Version 0.07

  • Changelog:


    -Rock holder blueprint added
    -Moveable log holder blueprint added
    -Mid sized cabin blueprint added
    -Tree house blueprint added
    -Working door added to custom build doorway
    -Male version of skinny mutant added
    -New animal added: Tortoise
    -New animal added: Racoons!
    -Animal numbers will go down over time if you kill a lot of them. Will eventually slowly repopulate
    -Different animal types now stay around specific parts of world
    -Weapon balancing, all weapons will be slower when holding an item in left hand (Lighter, walkman etc) faster when held with both hands. New slower axe anim in combat.
    -More accurate weapon collider sizes, small axe smaller, stick bigger etc
    -You can now catch rabbits and place them into the rabbit cage
    -Better previous weapon switching system
    -Improved blueprint placement, items will now turn red and be unplaceable if intersecting trees
    -New rock attack animation, more powerful, uses more stamina
    -Cave’s now only contain blue skinned enemies and distorted mutants
    -Better combat theme
    -Better lake theme
    -Fixed peaceful mode (was accidentally broken in last update)
    -Further improved enemy pacing over time, fixed bug that could cause enemies to vanish over time
    -Energy now replenishes faster when sitting on bench
    -More small props added
    -Switching weapons whilst holding molotov will no longer cause it to drop
    -Sound effects added for adding sticks/logs and rocks to storage
    -Whoosh sound added when items moved around inventory
    -Fixed molotov pieces bouncing around causing fire to move in strange ways
    -Fire now scales with amount of fuel
    -Plants now burn for longer
    -Trees will tumble over if burnt now and added new burning material with embers
    -Tree leaves will now burn away correctly when on fire
    -Energy bar now flashes when playing music to make clear that your stamina is getting a boost
    -Crafting info pages unlocked in survival book (rough, missing lots of items)
    -Fixed bug where you could get infinite flares by dropping flare gun and picking it up again
    -Fixed bug where day count could change when entering/exiting caves
    -Fixed yellow axe mesh not visible when equipped
    -Terrain texture and shape improvements
    -Fires can now cook an unlimited amount of items, food will be placed at random location on fire
    -Fixed bug where you could sometimes get infinite sticks/rocks in inventory
    -Arrows should now work more effectively against enemies
    -Visible lizard skin armour!