Beiträge von Urs
Die neue Season bei GDZ startet trotzdem am 01.12.. Alle unser Server werden gewiped! (Infos)
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Die Meldung ist noch normal. Stellt aber kein Problem dar. einfach wegdrücken.
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1. Post updated
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@Hazze:
Wie ich weiter oben schon geschrieben habe war es nie gewollt das airfield baracken zu setzen, deshalb passen die dort auch nicht hin. Es wurden einfach die Barackentypen vertauscht. Wird gefixed.
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Vielen Dank taette
es gibt noch einige weitere Baracken, die wie auf deinen Bild nicht da hin passen.
Das liegt daran das die Baracken dort gar nicht hin sollen, sondern andere kleinere Baracken.
Doby hatte wohl leider in seiner Ordnung die Barackenklasse vertauscht. Aber er ist dran die rauszunehmen und die richtige zu setzen
Es war nie geplant soviele solche highloot Baracken zu setzen.... -
1. Post updated
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Hallo Community,
uns ist wichtig die Extended Map noch besser zum machen bzw. Fehler auszubessern.
Die VIP User werden diesen Thread schon kennen, aber es sind gerne auch alle anderen gefragt.Was gefällt euch an den neuen Objekten?
Was gefällt euch nicht?Wir sind offen für Verbesserungsvorschläge ebenso für Kritik.
Aktuell sind noch Bugs drin, wie schwebende Häuser, falsche positionierte Objekte.
Das wissen wir, darum geht es hier aber nicht.Bitte gebt uns Feedback und vllt wird es in der nächsten Version so umgesetzt.
Gruß
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Nehm genug Bohnen mit!!! Und komme heil wieder!
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1. Post updated
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Update des 1. Posts:
Spoiler anzeigen
Update:
v1.7.3 wurde so eben veröffentlicht!
Finaler Changelog:
Client:
[li][NEW] Tents can no longer be placed on concrete.[/li]
[li][FIXED] Building checks for tent placement (No longer place tents in buildings).[/li]
[li][FIXED] Tents now are one click place.[/li]
[li][FIXED] Fixed function for checking if in buildings.[/li]
[li][UPDATED] Vehicle repair menus now all replaced.[/li]
[li][NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.[/li]
[li][NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.[/li]
[li][FIXED] Vehicle Damage is now fully working.[/li]
[li][FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.[/li]
[li][FIXED] Tents Now add and remove from db.[/li]
[li][FIXED] Food can no longer be consumed if the player does not have in inventory.[/li]
[li][FIXED] water can no longer be consumed if the player does not have in inventory.[/li]
[li][UPDATED] Updated UI control bug.[/li]
[li][NEW] Toolbox is now needed for all repairs.[/li]
[li][NEW] Alt-f4 is now locked and will only open your status menu.[/li]
[li][Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.[/li]
[li][FIXED] No longer possible to create axes out of thin air if you already have one[/li]
[li][FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo[/li]
[li][FIXED] Duping no longer possible through zombie corpses/etc[/li]
[li][FIXED] It should now be impossible for a new players spawns to spawn unconscious.[/li]
[li][FIXED] You can no longer cook infinite free meat from camp fires[/li]
[li][FIXED] Survivors should no longer pickup a single item at the same time and both receive it.[/li]
[li][FIXED] You can no longer generate multiple tents while packing up a deployed tent.[/li]
[li][FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle[/li]
[li][UPDATED] ItemWire reduced from 0.06 to 0.01[/li]
[li][UPDATED] PartEngine updated from 0.01 to 0.06[/li]
[li][UPDATED] Version info is now displayed correct[/li]
[li][NEW] New Combat System If you fire a weapon, then you go into combat. During combat, "ABORT" is disabled. (Need to look at the effects with high player counts)[/li]
[li][NEW] Combat 30 sec timer on all combat actions.[/li]
[li][FIXED] Zombie death animation is delayed (now it plays instantly)[/li]Server:
[li][NEW] HiveEXT.dll now replaced with our new version.[/li]
[li][NEW] Official Hive login is now hard coded into the .dll[/li]
[li][NEW] New Hive can now set ingame time to custom, local(local server time), static[/li]
[li][FIXED] Object Gear syncs happen based on radius not just on menu.[/li]
[li][FIXED] Vehicle Position is now updated with client position.[/li]
[li][FIXED] Vehicles save fuel properly[/li][size=20pt]DOWNLOAD[/size]
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1. Post updated:
Zitat
UPDATE 29.10.:
[color=red]Standalone Version mit MMO-ähnlicher Server-TechnikQuelle: [url=http://www.gamestar.de/spiele/dayz/ne…93,3006246.html]Gamestar[/url] / dayzdev.tumblr.com
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DayZ Patch 1.7.3 (Community Edition)
Rocket hat heute Mittag einen neuen Patch angekündigt. v.1.7.3.
Der Patch soll HEUTE noch erscheinen! (29.10.12)
[hr]
Spoiler anzeigen
Changelog:
Clients:
* [NEW] Tents can no longer be placed on concrete.
* [FIXED] Building checks for tent placement (No longer place tents in buildings).
* [FIXED] Tents now are one click place.
* [FIXED] Fixed function for checking if in buildings.
* [UPDATED] Vehicle repair menus now all replaced.
* [NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.
* [NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.
* [FIXED] Vehicle Damage is now fully working.
* [FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.
* [FIXED] Tents Now add and remove from db.
* [FIXED] Food can no longer be consumed if the player does not have in inventory.
* [FIXED] water can no longer be consumed if the player does not have in inventory.
* [UPDATED] Updated UI control.
* [NEW] Toolbox is now needed for all repairs.
* [NEW] New Combat System If you fire a weapon, someone fires a weapon near you, or a bullet/object impacts near you, then you go into combat. During combat, "ABORT" is disabled. If you ALT-F4/close anyway, your character is considered "combat logged" and instantly killed and leaves a body.
* [NEW] Alt-f4 is now locked and will only open your status menu.
* [Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.
* [FIXED] No longer possible to create axes out of thin air if you already have one
* [FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo
* [FIXED] Duping no longer possible through zombie corpses/backpacks/etc
* [FIXED] Tents Now add and remove from db.
* [FIXED] It should now be impossible for a new spawn to spawn unconscious.
* [FIXED] You can no longer cook infinite free meat from camp fires
* [FIXED] Survivors should no longer pickup a single item at the same time and both receive it.
* [FIXED] You can no longer generate multiple tents while packing up a deployed tent.
* [FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle
* [NEW] combat 30 sec timer.
* [FIXED] Zombie death animation is delayed (now it plays instantly)Servers:
* [FIXED] Object Gear syncs happen based on radius not just on menu.
* [FIXED] Vehicle Position is now updated with client position.
* [FIXED] Vehicles save fuel properly[hr]
Da sind wir alle mal gespannt was heute noch so passieren wird.
Deutsche Übersetzung wird noch folgen.Quelle: dayzmod.com
Update:
v1.7.3 wurde so eben veröffentlicht!
Finaler Changelog:
Client:
[li][NEW] Tents can no longer be placed on concrete.[/li]
[li][FIXED] Building checks for tent placement (No longer place tents in buildings).[/li]
[li][FIXED] Tents now are one click place.[/li]
[li][FIXED] Fixed function for checking if in buildings.[/li]
[li][UPDATED] Vehicle repair menus now all replaced.[/li]
[li][NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.[/li]
[li][NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.[/li]
[li][FIXED] Vehicle Damage is now fully working.[/li]
[li][FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.[/li]
[li][FIXED] Tents Now add and remove from db.[/li]
[li][FIXED] Food can no longer be consumed if the player does not have in inventory.[/li]
[li][FIXED] water can no longer be consumed if the player does not have in inventory.[/li]
[li][UPDATED] Updated UI control bug.[/li]
[li][NEW] Toolbox is now needed for all repairs.[/li]
[li][NEW] Alt-f4 is now locked and will only open your status menu.[/li]
[li][Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.[/li]
[li][FIXED] No longer possible to create axes out of thin air if you already have one[/li]
[li][FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo[/li]
[li][FIXED] Duping no longer possible through zombie corpses/etc[/li]
[li][FIXED] It should now be impossible for a new players spawns to spawn unconscious.[/li]
[li][FIXED] You can no longer cook infinite free meat from camp fires[/li]
[li][FIXED] Survivors should no longer pickup a single item at the same time and both receive it.[/li]
[li][FIXED] You can no longer generate multiple tents while packing up a deployed tent.[/li]
[li][FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle[/li]
[li][UPDATED] ItemWire reduced from 0.06 to 0.01[/li]
[li][UPDATED] PartEngine updated from 0.01 to 0.06[/li]
[li][UPDATED] Version info is now displayed correct[/li]
[li][NEW] New Combat System If you fire a weapon, then you go into combat. During combat, "ABORT" is disabled. (Need to look at the effects with high player counts)[/li]
[li][NEW] Combat 30 sec timer on all combat actions.[/li]
[li][FIXED] Zombie death animation is delayed (now it plays instantly)[/li]Server:
[li][NEW] HiveEXT.dll now replaced with our new version.[/li]
[li][NEW] Official Hive login is now hard coded into the .dll[/li]
[li][NEW] New Hive can now set ingame time to custom, local(local server time), static[/li]
[li][FIXED] Object Gear syncs happen based on radius not just on menu.[/li]
[li][FIXED] Vehicle Position is now updated with client position.[/li]
[li][FIXED] Vehicles save fuel properly[/li][size=20pt]DOWNLOAD[/size]
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Nutze den Commander einfach nur noch zum starten und nutze den Ingamebrowser!
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Funktioniert wieder.
Dafür andere sachen nicht, ich weiß blabla...
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