Update 0.03

  • -No enemies mode! Type “veganmode” on title screen to activate (without the “”)
    -Player head added! And held items now correctly cast shadows
    -New suprise item added to plane
    -Yacht location is now random
    -Bats now correctly fly out of cave entrances
    -Partially built structures are now saved
    -Fixed water not accumulating on terrain when raining
    -Cassette player can now be turned off by clicking it a second time if it’s already playing
    -Log Cabin now has a floor, a door with hinge and a sleeping/saving spot
    -Birds will now land on window ledge of your built log cabin
    -Molotov will extinguish if in contact with water
    -Improved sunset/sunrise lighting
    -Two new effigies buildable, simple head on stick and arms pointing to sky
    -House boat buildable (Warning : buggy!! - especially with sharks. Also, may sink)
    -Stick marker added to custom building, quickly build yourself waypoints
    -Coral and seaweed added under water (rough)
    -New buildable item : Stick holder
    -Inventory can now carry 1 additional stick (to make shelter construction easier)
    -Small texture tweaks/improvements
    -Shadow distance increased for High and mid settings
    -Improved motion blur on held items
    -Hanging rope pick ups added to deep in caves
    -New cave lighting prop: Laptop
    -11 new filmic inspired grade options added to graphic options menu
    -Bench now buildable via book section ‘Furniture’
    -Single bat prefab added to parts of caves
    -Improved lilypad pop-in
    -Med pickups now go direct to inventory instead of being eaten on pickup
    Sounds:
    -Improved cannibal village track implementation
    -‘Lake’ track added to geese lake
    -Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges
    -Thunder and rain sounds randomized
    -Cave audio pass, adding reverb and echo, better balancing
    -Underwater sound filter added
    -Water footsteps sounds now play when you walk into water
    Performance:
    -More memory optimizations should improve stability
    -Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)
    Bugs:
    -Head no longer pokes through collision!
    -Fixed some items missing from inventory when game was loaded
    -Fixed collision where you could wall walk out of plane
    -Fixed can’t carry more raw fish message that would appear when you had too many rocks.
    -Fixed pond covered in logs
    -Fixed left hand held conflicts between lighter, torch walkman etc
    -Removed gleam on inventory coins and flares
    -Fixed floating garden
    -Fixed leaf vertex colors on small leaf hut
    -Fixed flare gun falling through yacht
    -Fixed log going to -1 if you died whilst holding a log
    -Fixed small effigy construction shader being too faint
    -Removed grass cutting from opening inventory (was causing crashes on some pc’s)