Beiträge von DarkWater

Der Patch 1.29 wurde von BI auf 2026 verschoben.
Die neue Season bei GDZ startet trotzdem am 01.12.. Alle unser Server werden gewiped! (Infos)

    Thanks! What value should be set to rain and clouds on the server?



    1. //If all is set to null give always sunshine, no fog, and less clouds
    2. Weather weather = g_Game.GetWeather();
    3. weather.GetOvercast().SetLimits( 0.0 , 0.0 );
    4. weather.GetRain().SetLimits( 0.0 , 0.0 );
    5. weather.GetFog().SetLimits( 0.0 , 0.0 );
    6. weather.GetOvercast().SetForecastChangeLimits( 0.0, 0.0 );
    7. weather.GetRain().SetForecastChangeLimits( 0.0, 0.0 );
    8. weather.GetFog().SetForecastChangeLimits( 0.0, 0.0 );
    9. weather.GetOvercast().Set( 0, 0, 0);
    10. weather.GetRain().Set( 0, 0, 0);
    11. weather.GetFog().Set( 0, 0, 0);
    12. weather.SetWindMaximumSpeed(0);
    13. weather.SetWindFunctionParams(0.0, 0.0, 0);

    Hey, nice script, my problem is init.c , I want to make, so that to spawn a certain loot on player, but default loot spawns inside . Will help me? I will be grateful!