kennt jemand eine Quelle der ganzen Inventar-Icons?
Ich würde gerne wissen, welche es da gibt und wie diese heißen, bzw wie man eigene via Mod hinzufügen kann.
es ist hier - P:\scripts\config.cpp
"Head",
"Shoulder",
"Melee",
"Bow",
"Headgear",
"Mask",
"Eyewear",
"Hands",
"LeftHand",
"Gloves",
"Armband",
"Vest",
"Body",
"Back",
"Hips",
"Legs",
"Feet",
"Pistol",
"Knife",
"magazine",
"magazine2",
"magazine3",
"Driver",
"Cargo",
"Muzzle1",
"Muzzle2",
"Muzzle3",
"VestHolster",
"VestPouch",
"VestBackpack",
"pistolFlashlight",
"pistolMuzzle",
"pistolOptics",
"weaponBayonet",
"weaponBayonetAK",
"weaponBayonetMosin",
"weaponBayonetSKS",
"weaponButtstockAK",
"weaponButtstockFal",
"weaponButtstockM4",
"weaponButtstockMP5",
"weaponButtstockRed9",
"weaponButtstockSaiga",
"weaponButtstockPP19",
"weaponHandguardAK",
"weaponHandguardM4",
"weaponHandguardMP5",
"weaponHandguardM249",
"weaponMuzzle",
"weaponMuzzleAK",
"weaponMuzzleM4",
"weaponMuzzleMP5",
"weaponMuzzleMosin",
"weaponUnderSlugM4",
"weaponUnderSlugAK",
"weaponBarrelAug",
"weaponOptics",
"weaponOpticsAcog",
"weaponOpticsAK",
"weaponOpticsCrossbow",
"weaponOpticsHunting",
"weaponOpticsLRS",
"weaponOpticsMosin",
"weaponOpticsAug",
"weaponBipod",
"Slot_weaponBipodM249",
"weaponFlashlight",
"suppressorImpro",
"weaponWrap",
"magazineFakeWeapon",
"tripWireAttachment",
"BatteryD",
"MetalWire",
"TriggerAlarmClock",
"TriggerKitchenTimer",
"TriggerRemoteDetonator_Receiver",
"IEDExplosiveA",
"IEDExplosiveB",
"Book",
"ButaneTorchCanister",
"CableReel",
"CamoNet",
"CookingBase",
"CookingEquipment",
"CookingTripod",
"DBHelmetMouth",
"DBHelmetVisor",
"Firewood",
"GasCanister",
"Glass",
"Hook",
"Ingredient",
"Lights",
"MedicalBandage",
"Paper",
"Rags",
"Stones",
"WoodenStick",
"Bait",
"matchinside",
"BerryB",
"BerryR",
"BirchBark",
"OakBark",
"Plant",
"Disinfectant",
"Guts",
"Lime",
"Bark",
"DirectCookingA",
"DirectCookingB",
"DirectCookingC",
"SmokingA",
"SmokingB",
"SmokingC",
"SmokingD",
"SeedBase_1",
"SeedBase_2",
"SeedBase_3",
"SeedBase_4",
"SeedBase_5",
"SeedBase_6",
"SeedBase_7",
"SeedBase_8",
"SeedBase_9",
"SeedBase_10",
"SeedBase_11",
"SeedBase_12",
"SeedBase_13",
"GlowPlug",
"SparkPlug",
"EngineBelt",
"CarBattery",
"TruckBattery",
"LightBulb",
"Reflector_1_1",
"Reflector_2_1",
"TruckRadiator",
"CarRadiator",
"V3SWheel_1_1",
"V3SWheel_1_2",
"V3SWheel_1_3",
"V3SWheel_2_1",
"V3SWheel_2_2",
"V3SWheel_2_3",
"V3SWheel_Spare_1",
"V3SWheel_Spare_2",
"V3SHood",
"V3SDriverDoors",
"V3SCoDriverDoors",
"UtilityVehicleWheel_1_1",
"UtilityVehicleWheel_1_2",
"UtilityVehicleWheel_2_1",
"UtilityVehicleWheel_2_2",
"UtilityVehicleDriverDoors",
"UtilityVehicleCoDriverDoors",
"NivaWheel_1_1",
"NivaWheel_1_2",
"NivaWheel_2_1",
"NivaWheel_2_2",
"NivaWheel_Spare_1",
"NivaHood",
"NivaTrunk",
"NivaDriverDoors",
"NivaCoDriverDoors",
"CivSedanWheel_1_1",
"CivSedanWheel_1_2",
"CivSedanWheel_2_1",
"CivSedanWheel_2_2",
"CivSedanHood",
"CivSedanDriverDoors",
"CivSedanCoDriverDoors",
"CivSedanCargo1Doors",
"CivSedanCargo2Doors",
"CivVanWheel_1_1",
"CivVanWheel_1_2",
"CivVanWheel_2_1",
"CivVanWheel_2_2",
"CivVanDriverDoors",
"CivVanCoDriverDoors",
"CivVanCargo1Doors",
"CivVanTrunkUp",
"CivVanTrunkDown",
"Van_01_Wheel_1_1",
"Van_01_Wheel_1_2",
"Van_01_Wheel_2_1",
"Van_01_Wheel_2_2",
"Van_01_Door_1_1",
"Van_01_Door_2_1",
"Van_01_Door_2_2",
"Van_01_Trunk_1",
"Van_01_Trunk_2",
"BusWheel_1_1",
"BusWheel_1_2",
"BusWheel_2_1",
"BusWheel_2_2",
"BusHood",
"BusLeftDoors_1",
"BusLeftDoors_2",
"BusLeftDoors_3",
"BusRightDoors_1",
"BusRightDoors_2",
"BusRightDoors_3",
"CivHatchbackWheel_1_1",
"CivHatchbackWheel_1_2",
"CivHatchbackWheel_2_1",
"CivHatchbackWheel_2_2",
"CivHatchbackHood",
"CivHatchbackTrunk",
"CivHatchbackDriverDoors",
"CivHatchbackCoDriverDoors",
"CivHatchbackCargo1Doors",
"CivHatchbackCargo2Doors",
"S120Wheel_1_1",
"S120Wheel_1_2",
"S120Wheel_2_1",
"S120Wheel_2_2",
"S120Hood",
"S120Trunk",
"S120DriverDoors",
"S120CoDriverDoors",
"S120Cargo1Doors",
"S120Cargo2Doors",
"Truck_01_Wheel_1_1",
"Truck_01_Wheel_1_2",
"Truck_01_Wheel_1_3",
"Truck_01_Wheel_2_1",
"Truck_01_Wheel_2_2",
"Truck_01_Wheel_2_3",
"Truck_01_Wheel_Spare_1",
"Truck_01_Wheel_Spare_2",
"Truck_01_Hood",
"Truck_01_Door_1_1",
"Truck_01_Door_2_1",
"Truck_01_WoodenLogs",
"Truck_01_WoodenPlanks",stackMax=100;
"Truck_01_MetalSheets",
"Truck_01_Barrel1",
"Truck_01_Barrel2",
"Truck_01_Barrel3",
"Truck_01_Barrel4",
"Truck_01_WoodenCrate1",
"Truck_01_WoodenCrate2",
"Truck_01_WoodenCrate3",
"Truck_01_WoodenCrate4",
"Truck_02_Wheel_1_1",
"Truck_02_Wheel_1_2",
"Truck_02_Wheel_2_1",
"Truck_02_Wheel_2_2",
"Truck_02_Door_1_1",
"Truck_02_Door_2_1",
"Hatchback_02_Wheel_1_1",
"Hatchback_02_Wheel_1_2",
"Hatchback_02_Wheel_2_1",
"Hatchback_02_Wheel_2_2",
"Hatchback_02_Door_1_1",
"Hatchback_02_Door_1_2",
"Hatchback_02_Door_2_1",
"Hatchback_02_Door_2_2",
"Hatchback_02_Hood",
"Hatchback_02_Trunk",
"Sedan_02_Wheel_1_1",
"Sedan_02_Wheel_1_2",
"Sedan_02_Wheel_2_1",
"Sedan_02_Wheel_2_2",
"Sedan_02_Hood",
"Sedan_02_Trunk",
"Sedan_02_Door_1_1",
"Sedan_02_Door_2_1",
"Sedan_02_Door_1_2",
"Sedan_02_Door_2_2",
"Level_1_Wall_1_Barbedwire_1",
"Level_1_Wall_1_Barbedwire_2",
"Level_1_Wall_2_Barbedwire_1",
"Level_1_Wall_2_Barbedwire_2",
"Level_1_Wall_3_Barbedwire_1",
"Level_1_Wall_3_Barbedwire_2",
"Level_1_Wall_1_Camonet",
"Level_1_Wall_2_Camonet",
"Level_1_Wall_3_Camonet",
"Level_2_Wall_1_Camonet",
"Level_2_Wall_2_Camonet",
"Level_2_Wall_3_Camonet",
"Level_3_Wall_1_Camonet",
"Level_3_Wall_2_Camonet",
"Level_3_Wall_3_Camonet",
"Material_L1_WoodenLogs",
"Material_L1_Nails",
"Material_L1W1_Nails",
"Material_L1W2_Nails",
"Material_L1W3_Nails",
"Material_L1_WoodenPlanks",
"Material_L1W1_WoodenPlanks",
"Material_L1W2_WoodenPlanks",
"Material_L1W3_WoodenPlanks",
"Material_L1W1_MetalSheets",
"Material_L1W2_MetalSheets",
"Material_L1W3_MetalSheets",
"Material_L2_WoodenLogs",
"Material_L2_Nails",
"Material_L2W1_Nails",
"Material_L2W2_Nails",
"Material_L2W3_Nails",
"Material_L2_WoodenPlanks",
"Material_L2W1_WoodenPlanks",
"Material_L2W2_WoodenPlanks",
"Material_L2W3_WoodenPlanks",
"Material_L2W1_MetalSheets",
"Material_L2W2_MetalSheets",
"Material_L2W3_MetalSheets",
"Material_L3_WoodenLogs",
"Material_L3_Nails",
"Material_L3_MetalSheets",
"Material_L3W1_Nails",
"Material_L3W2_Nails",
"Material_L3W3_Nails",
"Material_L3_WoodenPlanks",
"Material_L3W1_WoodenPlanks",
"Material_L3W2_WoodenPlanks",
"Material_L3W3_WoodenPlanks",
"Material_L3W1_MetalSheets",
"Material_L3W2_MetalSheets",
"Material_L3W3_MetalSheets",
"Material_Nails",
"Material_WoodenPlanks",
"Material_MetalSheets",
"Material_WoodenLogs",
"Material_MetalWire",
"Att_CombinationLock",
"Wall_Barbedwire_1",
"Wall_Barbedwire_2",
"Wall_Camonet",
"Material_FPole_WoodenLog",
"Material_FPole_Stones",
"Material_FPole_WoodenLog2",
"Material_FPole_MetalWire",
"Material_FPole_Rope",
"Material_FPole_Nails",
"Material_FPole_MagicStick",
"Material_FPole_Flag",
"Material_Shelter_FrameSticks",
"Material_Shelter_Rope",
"Material_Shelter_Leather",
"Material_Shelter_Fabric",
"Material_Shelter_Sticks",
"LargeBattery",
"KnifeHolster",
"Chemlight",
"WalkieTalkie",
"NVG",
"helmetFlashlight",
"Belt_Left",
"Belt_Right",
"Belt_Back",
"VestGrenadeA",
"VestGrenadeB",
"VestGrenadeC",
"VestGrenadeD",
"GasMaskFilter",
"Rope",
"RevolverCylinder",
"RevolverEjector",
"Splint_Right",
"Splint_Left",
"Trap_Bait",
"TrapPrey_1",
"TrapPrey_1",
"TrapPrey_1",
"TrapPrey_1"
So sehen alle Slots aus
Sie werden also über den Mod hinzugefügt, nur die Datei config.cpp - https://pastebin.com/WCShJx0L
Es gibt aber mittlerweile Mods, welche ihre eigenen Icons eingebracht haben.
Dummerweise sind diese so verschlüsselt, dass man nichts lernen kann.
Kann ich den Namen des Mods oder einen Link zum Steam-Workshop des Mods haben?
Du kannst die Config über dayztools debinarisieren, falls es nicht verunglückt ist.
Ich möchte auch ein "ghost icon" erstellen, verstehe aber noch nicht, wie ...
1. Png erstellen mit allen Icons und Tranzparenz als Hintergr
Benötigen Sie alle Symbole, die ich hinzufügen möchte? Oder mit all den Icons, die es im Spiel gibt?