Beiträge von hooligan334

    TraderObjects.txt

    <Obiekt> SurvivorF_Keiko

    <ObjectPosition> 19502.8, 21.1049, 14228.9

    <ObjectOrientation> -136, 0, 0 This orientation NPC

    <ObjectAttachment> CZ527

    <ObjectAttachment> OMNOGloves_Gray

    <ObjectAttachment> MilitaryBeret_CDF

    <ObjectAttachment> PlateCarrierVest

    <ObjectAttachment> TTsKOJacket_Camo

    <ObjectAttachment> TTSKOPants

    <ObjectAttachment> MilitaryBoots_Black

    <ObjectAttachment> AliceBag_Camo


    "should"
    a friend hid 2 vehicles in the forest and disappeared.I don't know what dayz is all about
    the spark plug was damaged 15 min before restart, after reboot hmmw disappeared ehh this is shit.

    when they finally fix, they deal with unnecessary things!

    does no one really know how to make these vehicles disappear?

    events.xml

    economy.xml

    Code
    <economy>
        <dynamic init="1" load="1" respawn="1" save="1"/>
        <animals init="1" load="0" respawn="1" save="0"/>
        <zombies init="1" load="0" respawn="1" save="0"/>
        <vehicles init="1" load="1" respawn="1" save="1"/>
        <randoms init="0" load="0" respawn="1" save="0"/>
        <custom init="0" load="0" respawn="0" save="0"/>
        <building init="0" load="0" respawn="0" save="0"/>
        <player init="1" load="1" respawn="1" save="1"/>
    </economy>

    types.xml

    Code
    <type name="Hmwvee">
             <nominal>0</nominal>
             <lifetime>3888000</lifetime>
             <restock>0</restock>
             <min>0</min>
             <quantmin>-1</quantmin>
             <quantmax>-1</quantmax>
             <cost>100</cost>
             <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
        </type>

    after restarting they just disappear not always...;(

    Hey gus im have a question.

    Code
    <nominal>2</nominal>
    <min>1</min>


    How many weapons will respawn to restart?


    How many weapons will respawn to restart?

    How many weapons will respawn to restart?

    hey. A have problem.

    static spawn svd

    Code
    SpawnObject( "SVD", "553.341064 126.457130 4553.472168", "156.125015 84.917114 171.345779" );

    how to make a given item disappear before restarting?

    Types.xml

    proto native float GetLifetime(); // lifetime in (seconds) - what is the idle before item abandoned at ground gets deleted

    not work.


    after reboot this item is still there,

    from what I observed

    svd disappeared after 6 hours, HOW TO CHANGE ??