices
-Mixing water and disinfectant now creates a pesticide usable on plants
-Various new actions with the Oil Barrel
-Combining guts and plant material in a barrel creates fertilizer
-A barrel with water is now required to tan pelts into leather
-Clothing made of cloth or leather can now be dyed using natural supplies (bark, berries)
-Armbands can now be created from Rags
-Long wooden sticks have now replaced Ashwood Sticks and changed properties
-These can be put on your back like a melee weapon
-They are pre-sharpened and can be used to cook meat or fruits/vegetables over a fire
-A knife can be used to cut one of these from a tree, and they can be broken down into 3 Wooden Sticks
-Items in the environment (not in someone's inventory) can now become damaged
-Compass now shows direction from within the item hotbar
-Can no longer exploit the FoV whilst zoomed in (FoV doesn't change when looking through a scope)
-Changes to the 3PP camera mode
-Improvised Rope can now be crafted from stacks of Rags
-Earthworms can now be obtained by digging the ground with any type of Knife
-A stone oven Fireplace now requires 8 full-sized Stones
-Torch can be crafted using a Wooden Stick and a rag
-Option to add resin by interacting with a tree with the Torch in your hands
-Fish Net Trap can be crafted using Metal wire and Netting
-Guard houses are now enterable
-Transformer vaults are now enterable
New animations:
-Carrying a barrel
-New animal animations (eg. sitting)
New locations:
-Hillside Village near Kamensk
Updated locations:
-Berezino
-Chernogorsk (new school building)
-Elektrozavodsk (new school building)
-Gorka
-International Airfield (NWAF)
-Kabanino
-Military Base (Kamensk) (underground areas removed)
-Novaya Petrovka (new school building)
-Settlement near Sinistok (updated w/ pond)
-Severograd (new school building)
-Stary Sobor (Evacuation Site added)
-Tisy
-Turovo
-Zelenogorsk (new school building)
-Road barriers scattered around streets and roads around Chernarus
Programming:
-Central Loot Economy re-implemented
-New inventory back-end
-Redistribution of infected spawns (to high-population areas)
-Total number of infected per map increased from 1100 to 1240
-Skalisty Island added as a spawn point
Fixed:
-Fixes to Infected movement
-Pumpkins into hands bug
-Lower body disappearing after rolling on the ground
-Rubber arms when throwing items
-Animations of "making a garden plot" and "digging tile" missing or just glitching
-Landmine bug when taken into hands
-V3S occupant sitting behind the cabin
-Sick status from infected wound incurable
-Tree collisions obstructing path of V3S
-Several duping methods fixed
-Bug causing character to be Starving and Dehydrated upon login
-Sewing kits making items pristine
-Suicide animation speeds up search for apples, berries, etc.
-Crosshair disappears, tracks weapon sway
-Item in Plate Carrier with Pouches and Gun Holster disappears while switching it with another item
-Complete Plate Carrier set - inventory not sortable or moveable inside
-Putting bayonet on M4A1 with improvised silencer
-Adding holster to platecarrier+pouches removed inventory of vest
-Chemlight can be used to ignite fireplace
-Chemlight equips like a flashlight
-Cannot produce redacted seeds (cut out seeds) from plants
-Failing to light a fireplace due to lack of safety uses up a single match
-Fish cannot be cooked in campfire/stove
-Invisible fireplace upon relogging
-Plate carrier pouches cannot be repaired
-Skinning chickens no longer produces feathers
-Trigger sound of weapons can be heard over 200 meters
-Door cannot be closed
-Bugfixing on per-item quantity control (Central Loot Economy)
-Desync improved
-Improvised Ashwood Short Bow bugged
-Blaze is getting ruined quickly
-Pistol suppressor on CR75 does not sit in correct spot
-JoeyX sunglasses spawning again
-Bolts Quiver spawning again
-12 Gauge Slug shells are spawning again
-Ballistic Helmet and Gas Mask can be equipped together again
-Spinal fractures should be fixed now
-Green Paramedic Pants and Paramedic Jacket are spawning again
-Painting a gun will "lock" up gun in inventory and magazine detaches itself and disappear
-Logging out/in with a weapon in your hand makes it immovable
-Small Lake north of Polesovo bugged
-V3S drives without wheels
-Can't get into V3S
-Struggling to swim over new trench to Prison Island (invisible wall)
-Zombies dont see through chain link fences
-Items in hands get moved to inventory when character starts to swim
-Invisible food
-Batteries not discharging
-3PP camera clipping issues
-Attachment optics cannot be used as stand alone pieces for zooming
Known issues:
-Dynamic events spawning at the same locations
-Server crash issues
-Client crashes when disconnecting/shutting down game
-Character drops weapon when vaulting while double carrying guns
-Axe disappears when chopping down trees
-V3S launching off ground when hitting Infected/players
Offizieller Changelog:
Neue Inhalte:
• 7.62x54mmR Muni (neues Design)
• Kerze
• Fischfalle
• Fuchs (+Pelz)
• Hunting jacket (Herbst, Winter, Sommer, Frühling, Braun)
• Hunting Scope / Jagdvisier
• Eishockeyschläger
• Improvisiertes Seil
• IZH 18 (Absägbar)
• Kashtan C-1 Visier
• Long Wooden Stick
• Fleischklopfer
• Krankenhauskittel (Blau und Grün)
• Pistolenvisier
• Kürbisscheiben
• Ölfass (Blau, Rot, Grün)
• Radio
• SVD Druganov (+ 10 Schuss Magazin)
• Fackel
• Winchester Model 70 Alaskan
• Neues Schulgebäude
• Pförtnerhäuser sind begehbar
• Straßensperren
Neue Mechaniken:
• Kriechende Zombies
• Neuer Status: Verstauchter Knöchel
• Neuer Status: Angeknackst
• Etwas aus dem Inventar nehmen macht die entsprechenden Slots frei
• Sortieren der Reihenfolge von Rucksack, Westen, Hose usw. (Oben was man zuerst anzieht)
• Schadensanpassung von Zombies
• Fleisch, Obst, Gemüse lässt sich auf Stock aufspießen und grillen
• Scope der Longhorn abnehmbar
• Scope der Armbrust nun auf Longhorn aufsetzbar
• Scope der Longhorn auf Armbrust aufsetzbar
• Angezündete Feuerstelle in Inventar lässt den Spieler brennen
• Stöcke+Rinde ist als Anzünder verwendbar
• Mischen von Wasser und Desinfektionsmittel erzeugt Pestizidenschutz
• Verschiedene Möglichkeiten mit dem Ölfass
• 1. Dünger herstellen aus Pflanzenmaterial
• 2. Mit Wasser gefüllt lässt sich aus Fell, Leder craften
• 3. Lederklamotten lassen sich mit Beeren oder Rinde färben
• Weiße Armbinden aus Rags craften
• Kochen mit dem Long Wooden Stick
• Items in der Umgebung können nun Schaden zugefügt werden
• Sichtweite lässt sich beim Schauen durch Visieren nicht mehr verstellen/ausnutzen
• Herstellen von Improvisiertes Seil durch 2x 6er Bündel Rags
• Würmer suchen mit dem Steinmesser
• Steinofen benötigt nun 8 Steine
• Fackel lässt sich aus Stock (Wooden stick) und einem rag herstellen
• Fischfalle herzustellen aus Draht und Netzen
Überarbeitete Regionen:
• Gorka
• Berezino
• NWAF
• Kabanino
• Military Base Kamensk
• Stary Sobor (Zeltstadt)
• Tisy
• Turovo
• Schulgebäude in: Elektro, Cherno, Berezino, Serevograd, Novaya Petrovka, Zeleno
• Straßensperren an sehr vielen Orten der Map
Behoben:
• Bewegungen der Zombies
• Anzeigefehler von Kürbissen in der Hand
• Unterkörper verschwinden nach dem Rollen auf dem Boden
• Gummiarme nach Werfen von Gegenständen
• Animation bei "Herstellung von einem Beet" fehlt
• Anzeigefehler bei Landmine in der Hand
• V3S Insasse sitzt hinter der Fahrerkabine
• Erkrankung von Zombie-Treffern ist unheilbar
• Baum-Kollisionen mit dem V3S
• Viele Duping-Methoden
• Verhungern und Verdursten Bug
• Nähzeug macht Gegenstand pristine
• Selbstmord-Animation macht Apfelsuche etc. viel schneller
• Fadenkreuz verschwindet
• Items in Plate carrier Weste nicht sortierbar
• Improvisierter Schalldämpfer und Bayonet zeitgleich auf M4
• Ansetzen des Holsters an die Plate carrier vest löscht das Inventar
• Knicklicht als Feuerzeug
• Ausschneiden von Samen aus Pflanzen
• Fisch lässt sich nicht im Feuer kochen/grillen
• nach neu Einloggen ist die Feuerstelle unsichtbar
• Plate carrier pouches lassen sich nicht reparieren
• Zerschneiden von Hühnern bringt keine Federn mehr
• Sound vom Abzug von Waffen hört man über 200m
• Türen lassen sich nicht schließen
• Fehlerbehebung des zentralen Lootsystems
• Desync verbessert
• Improvisierter Bogen verbuggt
• Blaze bekommt sehr schnell den Status "ruined"
• Anzeigefehler beim Schalldämpfer auf der CR75
• JoeyX Sonnenbrillen wieder im Spiel
• 12 Gauge Slug Muni wieder im Spiel
• Ballistic helmet und Gasmaske wieder kombinierbar
• Grüne Paramedic Jacken und Hosen spawnen wieder
• Einloggen mit Waffe in der Hand macht sie unbeweglich
• kleiner See nördlich von Polesovo fixed
• V3S fährt ohne Räder
• Einsteigen in den V3S nicht möglich
• Unsichtbare Wände im Wasser in Richtung Gefängnisinsel
• Zombies können nicht durch Maschendrahtzäune schauen
Quelle: http://forums.dayzgame.com/ind…angelog-stable-057128177/
http://www.youtube.com/watch?v=Q6Bpe4GTvIc#ws
http://www.youtube.com/watch?v=KwvBWbjd6YM#ws
http://www.youtube.com/watch?v=Q5iPLEG-INc#ws
Achtung, hier klicken für vieeele Bilder
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