Beiträge von zilon

    kennt jemand eine Quelle der ganzen Inventar-Icons?

    Ich würde gerne wissen, welche es da gibt und wie diese heißen, bzw wie man eigene via Mod hinzufügen kann.

    es ist hier - P:\scripts\config.cpp

    Namen InventorySlot / Attachments

    "Head",

    "Shoulder",

    "Melee",

    "Bow",

    "Headgear",

    "Mask",

    "Eyewear",

    "Hands",

    "LeftHand",

    "Gloves",

    "Armband",

    "Vest",

    "Body",

    "Back",

    "Hips",

    "Legs",

    "Feet",

    "Pistol",

    "Knife",

    "magazine",

    "magazine2",

    "magazine3",

    "Driver",

    "Cargo",

    "Muzzle1",

    "Muzzle2",

    "Muzzle3",

    "VestHolster",

    "VestPouch",

    "VestBackpack",

    "pistolFlashlight",

    "pistolMuzzle",

    "pistolOptics",

    "weaponBayonet",

    "weaponBayonetAK",

    "weaponBayonetMosin",

    "weaponBayonetSKS",

    "weaponButtstockAK",

    "weaponButtstockFal",

    "weaponButtstockM4",

    "weaponButtstockMP5",

    "weaponButtstockRed9",

    "weaponButtstockSaiga",

    "weaponButtstockPP19",

    "weaponHandguardAK",

    "weaponHandguardM4",

    "weaponHandguardMP5",

    "weaponHandguardM249",

    "weaponMuzzle",

    "weaponMuzzleAK",

    "weaponMuzzleM4",

    "weaponMuzzleMP5",

    "weaponMuzzleMosin",

    "weaponUnderSlugM4",

    "weaponUnderSlugAK",

    "weaponBarrelAug",

    "weaponOptics",

    "weaponOpticsAcog",

    "weaponOpticsAK",

    "weaponOpticsCrossbow",

    "weaponOpticsHunting",

    "weaponOpticsLRS",

    "weaponOpticsMosin",

    "weaponOpticsAug",

    "weaponBipod",

    "Slot_weaponBipodM249",

    "weaponFlashlight",

    "suppressorImpro",

    "weaponWrap",

    "magazineFakeWeapon",

    "tripWireAttachment",

    "BatteryD",

    "MetalWire",

    "TriggerAlarmClock",

    "TriggerKitchenTimer",

    "TriggerRemoteDetonator_Receiver",

    "IEDExplosiveA",

    "IEDExplosiveB",

    "Book",

    "ButaneTorchCanister",

    "CableReel",

    "CamoNet",

    "CookingBase",

    "CookingEquipment",

    "CookingTripod",

    "DBHelmetMouth",

    "DBHelmetVisor",

    "Firewood",

    "GasCanister",

    "Glass",

    "Hook",

    "Ingredient",

    "Lights",

    "MedicalBandage",

    "Paper",

    "Rags",

    "Stones",

    "WoodenStick",

    "Bait",

    "matchinside",

    "BerryB",

    "BerryR",

    "BirchBark",

    "OakBark",

    "Plant",

    "Disinfectant",

    "Guts",

    "Lime",

    "Bark",

    "DirectCookingA",

    "DirectCookingB",

    "DirectCookingC",

    "SmokingA",

    "SmokingB",

    "SmokingC",

    "SmokingD",

    "SeedBase_1",

    "SeedBase_2",

    "SeedBase_3",

    "SeedBase_4",

    "SeedBase_5",

    "SeedBase_6",

    "SeedBase_7",

    "SeedBase_8",

    "SeedBase_9",

    "SeedBase_10",

    "SeedBase_11",

    "SeedBase_12",

    "SeedBase_13",

    "GlowPlug",

    "SparkPlug",

    "EngineBelt",

    "CarBattery",

    "TruckBattery",

    "LightBulb",

    "Reflector_1_1",

    "Reflector_2_1",

    "TruckRadiator",

    "CarRadiator",

    "V3SWheel_1_1",

    "V3SWheel_1_2",

    "V3SWheel_1_3",

    "V3SWheel_2_1",

    "V3SWheel_2_2",

    "V3SWheel_2_3",

    "V3SWheel_Spare_1",

    "V3SWheel_Spare_2",

    "V3SHood",

    "V3SDriverDoors",

    "V3SCoDriverDoors",

    "UtilityVehicleWheel_1_1",

    "UtilityVehicleWheel_1_2",

    "UtilityVehicleWheel_2_1",

    "UtilityVehicleWheel_2_2",

    "UtilityVehicleDriverDoors",

    "UtilityVehicleCoDriverDoors",

    "NivaWheel_1_1",

    "NivaWheel_1_2",

    "NivaWheel_2_1",

    "NivaWheel_2_2",

    "NivaWheel_Spare_1",

    "NivaHood",

    "NivaTrunk",

    "NivaDriverDoors",

    "NivaCoDriverDoors",

    "CivSedanWheel_1_1",

    "CivSedanWheel_1_2",

    "CivSedanWheel_2_1",

    "CivSedanWheel_2_2",

    "CivSedanHood",

    "CivSedanTrunk",

    "CivSedanDriverDoors",

    "CivSedanCoDriverDoors",

    "CivSedanCargo1Doors",

    "CivSedanCargo2Doors",

    "CivVanWheel_1_1",

    "CivVanWheel_1_2",

    "CivVanWheel_2_1",

    "CivVanWheel_2_2",

    "CivVanDriverDoors",

    "CivVanCoDriverDoors",

    "CivVanCargo1Doors",

    "CivVanTrunkUp",

    "CivVanTrunkDown",

    "Van_01_Wheel_1_1",

    "Van_01_Wheel_1_2",

    "Van_01_Wheel_2_1",

    "Van_01_Wheel_2_2",

    "Van_01_Door_1_1",

    "Van_01_Door_2_1",

    "Van_01_Door_2_2",

    "Van_01_Trunk_1",

    "Van_01_Trunk_2",

    "BusWheel_1_1",

    "BusWheel_1_2",

    "BusWheel_2_1",

    "BusWheel_2_2",

    "BusHood",

    "BusLeftDoors_1",

    "BusLeftDoors_2",

    "BusLeftDoors_3",

    "BusRightDoors_1",

    "BusRightDoors_2",

    "BusRightDoors_3",

    "CivHatchbackWheel_1_1",

    "CivHatchbackWheel_1_2",

    "CivHatchbackWheel_2_1",

    "CivHatchbackWheel_2_2",

    "CivHatchbackHood",

    "CivHatchbackTrunk",

    "CivHatchbackDriverDoors",

    "CivHatchbackCoDriverDoors",

    "CivHatchbackCargo1Doors",

    "CivHatchbackCargo2Doors",

    "S120Wheel_1_1",

    "S120Wheel_1_2",

    "S120Wheel_2_1",

    "S120Wheel_2_2",

    "S120Hood",

    "S120Trunk",

    "S120DriverDoors",

    "S120CoDriverDoors",

    "S120Cargo1Doors",

    "S120Cargo2Doors",

    "Truck_01_Wheel_1_1",

    "Truck_01_Wheel_1_2",

    "Truck_01_Wheel_1_3",

    "Truck_01_Wheel_2_1",

    "Truck_01_Wheel_2_2",

    "Truck_01_Wheel_2_3",

    "Truck_01_Wheel_Spare_1",

    "Truck_01_Wheel_Spare_2",

    "Truck_01_Hood",

    "Truck_01_Door_1_1",

    "Truck_01_Door_2_1",

    "Truck_01_WoodenLogs",

    "Truck_01_WoodenPlanks",stackMax=100;

    "Truck_01_MetalSheets",

    "Truck_01_Barrel1",

    "Truck_01_Barrel2",

    "Truck_01_Barrel3",

    "Truck_01_Barrel4",

    "Truck_01_WoodenCrate1",

    "Truck_01_WoodenCrate2",

    "Truck_01_WoodenCrate3",

    "Truck_01_WoodenCrate4",

    "Truck_02_Wheel_1_1",

    "Truck_02_Wheel_1_2",

    "Truck_02_Wheel_2_1",

    "Truck_02_Wheel_2_2",

    "Truck_02_Door_1_1",

    "Truck_02_Door_2_1",

    "Hatchback_02_Wheel_1_1",

    "Hatchback_02_Wheel_1_2",

    "Hatchback_02_Wheel_2_1",

    "Hatchback_02_Wheel_2_2",

    "Hatchback_02_Door_1_1",

    "Hatchback_02_Door_1_2",

    "Hatchback_02_Door_2_1",

    "Hatchback_02_Door_2_2",

    "Hatchback_02_Hood",

    "Hatchback_02_Trunk",

    "Sedan_02_Wheel_1_1",

    "Sedan_02_Wheel_1_2",

    "Sedan_02_Wheel_2_1",

    "Sedan_02_Wheel_2_2",

    "Sedan_02_Hood",

    "Sedan_02_Trunk",

    "Sedan_02_Door_1_1",

    "Sedan_02_Door_2_1",

    "Sedan_02_Door_1_2",

    "Sedan_02_Door_2_2",

    "Level_1_Wall_1_Barbedwire_1",

    "Level_1_Wall_1_Barbedwire_2",

    "Level_1_Wall_2_Barbedwire_1",

    "Level_1_Wall_2_Barbedwire_2",

    "Level_1_Wall_3_Barbedwire_1",

    "Level_1_Wall_3_Barbedwire_2",

    "Level_1_Wall_1_Camonet",

    "Level_1_Wall_2_Camonet",

    "Level_1_Wall_3_Camonet",

    "Level_2_Wall_1_Camonet",

    "Level_2_Wall_2_Camonet",

    "Level_2_Wall_3_Camonet",

    "Level_3_Wall_1_Camonet",

    "Level_3_Wall_2_Camonet",

    "Level_3_Wall_3_Camonet",

    "Material_L1_WoodenLogs",

    "Material_L1_Nails",

    "Material_L1W1_Nails",

    "Material_L1W2_Nails",

    "Material_L1W3_Nails",

    "Material_L1_WoodenPlanks",

    "Material_L1W1_WoodenPlanks",

    "Material_L1W2_WoodenPlanks",

    "Material_L1W3_WoodenPlanks",

    "Material_L1W1_MetalSheets",

    "Material_L1W2_MetalSheets",

    "Material_L1W3_MetalSheets",

    "Material_L2_WoodenLogs",

    "Material_L2_Nails",

    "Material_L2W1_Nails",

    "Material_L2W2_Nails",

    "Material_L2W3_Nails",

    "Material_L2_WoodenPlanks",

    "Material_L2W1_WoodenPlanks",

    "Material_L2W2_WoodenPlanks",

    "Material_L2W3_WoodenPlanks",

    "Material_L2W1_MetalSheets",

    "Material_L2W2_MetalSheets",

    "Material_L2W3_MetalSheets",

    "Material_L3_WoodenLogs",

    "Material_L3_Nails",

    "Material_L3_MetalSheets",

    "Material_L3W1_Nails",

    "Material_L3W2_Nails",

    "Material_L3W3_Nails",

    "Material_L3_WoodenPlanks",

    "Material_L3W1_WoodenPlanks",

    "Material_L3W2_WoodenPlanks",

    "Material_L3W3_WoodenPlanks",

    "Material_L3W1_MetalSheets",

    "Material_L3W2_MetalSheets",

    "Material_L3W3_MetalSheets",

    "Material_Nails",

    "Material_WoodenPlanks",

    "Material_MetalSheets",

    "Material_WoodenLogs",

    "Material_MetalWire",

    "Att_CombinationLock",

    "Wall_Barbedwire_1",

    "Wall_Barbedwire_2",

    "Wall_Camonet",

    "Material_FPole_WoodenLog",

    "Material_FPole_Stones",

    "Material_FPole_WoodenLog2",

    "Material_FPole_MetalWire",

    "Material_FPole_Rope",

    "Material_FPole_Nails",

    "Material_FPole_MagicStick",

    "Material_FPole_Flag",

    "Material_Shelter_FrameSticks",

    "Material_Shelter_Rope",

    "Material_Shelter_Leather",

    "Material_Shelter_Fabric",

    "Material_Shelter_Sticks",

    "LargeBattery",

    "KnifeHolster",

    "Chemlight",

    "WalkieTalkie",

    "NVG",

    "helmetFlashlight",

    "Belt_Left",

    "Belt_Right",

    "Belt_Back",

    "VestGrenadeA",

    "VestGrenadeB",

    "VestGrenadeC",

    "VestGrenadeD",

    "GasMaskFilter",

    "Rope",

    "RevolverCylinder",

    "RevolverEjector",

    "Splint_Right",

    "Splint_Left",

    "Trap_Bait",

    "TrapPrey_1",

    "TrapPrey_1",

    "TrapPrey_1",

    "TrapPrey_1"

    So sehen alle Slots aus

    1.png
    Посмотреть и скачать с Яндекс.Диска
    disk.yandex.ru
    2.png
    Посмотреть и скачать с Яндекс.Диска
    disk.yandex.ru
    3.png
    Посмотреть и скачать с Яндекс.Диска
    disk.yandex.ru
    4.png
    Посмотреть и скачать с Яндекс.Диска
    disk.yandex.ru

    Sie werden also über den Mod hinzugefügt, nur die Datei config.cpp - https://pastebin.com/WCShJx0L

    Es gibt aber mittlerweile Mods, welche ihre eigenen Icons eingebracht haben.

    Dummerweise sind diese so verschlüsselt, dass man nichts lernen kann.

    Kann ich den Namen des Mods oder einen Link zum Steam-Workshop des Mods haben?

    Du kannst die Config über dayztools debinarisieren, falls es nicht verunglückt ist.

    Ich möchte auch ein "ghost icon" erstellen, verstehe aber noch nicht, wie ...

    1. Png erstellen mit allen Icons und Tranzparenz als Hintergr

    Benötigen Sie alle Symbole, die ich hinzufügen möchte? Oder mit all den Icons, die es im Spiel gibt?