Beiträge von Fabian_Cedric

    Spoiler anzeigen

    // Green Mountain:

    <TraderMarker> 0 // Trader ID

    <TraderMarkerPosition> 3699.27, 402.13, 5967.91 // Coordinate X, Coordinate Y, Coordinate Z

    <TraderMarkerSafezone> 80 // Safezone Radius

    <TraderMarker> 1

    <TraderMarkerPosition> 3691.41, 402.074, 5998.47

    <TraderMarkerSafezone> 80

    <TraderMarker> 2

    <TraderMarkerPosition> 3708.71, 403.153, 5974.79

    <TraderMarkerSafezone> 80

    <TraderMarker> 3

    <TraderMarkerPosition> 3707.46, 403.153, 5973.3

    <TraderMarkerSafezone> 80

    <TraderMarker> 4

    <TraderMarkerPosition> 3703.56, 402.345, 6009.53

    <TraderMarkerSafezone> 30

    <TraderMarker> 5

    <TraderMarkerPosition> 3723.84, 402.012, 5990.04

    <TraderMarkerSafezone> 30

    <VehicleSpawn> 3719.71, 402.012, 5994.85 // Vehicle Spawnpoint for Trader; Coordinate X, Coordinate Y, Coordinate Z (optional)

    <VehicleSpawnOri> -42, 0, 0 // Vehicle Spawnpoint Orientation; Yaw, Pitch, Roll (optional)

    // Kumyrna:

    <TraderMarker> 0

    <TraderMarkerPosition> 8354.06, 293.143, 5995.87

    <TraderMarkerSafezone> 80

    <TraderMarker> 1

    <TraderMarkerPosition> 8357.55, 293.143, 5995.26

    <TraderMarkerSafezone> 80

    <TraderMarker> 2

    <TraderMarkerPosition> 8359.22, 292.034, 5973.69

    <TraderMarkerSafezone> 80

    <TraderMarker> 3

    <TraderMarkerPosition> 8354.61, 292.034, 5967.63

    <TraderMarkerSafezone> 80

    <TraderMarker> 4

    <TraderMarkerPosition> 8370.48, 293.277, 5994.52

    <TraderMarkerSafezone> 30

    <TraderMarker> 5

    <TraderMarkerPosition> 8365.63, 292.012, 5977.71

    <TraderMarkerSafezone> 80

    <VehicleSpawn> 8365.18, 292.017, 5987.68

    <VehicleSpawnOri> -90, 0, 0

    // Black market:

    <TraderMarker> 6

    <TraderMarkerPosition> 6886.65, 406.824, 11416.3

    <TraderMarkerSafezone> 0

    // Fellankäufer:

    <TraderMarker> 7

    <TraderMarkerPosition> 15138, 133.7, 14788

    <TraderMarkerSafezone> 0


    // ------------------------------------------------------ Objects to Spawn ------------------------------------------------------

    // Green Mountain:

    <Object> SurvivorF_Irena // Classname

    <ObjectPosition> 3699.27, 402.13, 5967.91 // Coordinate X, Coordinate Y, Coordinate Z

    <ObjectOrientation> -13.234265, 0, 0 // Yaw, Pitch, Roll

    //<ObjectAttachment> NPC_DUMMY // Add this if you are using an non Character Object for an Trader (like Vending Machines, etc.). It is needed to make the User Action for the Trading Menu work.

    <ObjectAttachment> BoxCerealCrunchin // Add an Item to the Traders Inventory;

    <ObjectAttachment> SurgicalGloves_White

    <ObjectAttachment> Bandana_Polkapattern

    <ObjectAttachment> MiniDress_PinkChecker

    <ObjectAttachment> DressShoes_White

    <Object> SurvivorF_Keiko

    <ObjectPosition> 3691.41, 402.074, 5998.47

    <ObjectOrientation> 158.253525, 0, 0

    <ObjectAttachment> Wrench

    <ObjectAttachment> FirefighterAxe_Black

    <ObjectAttachment> TacticalGloves_Black

    <ObjectAttachment> FirefighterJacket_Black

    <ObjectAttachment> Firefighterspants_Black

    <ObjectAttachment> FirefigthersHelmet_Red

    <ObjectAttachment> Wellies_Black

    <Object> SurvivorM_Seth

    <ObjectPosition> 3708.71, 403.153, 5974.79

    <ObjectOrientation> -51.969990, 0, 0

    <ObjectAttachment> FirefighterAxe

    <ObjectAttachment> SVD

    <ObjectAttachment> PSO1Optic

    <ObjectAttachment> M4A1

    <ObjectAttachment> M4_RISHndgrd

    <ObjectAttachment> Universallight

    <ObjectAttachment> M4_OEBttstck

    <ObjectAttachment> M68Optic

    <ObjectAttachment> M4_Suppressor

    <ObjectAttachment> OMNOGloves_Gray

    <ObjectAttachment> GorkaHelmet_Green

    <ObjectAttachment> GorkaHelmetVisor

    <ObjectAttachment> BalaclavaMask_Green

    <ObjectAttachment> PlateCarrierVest

    <ObjectAttachment> TTsKOJacket_Camo

    <ObjectAttachment> TTSKOPants

    <ObjectAttachment> MilitaryBoots_Black

    <ObjectAttachment> AliceBag_Camo

    <Object> SurvivorM_Taiki

    <ObjectPosition> 3707.46, 403.153, 5973.3

    <ObjectOrientation> -65.823410, 0, 0

    <ObjectAttachment> BalaclavaMask_Beige

    <ObjectAttachment> USMCJacket_Woodland

    <ObjectAttachment> USMCPants_Woodland

    <ObjectAttachment> GhillieSuit_Woodland

    <ObjectAttachment> SmershVest

    <ObjectAttachment> TTSKOBoots


    <Object> SurvivorF_Frida

    <ObjectPosition> 3703.56, 402.345, 6009.53

    <ObjectOrientation> 174.787735, 0, 0

    <ObjectAttachment> ThickFramesGlasses

    <ObjectAttachment> WomanSuit_Black

    <ObjectAttachment> SlacksPants_Black

    <ObjectAttachment> DressShoes_Black

    <Object> SurvivorM_Peter

    <ObjectPosition> 3724.33, 402.012, 5989.19

    <ObjectOrientation> -43.954433, 0, 0

    <ObjectAttachment> LugWrench

    <ObjectAttachment> WorkingGloves_Black

    <ObjectAttachment> ReflexVest

    <ObjectAttachment> JumpsuitJacket_Blue

    <ObjectAttachment> JumpsuitPants_Blue

    <ObjectAttachment> HikingBootsLow_Blue

    <Object> Land_FuelStation_Build

    <ObjectPosition> 3693.1, 403.612, 5998.32

    <ObjectOrientation> -23.000992, 0, 0

    <Object> Land_Lunapark_Shooting_Gallery

    <ObjectPosition> 3707.49, 403.612, 5974.74

    <ObjectOrientation> 39.997997, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 3727.55, 403.012, 5987.47

    <ObjectOrientation> 39.997997, 0, 0

    <Object> Land_Mil_GuardShed

    <ObjectPosition> 3724.84, 402.412, 5989.04

    <ObjectOrientation> 141.382217, 0, 0

    <Object> Land_Misc_Toilet_Mobile

    <ObjectPosition> 3692.58, 403.212, 5981.05

    <ObjectOrientation> -110.997856,0, 0

    <Object> Land_Misc_Toilet_Mobile

    <ObjectPosition> 3692.02, 403.212, 5982.48

    <ObjectOrientation> -114.999535,0, 0

    <Object> Land_City_Stand_Grocery

    <ObjectPosition> 3700.53, 403.812, 5965.38

    <ObjectOrientation> 165.998734, 0, 0

    <Object> Land_Power_Pole_Conc1_Amp

    <ObjectPosition> 3706.73, 404.112, 5985.33

    <ObjectOrientation> -110.997856,0, 0

    <Object> Land_Power_Pole_Wood1_Lamp_Amp

    <ObjectPosition> 3703.2, 404.712, 5971.11

    <ObjectOrientation> -73.996033, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 3690.93, 403.212, 5987.15

    <ObjectOrientation> 163.000824, 0, 0

    <Object> Land_Container_1Aoh

    <ObjectPosition> 3689.09, 403.212, 5993.05

    <ObjectOrientation> 161.999741, 0, 0

    <Object> Land_Container_1Bo

    <ObjectPosition> 3690.43, 405.812, 5987.31

    <ObjectOrientation> 161.999741, 0, 0

    <Object> Land_Container_1Bo

    <ObjectPosition> 3710.64, 403.196, 5963.35

    <ObjectOrientation> -108.001251, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 3718.82, 402.012, 5998.82

    <ObjectOrientation> 0, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 3715.69, 402.012, 5996.23

    <ObjectOrientation> -22.0017, 0, 0

    <Object> Land_Misc_Well_Pump_Blue

    <ObjectPosition> 3693.56, 402.312, 6010.05

    <ObjectOrientation> 0, 0, 0

    <Object> BarrelHoles_Red

    <ObjectPosition> 3698.21, 402.012, 6003.26

    <ObjectOrientation> 0, 0, 0

    <Object> DC_BankingATMRed

    <ObjectPosition> 3706.7, 402.012, 5984.86

    <ObjectOrientation> 90, 0, 0

    <Object> DC_BankingATMRed

    <ObjectPosition> 3704.7, 402.332, 6003.1

    <ObjectOrientation> 275, 0, 0

    // Kumyrna:

    <Object> SurvivorM_Niki

    <ObjectPosition> 8354.06, 293.143, 5995.87

    <ObjectOrientation> -169.334961,0, 0

    <ObjectAttachment> WaterBottle

    <ObjectAttachment> SurgicalGloves_Green

    <ObjectAttachment> MedicalScrubsHat_White

    <ObjectAttachment> SurgicalMask

    <ObjectAttachment> MedicalScrubsShirt_White

    <ObjectAttachment> MedicalScrubsPants_Blue

    <ObjectAttachment> NBCBootsGray

    <Object> SurvivorF_Maria

    <ObjectPosition> 8357.55, 293.143, 5995.26

    <ObjectOrientation> -170.312988,0, 0

    <ObjectAttachment> Screwdriver

    <ObjectAttachment> Shovel

    <ObjectAttachment> WorkingGloves_Yellow

    <ObjectAttachment> ConstructionHelmet_Yellow

    <ObjectAttachment> Shirt_RedCheck

    <ObjectAttachment> CanvasPants_Beige

    <ObjectAttachment> WorkingBoots_Yellow

    <Object> SurvivorM_Hassan

    <ObjectPosition> 8359.22, 292.034, 5973.69

    <ObjectOrientation> -89.158005, 0, 0

    <ObjectAttachment> FirefighterAxe

    <ObjectAttachment> AKM

    <ObjectAttachment> AK_WoodHndgrd

    <ObjectAttachment> AK_FoldingBttstck

    <ObjectAttachment> KobraOptic

    <ObjectAttachment> SVD

    <ObjectAttachment> PSO1Optic

    <ObjectAttachment> TacticalGoggles

    <ObjectAttachment> TacticalGloves_Green

    <ObjectAttachment> GorkaHelmet

    <ObjectAttachment> BandanaMask_CamoPattern

    <ObjectAttachment> UKAssVest_Camo

    <ObjectAttachment> GorkaEJacket_Summer

    <ObjectAttachment> GorkaPants_Summer

    <ObjectAttachment> MilitaryBoots_Black

    <ObjectAttachment> AliceBag_Camo

    <Object> SurvivorM_Elias

    <ObjectPosition> 8354.61, 292.034, 5967.63

    <ObjectOrientation> -22.091135, 0, 0

    <ObjectAttachment> AmmoBox_9x19_25rnd

    <ObjectAttachment> NailedBaseballBat

    <ObjectAttachment> MP5K

    <ObjectAttachment> MP5_RailHndgrd

    <ObjectAttachment> Universallight

    <ObjectAttachment> MP5k_StockBttstck

    <ObjectAttachment> M68Optic

    <ObjectAttachment> MP5_Compensator

    <ObjectAttachment> OMNOGloves_Gray

    <ObjectAttachment> BallisticHelmet_Green

    <ObjectAttachment> BandanaMask_CamoPattern

    <ObjectAttachment> HighCapacityVest_Olive

    <ObjectAttachment> USMCJacket_Woodland

    <ObjectAttachment> USMCPants_Woodland

    <ObjectAttachment> TTSKOBoots

    <ObjectAttachment> MilitaryBoots_Black

    <Object> SurvivorM_Taiki

    <ObjectPosition> 8370.48, 293.277, 5994.52

    <ObjectOrientation> -112.26684, 0, 0

    <ObjectAttachment> AviatorGlasses

    <ObjectAttachment> ZmijovkaCap_Blue

    <ObjectAttachment> Hoodie_GraffitiTiles

    <ObjectAttachment> Jeans_BlueDark

    <ObjectAttachment> Sneakers_White

    <Object> Land_Mil_Tent_Big2_2

    <ObjectPosition> 8356.92, 294.012, 5971.17

    <ObjectOrientation> 103.001228, 0, 0

    <Object> Land_Wreck_Uaz

    <ObjectPosition> 8371.49, 292.807, 5980.68

    <ObjectOrientation> 0, 0, 0

    <Object> Land_Misc_Toilet_Mobile

    <ObjectPosition> 8347.7, 293.211, 5979.25

    <ObjectOrientation> -165.001785,0, 0

    <Object> Land_Misc_Toilet_Mobile

    <ObjectPosition> 8349.27, 293.207, 5979.12

    <ObjectOrientation> -159.998718,0, 0

    <Object> Land_Container_1Bo

    <ObjectPosition> 8376.06, 293.318, 5987.46

    <ObjectOrientation> -82.011284, 0, 0

    <Object> Land_Container_1Aoh

    <ObjectPosition> 8374.53, 293.213, 5983.12

    <ObjectOrientation> 13.001471, 0, 0

    <Object> Land_Container_1Bo

    <ObjectPosition> 8374.43, 293.211, 5977.06

    <ObjectOrientation> 2.998344, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8374.03, 293.212, 5970.79

    <ObjectOrientation> 2.998344, 0, 0

    <Object> Land_Wreck_Ikarus

    <ObjectPosition> 8370.19, 292.809, 5965.63

    <ObjectOrientation> 72.998840, 0, 0

    <Object> Land_Wreck_V3S

    <ObjectPosition> 8363.38, 292.811, 5964.22

    <ObjectOrientation> 7.001019, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8358.54, 293.112, 5963.1

    <ObjectOrientation> 99.006409, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8352.48, 293.112, 5964.58

    <ObjectOrientation> 99.006409, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8342.33, 293.102, 5985.8

    <ObjectOrientation> -168.001495,0, 0

    <Object> Land_Wall_Gate_Camp

    <ObjectPosition> 8342.3, 293.502, 5991.47

    <ObjectOrientation> 106.003967, 0, 0

    <Object> Land_Wreck_Ikarus

    <ObjectPosition> 8343.51, 293.272, 6000.51

    <ObjectOrientation> -168.001495,0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8346.16, 293.272, 6007.02

    <ObjectOrientation> -85.995506, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8349.87, 293.301, 6009.2

    <ObjectOrientation> -85.995506, 0, 0

    <Object> Land_Container_1Bo

    <ObjectPosition> 8356.16, 293.309, 6009.94

    <ObjectOrientation> -109.004036,0, 0

    <Object> Land_Wreck_V3S

    <ObjectPosition> 8362.74, 293.15, 6010.63

    <ObjectOrientation> -83.991722, 0, 0

    <Object> Land_Wreck_Volha_Blue

    <ObjectPosition> 8365.16, 292.921, 6007.63

    <ObjectOrientation> 5.000144, 0, 0

    <Object> Land_Container_1Moh

    <ObjectPosition> 8368.21, 293.361, 6009.55

    <ObjectOrientation> -15.999864, 0, 0

    <Object> Land_Container_1Bo

    <ObjectPosition> 8371.36, 293.316, 6003.86

    <ObjectOrientation> -43.998638, 0, 0

    <Object> Land_Wreck_Uaz

    <ObjectPosition> 8364.77, 292.706, 6013.2

    <ObjectOrientation> 154.001068, 0, 0

    <Object> Land_Wreck_Ikarus

    <ObjectPosition> 8373.89, 293.149, 5996.24

    <ObjectOrientation> -11.998495, 0, 0

    <Object> Land_Wreck_S1023_Blue

    <ObjectPosition> 8375.5, 293.081, 5990.16

    <ObjectOrientation> -96.008263, 0, 0

    <Object> Land_Wreck_Caravan_MGreen

    <ObjectPosition> 8367.78, 294.009, 5994.61

    <ObjectOrientation> 97.988716, 0, 0

    <Object> Land_Mil_GuardShed

    <ObjectPosition> 8365.84, 292.511, 5977.22

    <ObjectOrientation> -172.998962,0, 0

    <Object> Land_Power_Pole_Conc1_Amp

    <ObjectPosition> 8373.4, 294.856, 5989.17

    <ObjectOrientation> -161.999741,0, 0

    <Object> Land_Power_Pole_Conc1_Amp

    <ObjectPosition> 8350.29, 294.81, 5978.7

    <ObjectOrientation> 141.999985, 0, 0

    <Object> Land_Power_Pole_Wood1_Amp

    <ObjectPosition> 8366.61, 294.807, 5975.68

    <ObjectOrientation> 173.998581, 0, 0

    <Object> Land_Lunapark_Shooting_Gallery

    <ObjectPosition> 8356.13, 293.602, 5994.67

    <ObjectOrientation> -79.998199, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 8364.66, 292.005, 5985.83

    <ObjectOrientation> 0, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 8364.7, 292.027, 5989.5

    <ObjectOrientation> 18, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 8360.74, 292.002, 5985.77

    <ObjectOrientation> 5, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 8360.69, 292.027, 5989.47

    <ObjectOrientation> -30, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 8370.35, 292.091, 5989.57

    <ObjectOrientation> -64.0013, 0, 0

    <Object> Land_RoadCone

    <ObjectPosition> 8370.29, 292.006, 5985.86

    <ObjectOrientation> -64.0013, 0, 0

    <Object> Land_Misc_Well_Pump_Blue

    <ObjectPosition> 8345.61, 292.302, 5985.93

    <ObjectOrientation> 0, 0, 0

    <Object> BarrelHoles_Red

    <ObjectPosition> 8353.61, 292.006, 5982.2

    <ObjectOrientation> 0, 0, 0

    <Object> DC_BankingATMRed

    <ObjectPosition> 8360.15, 292.054, 5994.15

    <ObjectOrientation> 325, 0, 0

    <Object> DC_BankingATMRed

    <ObjectPosition> 8350.7, 292.011, 5978.3

    <ObjectOrientation> 235, 0, 0

    // Black Market:

    <Object> SurvivorM_Jose

    <ObjectPosition> 6886.65, 406.824, 11416.3

    <ObjectOrientation> 0, 0, 0

    <ObjectAttachment> FirefighterAxe

    <ObjectAttachment> SVD

    <ObjectAttachment> PSO1Optic

    <ObjectAttachment> M4A1

    <ObjectAttachment> M4_RISHndgrd

    <ObjectAttachment> Universallight

    <ObjectAttachment> M4_OEBttstck

    <ObjectAttachment> M68Optic

    <ObjectAttachment> M4_Suppressor

    <ObjectAttachment> OMNOGloves_Gray

    <ObjectAttachment> GorkaHelmet_Green

    <ObjectAttachment> GorkaHelmetVisor

    <ObjectAttachment> BalaclavaMask_Green

    <ObjectAttachment> PlateCarrierVest

    <ObjectAttachment> TTsKOJacket_Camo

    <ObjectAttachment> TTSKOPants

    <ObjectAttachment> MilitaryBoots_Black

    <ObjectAttachment> AliceBag_Camo

    <Object> Land_Mil_GuardShed

    <ObjectPosition> 6904.55, 406.249, 11427.2

    <ObjectOrientation> 90, 0, 0

    <Object> Land_Lunapark_Shooting_Gallery

    <ObjectPosition> 6885.37, 407.587, 11416

    <ObjectOrientation> 90, 0, 0

    <Object> Land_City_Stand_News2

    <ObjectPosition> 6890.89, 407.196, 11443.5

    <ObjectOrientation> 0, 0, 0

    <Object> Land_City_Stand_Grocery

    <ObjectPosition> 6883.81, 407.627, 11427.4

    <ObjectOrientation> -180, 0, 0

    <Object> Land_City_Stand_News1

    <ObjectPosition> 6883.65, 407.599, 11442.8

    <ObjectOrientation> 0, 0, 0

    <Object> BarrelHoles_Red

    <ObjectPosition> 6888.59, 406.046, 11425.8

    <ObjectOrientation> 30.3877,

    <Object> Land_Misc_Well_Pump_Blue

    <ObjectPosition> 6904.08, 406.267, 11434.2

    <ObjectOrientation> -180, 0, 0

    // Fellankäufer:

    <Object> SurvivorM_Lewis

    <ObjectPosition> 15138, 133.7, 14788

    <ObjectOrientation> 0, 0, 0

    <ObjectAttachment> FirefighterAxe

    <ObjectAttachment> SVD

    <ObjectAttachment> PSO1Optic

    <ObjectAttachment> M4A1

    <ObjectAttachment> M4_RISHndgrd

    <ObjectAttachment> Universallight

    <ObjectAttachment> M4_OEBttstck

    <ObjectAttachment> M68Optic

    <ObjectAttachment> M4_Suppressor

    <ObjectAttachment> OMNOGloves_Gray

    <ObjectAttachment> GorkaHelmet_Green

    <ObjectAttachment> GorkaHelmetVisor

    <ObjectAttachment> BalaclavaMask_Green

    <ObjectAttachment> PlateCarrierVest

    <ObjectAttachment> TTsKOJacket_Camo

    <ObjectAttachment> TTSKOPants

    <ObjectAttachment> MilitaryBoots_Black

    <ObjectAttachment> AliceBag_Camo

    //<OpenFile> FileName.txt // Links to another File; Must be right above <FileEnd>!

    <FileEnd> // This has to be on the End of this File and is very importand!

    Ich möchte den Fellankäufer als neuen trader hinzufügen nun habe ich alles hochgeladen die person spawn aber kann nicht Interagieren? kann jemand mal drüber schauen

    Spoiler anzeigen

    serverTime="SystemTime";

    serverTimeAcceleration=0;

    serverNightTimeAcceleration=64;

    serverTimePersistent=0;

    Ich habe die Zeit eigentlich auf 0 gesetzt so das sie immer die selbe zeit hat oder habe ich was falsch gemacht

    Ich würde gerne auf meinem Server nur Tag haben kann mir jemand sagen welche Einstellung ich dazu bearbeiten muss habe mir nen Video angeschaut und es genau so gemacht aber es hat net so geklappt

    Also er zeigt mir diesen fehler an

    errorjump.png19530:7The element type "types" must be terminated by the matching end-tag "</types>".

    so ich sehe da aber kein Fehler

    </type>

    <type name="BTR_Doors_Driver_Black">

    <nominal>2</nominal>

    <lifetime>2700</lifetime>

    <restock>0</restock>

    <min>0</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="vehiclesparts"/>

    <usage name="Industrial"/>

    </type>

    <type name="BTR_Doors_coDriver_Black">

    <nominal>2</nominal>

    <lifetime>2700</lifetime>

    <restock>0</restock>

    <min>0</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="vehiclesparts"/>

    <usage name="Industrial"/>

    </type>

    Ich weiß nicht wieso aber immer despawnen nach dem server neustart teile der Base, Zelte oder Fahrzeuge.

    muss ich was in den Einstellungen ändern die Lifetime ist eigentlich auf 3880000 eingestellt siehe beispiel

    <type name="CarTent">

    <nominal>20</nominal>

    <lifetime>3888000</lifetime>

    <restock>43200</restock>

    <min>20</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>

    <category name="containers"/>

    <usage name="Industrial"/>

    Grüße

    Fabian

    Hey Liebe Kollegen, ich wollte einen neuen Trader hinzufügen mache ich etwas falsch habe mich an die genaue anleitung gehalten.

    // Black market:

    <TraderMarker> 6

    <TraderMarkerPosition> 8159.54, 475.575, 9148.25

    <TraderMarkerSafezone> 0

    // Black Market:

    <Object> SurvivorM_Seth

    <ObjectPosition> 8159.54, 475.575, 9148.25

    <ObjectOrientation> -51.969990, 0, 0

    <ObjectAttachment> FirefighterAxe

    <ObjectAttachment> SVD

    <ObjectAttachment> PSO1Optic

    <ObjectAttachment> M4A1

    <ObjectAttachment> M4_RISHndgrd

    <ObjectAttachment> Universallight

    <ObjectAttachment> M4_OEBttstck

    <ObjectAttachment> M68Optic

    <ObjectAttachment> M4_Suppressor

    <ObjectAttachment> OMNOGloves_Gray

    <ObjectAttachment> GorkaHelmet_Green

    <ObjectAttachment> GorkaHelmetVisor

    <ObjectAttachment> BalaclavaMask_Green

    <ObjectAttachment> PlateCarrierVest

    <ObjectAttachment> TTsKOJacket_Camo

    <ObjectAttachment> TTSKOPants

    <ObjectAttachment> MilitaryBoots_Black

    <ObjectAttachment> AliceBag_Camo

    <Trader>Black Market //ID=6

    <Category>Pistolen

    FNX45, W, 175, 90

    <Category>Sturmgewehre

    FNX45, W, 175, 90

    <Category>Scharfschützengewehre

    FNX45, W, 175, 90