</type>
<type name="CigarettePack_Chernamorka">
<nominal>80</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>75</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<tag name="shelves" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="CigarettePack_Merkur">
<nominal>105</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>100</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<tag name="shelves" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="CigarettePack_Partyzanka">
<nominal>60</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>125</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>50</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<tag name="shelves" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="Vodka">
<nominal>2</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>90</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<tag name="shelves" />
<usage name="Town" />
<usage name="Village" />
</type>
Die Zigaretten sind nur so hoch eingestellt, weil mes bei uns auf dem Server die Währung ist. Bei Bedarf ändern. Wie man Items in die Types.xml hinzufügt weist du?