Official Alpha 9.3X Hotfix Release Notes

  • Added


    -Controller support using 3rd party mapping tools is now compatible with EAC. Note: We will be officially supporting native USB controllers in the future.


    -Support of the latest versions of the 3rd party capture programs like Fraps, Dxtory, Shadowplay and others are now supported with EAC


    Alpha 10 Status


    Folks we’re working hard on Alpha 10 which is a few weeks out yet. Alpha 10 will include the following items:


    -Character system framework with new better looking male and female base mesh characters and a slew of clothing and armor models that can now be seen on the players. Note: full character customization profile creation will be coming after alpha 10.


    -Buff System 2.0 Framework which will allow for buffs to affect other buffs, buffs to play sounds and particle effects and buffs to be applied to zombies. For example we now make flaming arrows that light zombies on fire.


    -Zombie Horde System 2.0 which will feature sounds, smells and light events that feed into the world horde heat map which when triggered will spawn horde scouts you must avoid or kill before they call the horde to your location.


    -More AI and pathing improvements with our new zombie sight crumb system


    -New better looking model doors that change states better when damaged, repaired or upgraded.


    -Server optimizations for better performance and more players.


    -First pass of zombie mocap animations if things go well.