#Fixed...
Habe nun merhmals nen Server neu installiert... bin aber dann darauf gekommen, dass man ja auch die Missions Templates aktualiesieren sollte... (expansion_ce etc...)
Naja geht jetzt alles...
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Neues Benutzerkonto erstellen#Fixed...
Habe nun merhmals nen Server neu installiert... bin aber dann darauf gekommen, dass man ja auch die Missions Templates aktualiesieren sollte... (expansion_ce etc...)
Naja geht jetzt alles...
Ich grüße euch!
Ich habe mir vor paar Tagen mal wieder einen DayZSA Server aufgesetzt mit div. Mods und natürlich auch DayZ-Expansion...
Mein Problem NUN ist folgendes... Anfangs konnte man seine Party Members sehen, also diesen Sims 3D Marker übern Kopf... Paar Tage vergingen und plötzlich sind diese nicht mehr sichtbar und ich habe null, aber auch wirklich null Plan was es verursacht hat! Weder habe ich Mods hinzugefügt, gelöscht oder nennenswerte Änderungen an den Settings gemacht!
Ich hoffe mal ich bin nicht der einzige mit dem Problem und hoffe jemand hätte eine Lösung für mich
{
"m_Version": 2,
"EnableParties": 1,
"MaxMembersInParty": 10,
"UseWholeMapForInviteList": 0,
"ShowPartyMember3DMarkers": 1,
"ShowDistanceUnderPartyMembersMarkers": 1,
"ShowNameOnPartyMembersMarkers": 1,
"EnableQuickMarker": 1,
"ShowDistanceUnderQuickMarkers": 1,
"ShowNameOnQuickMarkers": 1,
"CanCreatePartyMarkers": 1,
"ShowPartyMemberHUD": 1
}
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Bitte lasst mich wissen ob ihr noch Infos/Logs braucht!
Dennoch vorerst danke für jede Hilfe!
# This config file is only provided as an example file.
# Edit it to sute your needs.
# For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure
#--------------------------------------------------------------------------------------------------------
[Bec]
#--------------------------------------------------------------------------------------------------------
# Set the ip to your server. normally 127.0.0.1 will be fine.
Ip = 127.0.0.1
# Set the port to the server.
Port = 2302
# Set the path to the BattlEye directory that is currently in use by the server.
BePath = E:\Server\dayz_testserver\config\BattlEye
# Set the path to your Admins.xml file containing your admins.
Admins = Admins.xml
# Set the path to your Commands.xml file.
Commands = Commands.xml
#--------------------------------------------------------------------------------------------------------
[Misc]
#--------------------------------------------------------------------------------------------------------
# Auto run loadbans when ban file(s) changes.
# 1 or True will turn it on.
# 0 or False will turn it off.
# If this parameter is not defined it will use False as default.
AutoLoadBans = True
# Set which type of hacks that will be added to your banlist.
# 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack.
# value 3 is set as default if this parameter is not defined.
Ban = 3
# Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt
# If you do not use any custom ban files. delete this option or leave this option commented.
# This option will check ban files for changes and automatic do a loadbans file when a file gets changed
# Do not specify the default bans.txt file here.
# BeCustomBanFiles = Bans1.txt, file2.txt, file3.txt
# Set the height & width of Becs console window
ConsoleHeight = 45
ConsoleWidth = 165
# Only allow english chars.
AsciiNickOnly = False
# Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
AsciiChatOnly = False
# If AsciiChatOnly is set True. you can define none english chars that will be accepted.
# You separate each char with a , "note you need to define lower and upper case of the chars."
IgnoreChatChars = €,£,æ,Æ,ø,Ø,å,Å
# Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
# 1 == one warning on a bad word. next bad word results in kick
Warnings = 3
# Kick players who has listed chars in their name when they connect
DisallowPlayerNameChars = {}%§+;:/█
# Min length, kicks players who has to short name when they connect.
MinPlayerNameLength = 3
# Max length, kicks players who has to long name when they connect.
MaxPlayerNameLength = 30
# Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else!
# if the exe has its original name. comment it out.
# DO NOT SET FULL PATH TO THE EXE FILE
ServerExeName = DayZServer_x64.exe
# Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
WordFilterFile = BadWords.txt
# Set the path to the file containing whitelisted guids.
# WhiteListFile = WhiteList.txt
# Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages
# WhiteListKickMsg = You are not whitelisted on this server.
# Kick people with offensive names
NickFilterFile = BadNames.txt
# Set the path to the Scheduler.xml file.
# Scheduler = Scheduler.xml
# Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
# KickLobbyIdlers = 660
# If enabled. Bec will create separate chat files for each channel along with the main file.
ChatChannelFiles = true
# Set the amount of Normal players who can connect. Set it to -1 to disable it.
# If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
# Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
# Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
# AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
# by using this method you can give some of your friends some access to some commands if you like or none.
# in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
SlotLimit = 40
# Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters.
SlotLimitKickMsg = Der Server ist voll! Versuche es erneut..
# The amount of time Bec will wait for the server to start up.
Timeout = 10
#--------------------------------------------------------------------------------------------------------
[Reporter]
#--------------------------------------------------------------------------------------------------------
# Reporter account. Fill in the username and password for your reporter account.
# GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database.
# Set the Username for your account
#User =
# Set the Password for your account
#Password =
#--------------------------------------------------------------------------------------------------------
[ChatRestriction]
#--------------------------------------------------------------------------------------------------------
# Set max amount of chat lines a player is allowed to send for each channel.
# Going passed the number will result in kick. -1 is disabled, 0 instant kick.
# If the number is higher than 0 players will be sent warnings.
Lobby = 30
Global = -1
Side = -1
Group = -1
Vehicle = -1
Command = -1
Commander = -1
Direct = -1
#--------------------------------------------------------------------------------------------------------
[ChatSpam]
#--------------------------------------------------------------------------------------------------------
# Set max amount of chat lines per channel allowed within given time frame.
# Set the values to 0 to disable this function(s)
# Quick Example:
# Lobby = 5
# Lobby_Time_Lower = 10
# Lobby_Time_Upper = 15
# If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1.
# Consider the CHANNEL (Lobby) as the spam counter.
# When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern.
# If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
# If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1.
# To get optimal result play around a bit with the values on your server.
Lobby = 0
Lobby_Time_Lower = 0
Lobby_Time_Upper = 0
Global = 0
Global_Time_Lower = 0
Global_Time_Upper = 0
Side = 0
Side_Time_Lower = 0
Side_Time_Upper = 0
Group = 2
Group_Time_Lower = 1
Group_Time_Upper = 3
Vehicle = 0
Vehicle_Time_Lower = 0
Vehicle_Time_Upper = 0
Command = 0
Command_Time_Lower = 0
Command_Time_Upper = 0
Commander = 0
Commander_Time_Lower = 0
Commander_Time_Upper = 0
Direct = 0
Direct_Time_Lower = 0
Direct_Time_Upper = 0
[Heartbeat]
BanFile0 = E:\Server\dayz_testserver\config\BattlEye\bans.txt
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60 war ein Beispiel. Wenn Ihr so viele Spieler habt, dann erhöht doch die Slots auf 80 0der 90... Manche Server laufen auf 110 Slots.
Macht einfach keinen Sinn... kommt ja dann trotzdem kein Admin/Vip etc. mehr drauf ohne in der Warteschlange zu hocken... Wir brauchen reserved Slots nicht mehr Slots...
Bei ner Community von über 300 Spielern Wertlos... wenn schon ~20 Spieler in der Warteschlange warten müssen
Servus! Gibt es eine Möglichkeit noch einen Omega Account zu bekommen?
Wir bräuchten ein derartiges Tool sehr dringend da BEC scheinbar nicht mehr kompatibel ist... ka... unser Server ist immer Abends 50/50 Slots belegt und brauchen dringend eine Möglichkeit Reserved Slots zu erstellen. Wir haben zwar diverse Dinge probiert und die Priority List eingerichtet, bringt uns aber wenig wenn 5 weitere Spieler auf den Server möchten... (Wartezeit des Todes!)
MfG
SAMSON2k17
Admin/Owner von "Zucker und Salz"